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Everything posted by The Black Arrow
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I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
Makes me think that TDM engine for Doom 3 itself would actually be perfect.- Show previous comments 3 more
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So it's like going back.. But still, could be interesting.
Would be interesting to make an immersive sim kind of level with Doom 3 assets using the TDM engine.
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I didn't think about that, but...That's actually a great idea, datiswous!
Hopefully someone reads this status and gets inspired to make a "Doom 3 for TDM" fan mission, heh.
I would think of it as either during the invasion or after the invasion, just a few hours in, where you play as one of those scientists or office workers, you got no weapons and you'll have to avoid the possessed Humans (zombies) and Security Guards, maybe even some Demons. You'd mostly go through offices, warehouses and some industrial complexes.
I can easily see the Security Guards being implemented as redone Haunts that use Security Batons instead of rusty swords.
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I think it's actually something that regularly comes up. I've seen a similar topic at least once before.
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Hope everyone has the blessing of undying motivation for "The Dark Mod 15th Anniversary Contest". Can't wait to see the many magnificent missions you all may have planned. Good luck, with an Ace!
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Any of you heard Age of Wonders 4's OST?
https://www.youtube.com/watch?v=Q0TcoMGq4iA
I love how after all these years, Michiel van den Bos still conserves his "Melodic" spirit.
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I was playing Skyrim, got bored fast. Got back to The Dark Mod just for one mission, played "Somewhere above the City" which is not really a great mission but still good, as in above-average.
My biggest regret is living in this country, where there's a heat wave, I am sweating at 20c and I really wish for temperatures below 5c.
- Show previous comments 9 more
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People tend to be LOUD when they're unhappy. When they're happy you don't see anything except for the sales numbers.
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People tend to be LOUD when they're unhappy. When they're happy you don't see anything except for the sales numbers.
Interestingly, the Bethesda games sell well, and still earn a lot of shit storm.
But then, that isn't exactly rare these days either, with all the envy.
I also have a lot to criticize with them, but, I wouldn't smash them for it. They're just AAA games for nowadays audience. That audience likes repetitive and boring graphics demos.
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Isn't just number of sails? I mean if 10 milion peeps buy the game and 1000 people complain, this looks like a lot, but not in comparison.
If 30 people on the forum don't agree something will not get implemented.
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I think I just saw a quote I once made for one of Peter_Spy's texture projects, in the mission "A Night in Altham".
The quote ends with "He does watch thee and give thee ordeals of his tasks".
- Show previous comments 2 more
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They have different art style, and typically they're using all 3 major texture slots (diffuse, normal specular, while most TDM assets use only diffuse and normal), and textures were fairly hi-res (1k-2k) in comparison to stock assets.
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Oh I see, I've always wondered if TDM would ever have a plan to redo or improve the current assets, though to be honest it has some "charm" to it by now...But damn, it's been more than 20 years now.
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Long time ago, I presented a POC of reworking the loot items first, but it was rejected by TDM team on grounds that "it would make original assets look bad". A total conversion project would be way too much work to do IMO, even for several people.
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That moment when it's a great time to play an awesome classic like Thief or TDM, but you also got other great games you wanna play. Make up your mind, brain!
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I got just a tiny bit into this "Mystery Song" thing and found an amazing song that funnily enough reminds me just a tiny bit of Thief, it's only because I miss playing it but I hate playing games during Summer. Check it out (and yes, I love that album cover, too!):
Â
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I know I'm not active much, but it feels a bit too silent in here. Is everyone taffing around, again?
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It's a form of profanity in the Thief universe isn't it? Or it is in the older games anyway, Thief 4 decided to use modern profanity instead even though they had an in-universe alternative. Taffers.
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Must be one of them grubbers again.
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I asked Chatgpt:
QuoteAs an AI language model, I don't have access to current statistics or any recent updates about the forum. However, there could be a variety of reasons why it might seem quiet on the forums:
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The Dark Mod community may have migrated to other online platforms or social media channels.
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The latest release or update of the game, which may have reduced the number of forum users' needs for support.
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Forum members might have moved on from the game or are taking a break for an extended period.
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Other members might be inactive and haven't logged in for some time.
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There may be a lack of new discussions or news updates happening within the community, which could discourage users from participating.
These are some potential reasons why it might seem quiet on the forums, but the official Dark Mod website or social media accounts could provide more context.
I think point 2 is interesting..
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I love playing The Dark Mod when it's cold in my place. Bonus points when it's a bit (or even very) dark and it's raining, too.
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I've been having stutters in Vulkan, apparently it's Nvidia Drivers' fault, so I reverted to 512 according to this: https://www.nvidia.com/en-us/geforce/forums/geforce-graphics-cards/5/505679/regular-microstutter-in-vulkan-applications-after-/?topicPage=40
And no, that did NOT fix it. What's going on? My GPU is an RTX 2070, by the way.- Show previous comments 1 more
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Actually I didn't give any info, this problem happens in Vulkan games only and any that uses it, for example, GZDoom.
I don't think it's related to shaders, it's more like, the "frame pacing" or something is very uneven, at 72 FPS on a 75hz monitor, there's no tearing yet there's like a very slight stutter that makes it feel like playing at 50 FPS, on OpenGL though, it's completely fine.
It does persist even when restarting the game.
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Did you try messing with vid_refreshrate, vid_maxfps, and vid_vsync settings? Perhaps the application is not properly recognizing your display refresh rate (etc)?
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Yes, I did mess around with that, there seems to be no vid_refreshrate though, I think GZDoom uses your desktop to set that in the latest versions.