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Everything posted by duzenko
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- Show previous comments 4 more
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I like how it stands out but I probably wouldn't do so at the expense of how choppy it makes the smooth menu/font elements. EDIT: This was me assuming the left one was getting a sharpening pass.
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Filtered looks better to me anyways. Though I like the old style pixels of the left image too, it looks out of place with the quality of the mod.
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Right-hand side for sure.
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The final solution for low-end GPUs:
r_skibSubviews 1 r_skipInteractions 1 r_shadows 0 r_ambientMinLevel 0.6
tdm_lg_interleave 0If you don't get 60 fps after this then either your CPU is really slow or it's a map bug
EDIT. tdm_lg_interleave is probably not required since r_skibSubviews supersedes it.
- Show previous comments 13 more
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r_shadows 1 ( stencil shadows ) is more CPU impacting than GPU impacting but it still relies on GPU "fillrate". Fillrate is really resolution sensitives so be careful with resolution and AA
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@nbohr1more those screens are amazing. Playstation 1 style TDM.