A couple of weeks ago my Steam Link and Steam Controller finally arrived, so I thought I would have a go at getting TDM to work. It turns out it works great. Here is how to do it for anyone who is interested: 1. Add TDM to your Steam library as a non-Steam game (use the Games menu, then point to the .exe file in the TDM directory). 2. Stream TDM to your TV as normal using the Steam Link like you would any other game. 3. Configure the Steam Controller, using the keyboard and mouse template as a starting point. Unfortunately, as TDM is not a Steam game, it doesn't seem to be possible to share Steam Controller configurations over Steam, which is a shame. However, by tinkering around I've come up with the following configuration which works really well: Left trigger: Parry/manipulate (Mouse 3) (NB. Left trigger is also used as mode-shift for left pad and X/Y/A/B buttons - see below) Right trigger: Attack (Mouse 1) Left bumper: Previous weapon (Mouse wheel up) Right bumper: Next weapon (Mouse wheel down) Left grip: Previous inventory ([) Right grip: Next inventory (]) Left pad: Set to function as a button pad. Up: lockpicks (p) / down: drop item ® / left: objectives (o) / right: lantern (l) Left pad: Mode shift on depressing left trigger, still functioning as a button pad. Up: Looking glass (g) / down: health potion (h) / left: lean left (q) / right: lean right (e) Select: Map (m) Start: Menu (escape) Right pad: Set to function as mouse. Click: frob (Mouse 2) Stick: Set as direcitonal pad with additional settings to enable transcription of analogue input to digital game input as follows. Enable overlap direction (allows diagonal movement). Bind click to sprint (left shift). In advanced options, enable the outer ring, set the ring at about 75%, then enable the invert outer ring option. Bind outer ring to creep (left control). What this does is allow you to use the stick for all forms of movement in an intuitive fashion. Moving the stick between the deadzone at the centre and the 75% outer ring will cause you to creep around slowly. As soon as you push the stick beyond the 75% outer ring, you walk at normal speed. And then you can sprint while in the outer ring by clicking the stick. Buttons: X: Hide weapons (`) / Y: Jump/mantle (space) / A: use (enter) / B: crouch © Buttons: Mode shift on depressing left trigger, still functioning as a button pad. Y: quickload (F9) / A: quicksave (F4) There are still a couple of unbound buttons (mode shift X and Y) if you wanted to add further controls, but I thought it best not to have anything else near the quicksave/quickload buttons to avoid unfortunate accidents. You can even use the Steam Controller to do a manual save by going into the menus (using the right pad and right trigger to click, and then any of the various mapped buttons to produce stupid file names). Works great and looks absolutely fabulous on my 42" Sony TV - particularly the shadows and dark areas, where the better quality of blacks on the TV really enhances the ambience. I was initially streaming over a 100Mbs network, which was worked just fine. I'm now on 1Gb with Cat6E cables following a general network upgrade and can't say I've noticed any material difference in performance of the streaming.