Attempted this one four times over now without beating it, I do recognise though that it is very well made, and to be fair I have never been especially good at clicking things the right time and quickly slipping by people-business, but it sure gives a thrill! I'd have one complaint with regards to the structure of it, with the tools you are given at the start, it's difficult to plan how and when to use them as it isn't immediately clear how very large this mission is, or what kind of situation you can expect to come across. I used the gas arrow on three guards on the first floor and also wasted my water arrows before I knew about the very tricked out guards on floor two the first time I played. The scaling of difficulty as you approach the finer areas in the building is a very good tool of communicating how you are getting deeper into where you shouldn't be. There is great use of carried torches and areas without blind spots, and you really need to think and use all you can get your hands on to get through them, either that or be very good at using a sword! I gave the mission good-to-excellent ratings, even though I can't seem to finish it, and I hope that tells you just how impressed I am!