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Showing content with the highest reputation on 11/16/19 in all areas

  1. Description: The venerated Judge Malffourt lives in a fine house in an immaculate neighborhood of Bridgeport. But rumors have been spreading about Malffourt; something about a bribe? There is only one way to find out... Download Link: https://storage.googleapis.com/krrg-tdm/indangerofjudgment.pk4 Special Thanks to my beta testers for their great feedback! (Bienie, Cambridge Spy, Shadow, VanishedOne, acolyte6) Screenshots Helps and Hints: Author's Notes: This is my first ever fan mission, built over a period of ~6 months. I hope you enjoy playing it as much as I did building it!
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  2. gah Builder's balls! I don't know why I can't move that pic into the spoiler tags, sorry
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  3. Hi there, A little late to the party. Thank you very, very much to all past and current contributors. I do not have the faintest idea about the massive work all the contributors put into TDM to make it was it is today. I never really understood how video game are being developed. Reading the tutorials and watching the vids from both Sotha and Springheel enabled me to do something I would not have imagined five years ago and with help from veteran contributors (especially grayman, ERH+ and Destined helped me a lot with technical problems) I was able to put out two missions. They are far from perfect, but, hey, I did it! (oh yeah!) 2019 provided us so far with great missions - among others there were Bienie's Precarious Position (it includes my new time all favourite intro area), ERH+'s unusual and creepy "Marsh of Rahena", Dragofer's latest marine mission (with stuning visuals!) and joebarnin's "Heart of Saint Mattis" (this one includes very appropriate allocation of the existing ambient sound files). Just recently krrg released his first mission (I did not even know the user name) and other forum members have made great progress with their WIPs. I just looked into the WIPs from my partners in crime Jedi_Wannabe and Amadeus. Both have spent a lot of time on their maps and the WIPs look already very good (some areas look IMO even fantastic). I can't wait to see the final results. Therefore let's hope for cool new missions from new and veteran contributors in the upcoming months! Jack
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  4. Nice mission! Lots to do in a very compact space. I got I concer with Kerry000 - this mission is intuitive. Just when you're thinking "there should be something here", there is. Good use of context and clues. I loved the Great job! Looking forward to your next mission.
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  5. Company of Heroes 2 is currently free on Steam if you add it to your account before November 17 @ 1:00pm: https://store.steampowered.com/app/231430/Company_of_Heroes_2/ You can also snag the Victory at Stalingrad DLC for free by signing up to their newsletter (there's a link in the COH2 WEEKEND GIVEAWAY! announcement).
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  6. Maybe not the shaders but decompressing the textures?
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  7. That’s awesome, I’m glad this is getting traction. I’d push my wife to do it but she’s already reluctant to give a couple one liners for my own mission.
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  8. Just remember, if you include the Thief games, people have been making and playing FMs since 1999. And (the really important part) they're still fun to play. It's such a perfect formula for a game, I can see why it's gone on for 20 years already and why people stay with it or come back to it. I think we're about as established as a gaming community can be.
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  9. Oops, I started researching fire elementals and replying before noticing the elemental discussion above was from four years ago. Sooo, I'll just post anyways in case anyone else was curious: fire elementals now work! Below is a screenshot from JackFarmer's "Hidden Hands: Initiation" mission (2018). As well, SH wrote in 2017: "Hopefully grayman's new fire elemental will see some use." And in 2018, JackFarmer wrote: "Yes, I can confirm (...) These creatures are fully functional...and they shoot on sight!"
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