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fllood

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fllood last won the day on December 19 2016

fllood had the most liked content!

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About fllood

  • Birthday April 11

Profile Information

  • Gender
    Male
  • Location
    Blackwood Forest
  • Interests
    Life, Imaginary worlds and Malkavian' music ...

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  1. Congrats Jack! Screenshots looks awesome. Hope I find the time to dig into your work here soon ...
  2. sure Biker. Updated the list.
  3. Please keep the darkmod resources another week or two, thank you Biker!
  4. Thanks for the interest. Since the last post I spent most of the mapping time creating setting and moods. And near completed a few areas with fine-tuning colors, lighting. shadows and sounds. The three pics above well represent where I aim to regards atmosphere. The bad news: building is on hold for the time being, as for RL prios. Like to finish the map, sooner or later.
  5. Did find the time to play that gem at last... I think it cannot get better that for a mod mission. So many great ideas and moments. So much fun to look at and play through your huge double part mission. Triple AAA mapping quality indeed! And even better, with giving the atmosphere that I felt when playing the old original Thief games. Thank you a lot Gelo for all your time and skill that you put into your outstanding TDM missions! Best whishes to your ventures into creating indi-games.
  6. Great news guys!! Happy to see the decal patch Congrats to all involved.
  7. That will be a usefull addition to the Location Systems. Thanks for the implementation demagogue. Your Wiki article explain it well.
  8. Only a quick prefab test: Improved code for multi-entity rotation seam to work fine. This is a huge help with prefabs. Thanks greebo!​ Will test the stability in my next DR sessions later this month ...
  9. Happy new year everyone! Coming from 2.0.2 (23.08.2015) the new 2.0.3 version startup DR three time faster on my PC. dmap takes at least half the time as it did before for the same map. Don't know if this is connected to the new DR built. 2.0.3. seam to be a huge improvement to the former version. No crash on my system so far (Win10).
  10. Thanks greebo for your continued excellent work on the editor!
  11. Not necessary for the best games I ever played but for the impact those games had to me at the time I played it: - Dungeon Master (for inspiring me writing solo RPG adventures back in the 90's days)- Silent Hill 2 (for the most intense and surreal horror experience)- Gothic 1/2 (for the first RPG experience with not only interesting and unusual NPC's but also having quiet complex AI routines. And for the first kind of open world in a RPG game I've seen) - Vampire Bloodlines (for the deep atmosphere, the awesome music, and the mature themes being featured) - Max Payne, all three (for the most intense shooter, production values and the most coolest anti-hero shooter protagonist) Honorable mentions: Baldurs Gate 2 (for being my most memorable RPG and the NPC interactions) The Witcher, all three (for best RPG's and Geralt)​
  12. This contest entry felt to me like one of the b/w Universal horror films from the 1930s ... for whatever reasons. Probably for it has the "classic" ingredients of a fine Halloween mission. Which I enjoyed. Thanks Goldwell!
  13. Really nice and unexpected change of things after finding Emily. Found Emily before the skull, and as result the fun part really did start.... liked that. Also good use of voiceover. Thanks for that little cool horror heist map Sotha.
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