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Everything posted by kano

  1. https://old.reddit.com/r/assholedesign/comments/duu7lg/the_fact_that_i_need_an_internet_connection_to/ This discussion gave me a good laugh. I wonder what you are supposed to do when they no longer feel like running the service that you can't play your games without connecting to anymore. But even pointing out a concern like that probably gets one flagged as a hippy/commy/terrorist/whatever.
  2. Talking out my rear end here, but I think multiplayer would be a more practical feature to implement. I mean, id games and engines are ALL about the multiplayer. Doom 3 had it, limited as it was. But the reason I am just talking out my rear is that I don't know what changes were made while transforming Doom 3 into The Dark Mod that would need to be reworked in order to support multiplay. It is likely much more complicated to support than I think that it is.
  3. Here here. Nothing like playing videos in the Firefox web browser, which still does decoding in pure software in 2019, instead of using one of the native video playback applications in the OS, which uses proper hardware acceleration, thereby leading to less heat and longer battery life. And, Google and Mozilla are in a race to see who can build the biggest web browser that renders older computers obsolete. There's a reason many Linux flavors are dropping support for 32-bit computers, it's because in a few years, you won't even be able to use one to browse the Internet due to both web browsers (and websites) surpassing 4GB per process memory constraints!
  4. GREAT song. It sounds like there is a sample from a numbers station in there. Youtube does harm the quality of the original though because of compression, especially in the highs (as compression usually does). Song captures night time perfectly. Not just the opening, the whole thing.
  5. I put in a feature request to see ads on the Windows 10 boot screen. Why not? Ads are already on the lock screen and start page, and you can't use the computer during the boot process anyway, so that is a perfect time to show you some ads! Come on Microsoft, fetch some ads while the computer is running and randomly set them as the new boot splash, it's not hard! I could probably code that one up. Anyway, the request just got silently deleted. It's like when you bring up one of those topics that specific religious groups have a track record of covering up and really don't want to talk about. Or maybe they're just going to steal my idea, and not give me proper credit for it. At least we can express ourselves openly here without corporations censoring things. And since I don't use Windows 10, I really truly do want them to put ads on the boot screen, so that I can laugh some more. I'll just have to be patient.
  6. https://www.youtube.com/watch?v=GHIT2or-F9o "tracheotomy man" ha ha ha
  7. Ah, okay, maybe that's it, then. One of the things I always loved about Thief was the huge difference in reaction of guards to a small sound vs a sudden huge noise made by the player. You would literally scare them if you e.g. landed on tile hard or hit a door with the sword and they previously didn't know you were there. Nice attention to detail. I confess I was a door basher when I was young. It was the first thing I did if I didn't have the key and the lockpicks didn't fit.
  8. My two sense is, this particular topic has been brought up and beaten to death various times over the years. It would require a whole lotta work, for minimal gain, maybe even some loss. So it's not gonna happen. As a player and a fan, I honestly don't really want it to. Rampant commercialism is a big part of what has ruined modern games, to the point that I won't even download them for free.
  9. What happens if you normally sign into the PC with a Microsoft account, but you are offline now?
  10. https://www.zdnet.com/article/windows-10-users-fume-microsoft-wheres-our-local-account-option-gone/ Average user: "Domain join account"... da fuck does that mean? I better not click it because I don't know what it means. All I want is an offline account. (assuming the user even knows what this means) And I've learned already that clicking stuff I don't understand, is bad. Now why won't they let me use my computer without giving them all this personal information? I never had to do that while I was setting up my old one! But the truth is that if this system works correctly, then people who are new to computers will not even realize that an offline account was an option.
  11. I don't mean sound for you the player to hear, I mean sound for nearby AI's to hear. They don't seem to be sensitive enough when one of their nearby comrades is slain, as long as they don't actually see it. One example of this is on the new boat mission. I killed an AI sleeping in their quarters while someone was walking through the hallway and the AI out in the hallway didn't notice. If this were Thief, they definitely would have heard the sound. Thoughts? I know that this is regarding game balance and is thus very difficult to get right.
  12. Haven't played this yet, but it sounds pretty cool, like the ship mission from Thief 3, (one of the highlights from that game). Also something we haven't seen a lot of in TDM.
  13. For me personally, this is where I drew the line. https://www.extremetech.com/computing/241587-microsoft-finally-admits-malware-style-get-windows-10-upgrade-campaign-went-far Once you start deliberately designing your products to trick, take advantage of people or wear them down with incessant nagging, that is beyond the point of forgiveness in my book. To Microsoft's credit, malicious user interfaces are pretty standard today. I have an Android tablet with one particular app on it, solely for offline use. It asks me if I want to update the app constantly. I say "not now". That's because my only options are "not now" and "update". This particular app is written by a certain company with a track record of pushing the boundaries of acceptable behavior.., so I don't really want it connecting to the Internet. They just do not understand, or more likely choose to not understand, that I do not want this software connecting to the Internet, ever. It is solely for offline use and there should be an option to permanently dismiss a dialog like this and make it stop nagging me. If there was an option in the UI to firewall this program off from the network entirely, I would have done so already. Back when software developers had a shred of respect for users, there was always a "don't ask again" button. But those days are long gone, save for in the free and open source world. We don't pick on Microsoft exclusively, but this is a Microsoft thread, so Microsoft is naturally going to be the prime subject of discussion here. I don't imagine that there are that many Apple users on these forums, because Apple isn't big in the computer gaming sector. I myself have almost no experience with their products whatsoever. Likewise for Chromebooks/Chrome OS. They have hardly any presence in the gaming sphere, save for very simple games that do not require demanding hardware
  14. https://old.reddit.com/r/Windows10/comments/d93xir/stuck_on_this_screen_dont_want_to_create_a/ It's like a disease that you can't get rid of without performing a special voodoo incantation. God forbid someone wants to use their _personal_ computer without a Microsoft account!
  15. https://www.youtube.com/watch?v=KqFNbCcyFkk Today, the Simpsons is completely devoid of any of the creativity, wit, or clever satire that once made it great. In short, it has run it's course and should have ended years ago. Some of the staff left. Others died. With them, apparently went the heart and soul of this show.
  16. https://www.youtube.com/watch?v=dfi_tPRPgpY Cool work in progress. Now ditch the static sector lighting and use emissive textures everywhere.
  17. Haven't had any complaints with TDM's performance in many years. Even integrated graphics will run it now. The shadow maps are indeed very expensive if you want them to look good, but thankfully they are optional. You should see what they do to my Radeon HD8790m laptop. :)
  18. This guy does not know what he's talking about; referring to DirectX ray tracing as an "open standard". It's only a standard if you are happy with Windows 10 and all that it represents for the consumer market. Meanwhile I am using this RTX card just fine on Linux, running Quake 2 RTX and looking forward to how the Blender developers use it. He also claims that Quake 2 RTX does not even take advantage of the RTX exclusive features. But it flat-out will not run on prior-gen cards or cards from AMD, save for NVidia who backported ray tracing to the GF10x series of cards for some reason (it runs significantly slower). If competitors like AMD could run Quake 2 RTX at playable frame rates on their current product line, they could hack the game's source code to make it run and prove it, remember that Q2 is open for anybody to modify however they wish. This is another positive aspect of open source gaming. Everything is out in the open for people to see and ensure that no favoritism toward particular hardware is taking place inside the game (this actually does happen with some games). Of course, any hardware can do ray tracing, even a Commodore Amiga. It's making it run at 30 or even 60FPS that's the real magic. I know that there's a big difference between ray tracing a 20 year old game and a modern one at interactive rates. And of course the hardware coming out tomorrow will be better than what we have today. But I still feel that RTX (finally!) represents a reasonable advancement over shadow maps and especially cube maps and screen space reflections. And then we come to the uses outside of games. Even if it can't run a modern game with ray tracing at 60FPS, it will speed up Blender once properly implemented and optimized for.
  19. One issue impacting ray tracing in games will be the terminator artifact. It looks like this, and you'll se it in Quake2RTX. The proper way to solve it is to use very high polygon models, which obviously comes at a huge cost. Basically if you have lights that cast sharp shadows, especially the sun, you get jagged stair-step artifacts because of the low polygon model. http://www.creativewithjaakko.com/2017/07/27/low-poly-artifacts-in-cycles/ Pumping up the render samples will NOT make this go away.
  20. Well ideally Doom3, TDM, and Thief would all get support for RTX. :) Yes, I have one of those cards in my system. I know that Thief and TDM are definitely different things, and I wasn't talking about mixing the two. I don't think classic Thief is open source. Someone found the source code, dumped it on the Internet, and people have been fixing and enhancing it ever since. But Square could put a stop to that if they wanted, since they never gave permission. It's just that Thief is 20 years old and they probably have better (aka more profitable) stuff to do than going after fans who are keeping a 20 year old game alive and compatible with new systems.
  21. "correctly made assets" What's wrong with TDM's assets? Why would they not be appropriate for use with path/ray tracing? You've already got the diffuse, the normal, and the specular map. At least for most stuff in TDM. This stuff had to be created by Nvidia (or by modders) for Quake 2 RTX. Unless you mean assets of TDM are too high poly to run real-time with the full path tracing treatment. Or that there is no roughness map. A crude solution for this last bit is to just invert the specular map. At least that's how I do it in Blender. On top of the engine enhancement, a Thief RTX port would require all the assets to be augmented with specular and normal maps. They have none, far as I know, just like Quake 2 originally did. That would take a lot of work, come to think of it. But at least it's not like remaking the game from scratch. Square/Eidos should do it.
  22. https://www.polygon.com/2019/9/19/20874384/french-court-steam-valve-used-games-eu-law French court rules that Steam’s ban on reselling used games is contrary to European law Sometimes I do have to remind myself that there really are places in the world where governments don't just metaphorically suck off corporations all day, and on the flip-side, actually stand up for consumers' rights. Sadly, I don't live in one of those places. I think if I did though, I would actually buy more games. Kind of ironic! Over here, they brainwash the masses with superfluous scandals in order to make sure citizens are distracted from the gradual erosion of our rights. "Did you hear what random celebrity/random elected official said/did yesterday?!?!" No, I didn't, and I don't care.
  23. Yes Doom 3 would be great with path-tracing as well. Think of all those computer screens, and imagine them actually emitting light! Would definitely play through it again if this came out.
  24. 1. Produce an updated version of the two games with RTX (full-blown path-tracing) support. If Nvidia did it with Quake 2, then Square/Eidos could do it with the Thief engine. 2. Leave the game open to modding. We want fans to create custom levels that take advantage of the path tracing and global illumination on RTX. 3. As tempting as it may be, don't make the game require a connection or check-in with mandatory online spyware services in order to be played. I'm actually surprised and a little disappointed that Nvidia didn't grab TDM and port it to RTX, with path tracing. Maybe the polycounts in TDM are too high, I don't know. Many of the modern AAA games that are getting ray tracing only use it for the reflections, and not for everything, like Quake 2 does. That means an updated game from 22 years ago has a renderer that is more faithful to reality than modern games being made today. You've gotta admit, that is kind of funny. For example, instead of using invisible point lights, they use area lights for everything. The textures actually emit light and cast shadows based on their color, shape and size. All reflections are dynamic and real-time. Think of a character swinging his sword around and it reflecting the environment, and anything else that is moving around in the environment too. Polycounts aren't everything, and this is amazing to see.
  25. https://www.youtube.com/watch?v=dq6T5BojXc8
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