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prjames

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About prjames

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  1. Need a couple hints - playing at Normal difficulty. - prjames
  2. Thanks for the help, that allowed me to finish at Normal difficulty. - prjames
  3. OK, now I'm stuck because I need a hint. Help! - prjames
  4. OK, I have a bug. I am running Dark Mod 2.07 and have had no other problems other than the missing music at the main menu mentioned earlier. - prjames
  5. I'm playing at hard difficulty, and I'm stuck. Thanks in advance! - prjames
  6. Great mission so far, but I'm stuck. I've I'm still trying to get these objectives: What do I do next? Thanks in advance! Also, I think I found a bug. - prjames
  7. Folks, I figured out the earlier puzzles I had difficulty with. Got one more hint request: - prjames NEVER MIND - I figured it out shortly after I posted it.
  8. I finished this mission about 2 hours ago. Really impressive. I look forward to seeing where you go next with this series. A couple hint requests (no hurry): - prjames
  9. Just thought I'd give a quick update. I have access to a much higher-end system (8 GB RAM, 2 GB RAM on the graphics card, slightly faster processor). So, I installed Dark Mod on that system and played this mission and had no trouble making it to the second part of the mission. I am based in the US and would either buy online or go to Best Buy if I decide to get more RAM for my lower-end system. But, there's no hurry on that. Just wanted to give the update. - prjames
  10. Intel Core 2 Duo CPU E8400 (3.00 GHz) 2 GB RAM Win XP NVIDIA GeForce 9600 GT with 512 MB RAM
  11. It was already set that way. I've realized now that the nature of my problem has changed from the malloc failure from a general failure to write memory - that is, I start with a quicksave in the first mission, run to the end of the first mission, then start the second mission, and after loading the world and waiting, it fails to Windows XP with the error message 'The instruction at "0x13491215" referenced memory at "0x2278e370". The memory could not be "written". Click on OK to terminate the program.' and the gamma level at XP is set to whatever I had it set to in Dark Mod (which is pretty bright). It fails that way with the image_downSIze set to "1" and "0", with varying instruction and memory addresses. - prjames
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