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Olive

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  1. I've reinstalled the mission, tried at the different difficulty levels, as putting the bottle can be attempted at the beginning of the level, still can't complete the objective. I'll try to reinstall tdm... Anyway, completed all the other objectives, so the mission is done.
  2. Hi, just played it, good improvement of the first release. I'm also stuck when putting Benny's bottle in the locker : the objective isn't validated - unlike in Springheel's video around 41:10. Is there a console code to validate that objective ?
  3. Yep, but I thought that the guy just didn't want anyone to go behind the door because of the damaged walkway, which may be challenging for a master thief, especially if the taffer has hidden some gold before blocking the door. But I just noticed that it's at the edge of the map, so there's really nothing... Ooops. I had downloaded and played that map a couple of years ago, and stopped playing tdm since. Restarted playing last week and played this map yesterday. Then I googled for a walkthrough, didn't saw there was a V2 - and a dedicated thread. Thanks.
  4. Hi (and up because this subject hasn't been replied since 2011), I just started to play TDM again. I sucked too much to control the thief when the game aired, so I quit. You're good, I don't even have 2000 gold at the end of the mission. Btw, I was wondering :
  5. Olive

    Thank you.

    Thief with better graphics, better gameplay and support of wide screens. Great work. Thanks.
  6. Thanks for the answer. I guess subtitles will be up to the level designers. Can't wait for the release.
  7. Are there subtitles ? I can read english, but I often miss (big) parts of dialogs - at least in movies or games. And there I can't say "could you please repeat slowly ?"
  8. Garrett Loader already have a Dark Mod button. If it works, that will be cool.
  9. Hi, I was looking for wallpapers and found this one. Execpt for the palm trees, the design would fit well to the thief universe, I.E. for an outdoor remake of the catacombs. I'm not in the beta team or have no skill using dromed, but I just wanted to share the idea.
  10. Yes, they look cool. And the belcher seems nice. Eyes are strange on the screenshot, maybe they look better in game, but I like it's amphibian burrick's look anyway.
  11. Olive

    Looks Awesome!

    One more waiting greedily for this mod.
  12. Hi from a long time lurker of this board. It remembers me Daggerfall. Got to try it.
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