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IZaRTaX last won the day on August 31 2018
IZaRTaX had the most liked content!
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35 GoodAbout IZaRTaX
- Birthday 03/25/1991
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France
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Center ortho view over the camera - how?
IZaRTaX replied to motorsep's topic in DarkRadiant Feedback and Development
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DarkRadiant 3.5.0 released
IZaRTaX replied to greebo's topic in DarkRadiant Feedback and Development
"More customisable layout, all windows and panes can be dragged and arranged " this is truly awesome now you can personalize dark radiant as you like, awesome job. Thank you Greebo -
Bug: No more whole numbers in 3.0.0. :S
IZaRTaX replied to Nort's topic in DarkRadiant Feedback and Development
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DarkRadiant 3.0.0 released
IZaRTaX replied to greebo's topic in DarkRadiant Feedback and Development
Thank you very much for the release what a great job you've done -
I will not offend you it's not my goal, I didn't know you already did a search about the plugin, anyway it's a misunderstanding Here you can try it I did it with photoshop https://www.mediafire.com/file/j41q2j1p2o43u17/nobletop2_local.dds/file
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I found this plugin for GIMP, you can try it https://code.google.com/archive/p/gimp-dds/downloads I never used GIMP, I'm on photoshop with nvidia plugin to import/export DDS.
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BioShock trilogie (BioShock Remastered / BioShock 2 Remastered / BioShock Infinite: The Complete Edition) Free on Epic games until June 2
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DarkRadiant 3.0.0 pre-release test
IZaRTaX replied to greebo's topic in DarkRadiant Feedback and Development
I mean the last version of the dark mod (2.10) I already had other issues because I didn't update my files -
DarkRadiant 3.0.0 pre-release test
IZaRTaX replied to greebo's topic in DarkRadiant Feedback and Development
I tried the last build #534 I don't have this issue with player start, make sure you updated all your TDM file -
DarkRadiant 3.0.0 pre-release test
IZaRTaX replied to greebo's topic in DarkRadiant Feedback and Development
Yes it use more RAM memory less than 8gb, about 7gb+. The other issue is the cpu It'll consume your entire memory example below I have a map with 30k brushes even if you hide and work on a part (CTRL+SHIFT+H) your cpu will go crazy like you are playing a game. (my spec) -NVIDIA GeForce GTX 1080 Ti -i7 3930k -Ram 32 GB DDR3 -SSD SamsungSSD870EVO2TB of 1.82 TB SATA III Here's the 2.14 version you can see the difference Same work with the 3.0.0 version, it'll use all cpu memory when you hide your entire map and work on your part (CTRL+SHIFT+H) shortcut https://imgur.com/Pn4wOukhttps://imgur.com/Pn4wOukhttps://imgur.com/Pn4wOuk -
DarkRadiant 3.0.0 pre-release test
IZaRTaX replied to greebo's topic in DarkRadiant Feedback and Development
Thank you Greebo for the release but now the "render in preview lighting mode" causes radiant crash I have these setting for my ambient light: Edit: My bad I forgot to update the TDM files now it working -
cap cycle ( CycleCapTexturePatch ) removed?? why?
IZaRTaX replied to Deep's topic in DarkRadiant Feedback and Development
Example here In dr radiant if you want to texture end cap curve you have to create a brush and press MMB to copy shader then CTRL+MMB to past the shader on the curve "to simulate" the cap cycle, in other radiant tools you have the cycle cap that "New Horizon" said above and yes it's a very good option when you working with patch. -
Wishlist For Darkradiant
IZaRTaX replied to sparhawk's topic in DarkRadiant Feedback and Development
Asked Greebo personally on discord about this https://garux.github.io/NRC/ It is some features from netradiant custom, to potentially take some inspiration maybe for future update who knows source code https://github.com/Garux/netradiant-custom -
DarkRadiant 2.14.0 released
IZaRTaX replied to greebo's topic in DarkRadiant Feedback and Development
Amazing work as always, thank for the release -
DarkRadiant 2.14.0 pre-release test
IZaRTaX replied to greebo's topic in DarkRadiant Feedback and Development
What a very big update, thank you for your hard work