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Aosys

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Aosys last won the day on October 26 2018

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About Aosys

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  • Birthday April 24

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    Game development, art, music, writing
  1. So this just happened: https://www.cnn.com/2019/08/14/tech/windows-10-microsoft-security-update-trnd/index.html
  2. I think this is where you can find vocal scripts for all the different available voices: http://wiki.thedarkmod.com/index.php?title=Voices
  3. I'm actually having weird performance issues on my Windows 10 machine right now. Just upgraded to 2.07, and the Bakery Job is running at about 12 fps when I first load in. By contrast, I get about a solid 60 fps on my Windows 7 machine. This strikes me as especially odd, since my Windows 10 machine, despite being a laptop, is more powerful (16 gigs of RAM in both, with an Nvidia 1060 in the laptop vs a 970 in the desktop). Both setups are exactly the same, with exactly the same settings. Any ideas on what's causing this and how to fix it? [Edit] Just found the issue I think, and it seems to be a case of Windows 10 stupidity. Seems like the OS by default was using the onboard CPU Intel drivers, rather than Nvidia. For anyone else with this problem, go into the Nvidia control panel > Manage 3D Settings > Preferred graphics processor, and switch to "High-performance NVIDIA processor." Now clocking well over 100 fps with uncapped on.
  4. Aosys

    Free Games

    https://kotaku.com/ubisoft-pledges-more-than-500-000-to-the-notre-dame-ca-1834110129 In response to the tragic fire in Notre Dame, not only is Ubisoft pledging money towards the reconstruction effort, they're also offering AC: Unity free for a week on Uplay
  5. There's a new Vampire: The Masquerade - Bloodlines coming!
  6. I too seem to have been spared from this scam, and checking my email on that site yields no results (thankfully!). So I guess we're okay for now? Still, it'll be nice to see the forums moving to HTTPS, if that is indeed in the works.
  7. Aosys

    Metro games

    So a quick Google search later, and it looks like to wipe the mask is to quickly tap L1? It goes without saying the mask has to be on to do this, but in my experience it's never been automatic. It's also kind of limited in utility sometimes, but still a neat detail. And yeah, there's separate watch animations for 1 and 2-handed weapons; the 2-handed one is a lot more subtle so it can be hard to spot at first...
  8. Aosys

    Metro games

    On PC, if you press and hold tab, it brings up a weapons menu. From there, you can move the mouse to switch between knives, explosives, etc. Don't know what it would be on PS4 though, you'd have to check your configs. Same thing with your gas mask: on PC, you press and hold G to put on or take off your mask, and tap G while it's on to wipe (which is a manual action). As for knowing when it's on, you just kinda have to remember to take it off
  9. Aosys

    Metro games

    Also, fun fact: it's not just the compass that points the way to objectives. If you pay very close attention, you'll notice your lighter's flame/smoke also does too!
  10. Aosys

    Metro games

    It might not be in the original version of 2033 (haven't played it yet), but it's definitely in the Redux versions of both 2033 and Last Light (there's even a special key to bring up your watch to check filter time and visibility, you'll have to check what it is in your keybindings since I forget the default): Also, Fidcal, I'm PMing a link your way (:
  11. Aosys

    Metro games

    I thought you do have a "light gem" of sorts? It's that little blue light on your watch that turns on when you're visible and turns off when you're not (diegetic UI ftw). Also, for anyone who loves the Metro games (and/or the STALKER games) and is interested in this sort of thing, I recently found this great video detailing the history of their development (beware spoilers!): https://www.youtube.com/watch?v=o3BmubIQklU The series as a whole is definitely one of my favorites (:
  12. That's phenomenal work, Petike! I had a listen to a bunch of the samples, they seem just about perfect. I'll also say, there appear to be some credits for a few of the ambients if you download that old OST (e.g. mansion_outside is, I think, the same as "Outside the Mansion" on the album, which is credited to mrDischarged). I'm not sure how accurate this is, but probably worth noting. I've also just downloaded Audacity and conducted a quick test on mixing ambient tracks: https://soundcloud.com/user-822809495/basement/s-G4nlS Didn't do a whole lot here, just looped it once and added a fade-out at the end, but I think something like that would be preferable for a "listenable" version of the OST. Thoughts?
  13. So I guess if an official release was going to be a thing, the following questions would have to be asked: 1. Which tracks do we include, and in what order? Which do we exclude? (e.g. the original OST includes 4 seconds of frog noises; great for mapping, not so much for casual listening...) 2. Is there a way to find the proper credits for each track? 3. How do we handle different versions of the same ambience? Package them individually, or find a way to nicely merge them into one long track? Also, a note for the wiki: the main menu theme isn't located in the tdm_sound_ambient folders, it's actually in tdm_gui01.pk4, which it why it took me forever to find
  14. So I recently had a hankering for the TDM OST, and really wanted to get all those ambients loaded nicely into iTunes or on my phone for easy listening. That means getting them in .mp3 format rather than the .ogg files that come with the mod. After some digging, I found a very old version of the OST available for download on Mod DB: https://www.moddb.com/mods/the-dark-mod/addons/official-soundtrack-vol-1 However, it dates from way back, and is even missing the iconic main menu music. I subsequently found that VLC Media Player is a good way to easily convert the files myself, and I've started happily doing so for my own use. This got me thinking, though: would it be worth compiling and releasing an updated soundtrack?
  15. The words "cathedrals of steel" couldn't be more apt. What I wouldn't give to see this turned into a level!
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