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Everything posted by lowenz

  1. 1.19.1 is good enough and well tested. Just set linear resampling by default.
  2. Just reporting: https://github.com/kcat/openal-soft/releases/tag/openal-soft-1.20.0 1.20 out
  3. 2019! https://www.moddb.com/groups/2019-mod-of-the-year-awards -> https://www.moddb.com/mods/the-dark-mod
  4. And DO NOT USE HRTF with a non-stereo speakers setup (4.1, 5.1, 7.1, etc.)
  5. 1.19.1 OpenAL Soft (1 year ago) has some big issues with the resampler. DO NOT USE anything other than "linear" resampling if you resample (44100 KHz sounds to 48.000 KHz) My OpenAL Soft config file: [General] sample-type=int16 channels=surround51rear frequency=48000 stereo-mode=headphones hrtf=false default-hrtf=Built-In 48000hz drivers="wasapi,-dsound" The last entry forces the WASAPI as backend (it removes "-" the DirectSound backend for OpenAL Soft)
  6. Maybe not the shaders but decompressing the textures?
  7. Now that OpenAL issues are gone, here's the situation with the AMD Radeon (got OpenGL cache cleared, of course)
  8. Good news guys! 1.91.1 OpenAL.lib -> no issue!
  9. Just tell me how to generate the OpenAL32.lib (the needed flags) in MSVC, and I'll move the files in "thirdparty" folder I build OpenAL.dll by myself but let me know how the .lib must be generated. For now I'll use the .lib posted before
  10. "Mine"= the one you posted here some time ago *GeForce Ti 1050 -> working with some scene parts black (A New Job FM) *RX 570 -> working but ALL THE SCENE is black (geometry is there)
  11. Now I see "Debug with inlines" as an option. Isn't it possible to add ALL the 3 OpenAL Soft versions to the project and select one in the build process? So we got 3 possible binaries for x64 and 3 for x86.
  12. Working again Any recent GLProgs package to test the build?
  13. Up! Why still offline? It's moving to github?
  14. Thanks! Will test when SVN server will come up again! And about GLprogs folder? Any more recent version? (is it still necessary with the SVN built, right?)
  15. If someone (re)claims the IP in 10 years......
  16. But a Master Thief can have a home?
  17. Technically it's the apartment
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