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Arcturus last won the day on May 17

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About Arcturus

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    modeling and animation
  1. Blender 2.80 release candidate is out.
  2. Are you sure we're talking about the same game?
  3. It's an RPG with immersive sim elements, so not really GTA. And just because it's not a clone of Deus Ex it doesn't mean it's not a similar type of game.
  4. This game is shaping up to be a worthy successor to Deus Ex. They confirmed you can finish the game without killing. There will be swimming too. www.cyberpunk.net
  5. My recent project. Made in Blender 2.80 beta. Link to Sketchfab. Cycles render:
  6. Ok, so not since forever. I started using Blender from version 2.48. According to this document baking was added in version 2.43 in 2007. Cycles was added in 2.61 in 2011.
  7. Normal map baking has has been in Blender since forever.
  8. It will probably be in a beta / alpha state until it's fully stable. There are new builds published every day with newest changes and fixes. Just download it, test and report bugs.
  9. Blender Developers Blog
  10. https://imgur.com/gallery/EQw19jS https://imgur.com/gallery/C9YXTfK
  11. I experimented with sun settings a little bit:
  12. Can you show an example of what you mean?
  13. Here's the blend file. First layer is cloth physics simulation. Then I exported it to .mdd file and re-imported using mesh cache modifier (second layer). To export use "md3 (+shaders)" addon v1.6.4. There's another one that doesn't work.
  14. I don't know if you can set FPS per model. Right now there's one script per map where FPS is set. It's tied to game's FPS here. You could make a shorter version but I don't know if that would have any benefit. You could make a static LOD.
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