Jump to content
The Dark Mod Forums

Search the Community

Showing results for '/tags/forums/doom 3/'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General Discussion
    • News & Announcements
    • The Dark Mod
    • Fan Missions
    • Off-Topic
  • Feedback and Support
    • TDM Tech Support
    • DarkRadiant Feedback and Development
    • I want to Help
  • Editing and Design
    • TDM Editors Guild
    • Art Assets
    • Music & SFX

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

  1. Just finished this mission and wow I gotta say in great honor to Grayman and of course the rest of the team picking it up, this was something I've never seen before in any other TDM mission, especially visually wise. I am so happy that grayson gave green light for other experienced mappers to finish his last mission. And what came out of this is really something special. I'll put my review in spoiler tags since I'm now referring to critical mission details. Edit - How do I put spoiler text here on mobile?? [spoiler] test [/spoiler][SPOILER] test [/SPOILER] [spoiler[spoiler [sfah
  2. Doom Eternal / id Tech 7 Here's new footage of Doom Eternal in Nightmare mode Doom Eternal can do 1000 fps if you've got the hardware for it Blur Busters Law: The Amazing Journey To Future 1000Hz Displays
  3. Evening Updated to 1.07 and Im getting a CTD on startup, any ideas... DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:51 3310 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 8160 MB System Memory 1536 MB Video Memory Winsock Initialized Found interface: {40745716-6809-4EAE-9119-8F890CF7AE06} TeamViewer VPN Adapter - 0.0.0.0 NULL netmask - skipped Found interface: {98D61BA6-471C-4ADD-B13A-EF61F0E9C6FA} Intel® 82579V Gigabit Network Connection - 192.168.1.68/255.255.255.0 Found interface: {E1EB7E84-3111-4E5E-A391-862EC22912FD} VirtualBox Host-Only Ethernet Adapter - 192.168.56.1/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 D:\Games\Doom\base\game00.pk4 with checksum 0xf07eb555 Loaded pk4 D:\Games\Doom\base\game01.pk4 with checksum 0x51c6981f Loaded pk4 D:\Games\Doom\base\game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 D:\Games\Doom\base\game03.pk4 with checksum 0x5d4230ea Loaded pk4 D:\Games\Doom\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 D:\Games\Doom\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 D:\Games\Doom\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 D:\Games\Doom\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 D:\Games\Doom\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 D:\Games\Doom\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 D:\Games\Doom\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 D:\Games\Doom\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 D:\Games\Doom\base\pak008.pk4 with checksum 0x23ae5993 Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_animals01.pk4 with checksum 0xe1dcd553 Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_base01.pk4 with checksum 0xe9b2d930 Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_humanoid_builders01.pk4 with checksum 0xaf3542d Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_humanoid_females01.pk4 with checksum 0xd10010b6 Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_humanoid_guards01.pk4 with checksum 0xfbe61b5b Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_humanoid_heads01.pk4 with checksum 0x8f94743c Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_humanoid_mages01.pk4 with checksum 0xf235ffcc Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_humanoid_nobles01.pk4 with checksum 0xfdea3880 Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_humanoid_pagans01.pk4 with checksum 0x76393c88 Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_humanoid_townsfolk01.pk4 with checksum 0xbf0bcc34 Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_humanoid_undead01.pk4 with checksum 0x85424f79 Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_monsters_spiders01.pk4 with checksum 0xd7457fbd Loaded pk4 D:\Games\Doom\darkmod\tdm_ai_steambots01.pk4 with checksum 0x15ccad07 Loaded pk4 D:\Games\Doom\darkmod\tdm_base01.pk4 with checksum 0xb5765e7c Loaded pk4 D:\Games\Doom\darkmod\tdm_defs01.pk4 with checksum 0x3e7396f1 Loaded pk4 D:\Games\Doom\darkmod\tdm_env01.pk4 with checksum 0x1ec990cb Loaded pk4 D:\Games\Doom\darkmod\tdm_fonts01.pk4 with checksum 0xe71e3d91 Loaded pk4 D:\Games\Doom\darkmod\tdm_game01.pk4 with checksum 0xab7fd2d2 Loaded pk4 D:\Games\Doom\darkmod\tdm_game02.pk4 with checksum 0xd6bc1d95 Loaded pk4 D:\Games\Doom\darkmod\tdm_game03.pk4 with checksum 0x1c4edae4 Loaded pk4 D:\Games\Doom\darkmod\tdm_gui01.pk4 with checksum 0x15a2c70f Loaded pk4 D:\Games\Doom\darkmod\tdm_gui_credits01.pk4 with checksum 0x7055dcf2 Loaded pk4 D:\Games\Doom\darkmod\tdm_models01.pk4 with checksum 0x13fceaaa Loaded pk4 D:\Games\Doom\darkmod\tdm_models02.pk4 with checksum 0xea68094c Loaded pk4 D:\Games\Doom\darkmod\tdm_models_decls01.pk4 with checksum 0x608d7892 Loaded pk4 D:\Games\Doom\darkmod\tdm_player01.pk4 with checksum 0xecc895ed Loaded pk4 D:\Games\Doom\darkmod\tdm_prefabs01.pk4 with checksum 0xb685a9bf Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_ambient01.pk4 with checksum 0x598b0ad6 Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_ambient02.pk4 with checksum 0x25a7f264 Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_ambient03.pk4 with checksum 0x99e1301d Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_ambient_decls01.pk4 with checksum 0xe420f249 Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_sfx01.pk4 with checksum 0xc5658adb Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_sfx02.pk4 with checksum 0xd7862f6 Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_vocals01.pk4 with checksum 0x749a24b6 Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_vocals02.pk4 with checksum 0x59d206 Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_vocals03.pk4 with checksum 0xec2fd3e9 Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_vocals04.pk4 with checksum 0x3b4c2a46 Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_vocals05.pk4 with checksum 0xbe791fdd Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_vocals06.pk4 with checksum 0x7cebbb2a Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_vocals07.pk4 with checksum 0x78e2e416 Loaded pk4 D:\Games\Doom\darkmod\tdm_sound_vocals_decls01.pk4 with checksum 0xc8009a6d Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_base01.pk4 with checksum 0xabd7a09b Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_carpet01.pk4 with checksum 0xc157f2f2 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_decals01.pk4 with checksum 0xe8431803 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_door01.pk4 with checksum 0xfacebaae Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_fabric01.pk4 with checksum 0x818fe16 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_glass01.pk4 with checksum 0x105ac14 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_metal01.pk4 with checksum 0x574b07f7 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_nature01.pk4 with checksum 0x7447bf03 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_paint_paper01.pk4 with checksum 0xf4cab8d7 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_plaster01.pk4 with checksum 0xde796ed6 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_roof01.pk4 with checksum 0xe845a9e2 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_sfx01.pk4 with checksum 0x128b4149 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_stone_brick01.pk4 with checksum 0xce90dbe1 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_stone_cobblestones01.pk4 with checksum 0x71ddccfa Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_stone_flat01.pk4 with checksum 0x38ee3d89 Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_stone_natural01.pk4 with checksum 0xf2bf606e Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_stone_sculpted01.pk4 with checksum 0xa707150c Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_window01.pk4 with checksum 0xabab676b Loaded pk4 D:\Games\Doom\darkmod\tdm_textures_wood01.pk4 with checksum 0x75e590d5 Current search path: D:\Games\Doom/darkmod D:\Games\Doom\darkmod\tdm_textures_wood01.pk4 (293 files) D:\Games\Doom\darkmod\tdm_textures_window01.pk4 (226 files) D:\Games\Doom\darkmod\tdm_textures_stone_sculpted01.pk4 (304 files) D:\Games\Doom\darkmod\tdm_textures_stone_natural01.pk4 (99 files) D:\Games\Doom\darkmod\tdm_textures_stone_flat01.pk4 (256 files) D:\Games\Doom\darkmod\tdm_textures_stone_cobblestones01.pk4 (185 files) D:\Games\Doom\darkmod\tdm_textures_stone_brick01.pk4 (350 files) D:\Games\Doom\darkmod\tdm_textures_sfx01.pk4 (32 files) D:\Games\Doom\darkmod\tdm_textures_roof01.pk4 (65 files) D:\Games\Doom\darkmod\tdm_textures_plaster01.pk4 (96 files) D:\Games\Doom\darkmod\tdm_textures_paint_paper01.pk4 (22 files) D:\Games\Doom\darkmod\tdm_textures_nature01.pk4 (193 files) D:\Games\Doom\darkmod\tdm_textures_metal01.pk4 (329 files) D:\Games\Doom\darkmod\tdm_textures_glass01.pk4 (30 files) D:\Games\Doom\darkmod\tdm_textures_fabric01.pk4 (38 files) D:\Games\Doom\darkmod\tdm_textures_door01.pk4 (155 files) D:\Games\Doom\darkmod\tdm_textures_decals01.pk4 (226 files) D:\Games\Doom\darkmod\tdm_textures_carpet01.pk4 (71 files) D:\Games\Doom\darkmod\tdm_textures_base01.pk4 (159 files) D:\Games\Doom\darkmod\tdm_sound_vocals_decls01.pk4 (23 files) D:\Games\Doom\darkmod\tdm_sound_vocals07.pk4 (1083 files) D:\Games\Doom\darkmod\tdm_sound_vocals06.pk4 (661 files) D:\Games\Doom\darkmod\tdm_sound_vocals05.pk4 (80 files) D:\Games\Doom\darkmod\tdm_sound_vocals04.pk4 (1258 files) D:\Games\Doom\darkmod\tdm_sound_vocals03.pk4 (722 files) D:\Games\Doom\darkmod\tdm_sound_vocals02.pk4 (1335 files) D:\Games\Doom\darkmod\tdm_sound_vocals01.pk4 (66 files) D:\Games\Doom\darkmod\tdm_sound_sfx02.pk4 (549 files) D:\Games\Doom\darkmod\tdm_sound_sfx01.pk4 (457 files) D:\Games\Doom\darkmod\tdm_sound_ambient_decls01.pk4 (8 files) D:\Games\Doom\darkmod\tdm_sound_ambient03.pk4 (24 files) D:\Games\Doom\darkmod\tdm_sound_ambient02.pk4 (148 files) D:\Games\Doom\darkmod\tdm_sound_ambient01.pk4 (151 files) D:\Games\Doom\darkmod\tdm_prefabs01.pk4 (440 files) D:\Games\Doom\darkmod\tdm_player01.pk4 (123 files) D:\Games\Doom\darkmod\tdm_models_decls01.pk4 (88 files) D:\Games\Doom\darkmod\tdm_models02.pk4 (1770 files) D:\Games\Doom\darkmod\tdm_models01.pk4 (1533 files) D:\Games\Doom\darkmod\tdm_gui_credits01.pk4 (49 files) D:\Games\Doom\darkmod\tdm_gui01.pk4 (661 files) D:\Games\Doom\darkmod\tdm_game03.pk4 (2 files) D:\Games\Doom\darkmod\tdm_game02.pk4 (2 files) D:\Games\Doom\darkmod\tdm_game01.pk4 (2 files) D:\Games\Doom\darkmod\tdm_fonts01.pk4 (731 files) D:\Games\Doom\darkmod\tdm_env01.pk4 (92 files) D:\Games\Doom\darkmod\tdm_defs01.pk4 (147 files) D:\Games\Doom\darkmod\tdm_base01.pk4 (125 files) D:\Games\Doom\darkmod\tdm_ai_steambots01.pk4 (27 files) D:\Games\Doom\darkmod\tdm_ai_monsters_spiders01.pk4 (89 files) D:\Games\Doom\darkmod\tdm_ai_humanoid_undead01.pk4 (29 files) D:\Games\Doom\darkmod\tdm_ai_humanoid_townsfolk01.pk4 (65 files) D:\Games\Doom\darkmod\tdm_ai_humanoid_pagans01.pk4 (8 files) D:\Games\Doom\darkmod\tdm_ai_humanoid_nobles01.pk4 (51 files) D:\Games\Doom\darkmod\tdm_ai_humanoid_mages01.pk4 (7 files) D:\Games\Doom\darkmod\tdm_ai_humanoid_heads01.pk4 (64 files) D:\Games\Doom\darkmod\tdm_ai_humanoid_guards01.pk4 (286 files) D:\Games\Doom\darkmod\tdm_ai_humanoid_females01.pk4 (138 files) D:\Games\Doom\darkmod\tdm_ai_humanoid_builders01.pk4 (84 files) D:\Games\Doom\darkmod\tdm_ai_base01.pk4 (8 files) D:\Games\Doom\darkmod\tdm_ai_animals01.pk4 (76 files) D:\Games\Doom/base D:\Games\Doom\base\pak008.pk4 (3 files) D:\Games\Doom\base\pak007.pk4 (38 files) D:\Games\Doom\base\pak006.pk4 (48 files) D:\Games\Doom\base\pak005.pk4 (63 files) D:\Games\Doom\base\pak004.pk4 (5137 files) D:\Games\Doom\base\pak003.pk4 (4676 files) D:\Games\Doom\base\pak002.pk4 (6120 files) D:\Games\Doom\base\pak001.pk4 (8972 files) D:\Games\Doom\base\pak000.pk4 (2698 files) D:\Games\Doom\base\game03.pk4 (2 files) D:\Games\Doom\base\game02.pk4 (2 files) D:\Games\Doom\base\game01.pk4 (2 files) D:\Games\Doom\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 1141 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg execing autoexec.cfg Unknown command '+' 1141 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (1152x864) Initializing OpenGL driver ...getting DC: succeeded ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: MULTICHANNEL ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem WARNING: SetDeviceGammaRamp failed. Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV game using MMX & SSE & SSE2 & SSE3 for SIMD processing. enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode --------- Initializing Game ---------- The Dark Mod 1.06, code revision 4890 Build date: Jul 22 2011 Initializing event system ...767 event definitions Initializing class hierarchy ...165 classes, 368160 bytes for event callbacks Initializing scripts --------- Game Map Shutdown ---------- -------------------------------------- ******************** ERROR: Error: file script/tdm_events.script, line 119: Unknown event 'getVinePlantLoc' ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL
  4. Welcome to the Dark Mod forums MarsManon! Thank you very much for the kind words about SLL, it's always nice to hear We all worked real hard on bringing Grayman's map to life and I'm glad you enjoyed it
  5. I was so enchanted by this FM, I had to sign up to the forums the same day I finished it to come thank the authors Genuinely, truly incredible work! I was so overwhelmed in places that I resorted to just shouting joy at my monitor two, three, maybe four entirely separate times while playing. Exploring, puzzling, finding something new, trying to use it, and finding it does a whole new, separate, wonderful thing! There aren't enough words inside me to describe the feeling. It was breathtaking. I don't have any specific feedback that hasn't come through this thread before Thanks so much for making this, for all the inspiration and ingenuity and effort it took. If I never play another level this good, in any other game, in my life, I'd be fine with that.
  6. That depends on your keys setup. I use SPACE to frob (from the good old Doom times) and Q to use, so it works fine !
  7. Okay, I had no idea, I have googled it up now and you are right, to my own surprise. Done, I´ve put some paragraphs which were previously not in spoiler tags into spoilers.
  8. Thebigh is right. The pronunciation tripped me up too, but that is apparently how Leicester is pronounced. Also @TarhielI'm glad you are loving the FM but do you mind putting spoiler tags on your post please
  9. Hi guy's, Last week, I played darkmod fan missions with no problem. Today, I use tdm launcher to start the mission then this came up.( Look below) Oh by the way, last week I have download the update files with no problem. And able to play the mission. But now unable to get to the main page (menue) of the tdm. Does anyone have an idea. I have a 512 meg Nvidea Gforce GT 220 thanks Silent Warrior The current video card / driver combination does not support the necessary features. DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:51 2800 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 3584 MB System Memory 1024 MB Video Memory Winsock Initialized Found interface: {F7D6A851-176A-4C72-A0EC-0F7879EEAF6E} Marvell Yukon 88E8056 PCI-E Gigabit Ethernet Controller - 192.168.0.101/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 C:\Games\Doom 3\base\game00.pk4 with checksum 0x29cdb978 Loaded pk4 C:\Games\Doom 3\base\game01.pk4 with checksum 0x51c6981f Loaded pk4 C:\Games\Doom 3\base\game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 C:\Games\Doom 3\base\game03.pk4 with checksum 0x5d4230ea Loaded pk4 C:\Games\Doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\Games\Doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\Games\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\Games\Doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\Games\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 C:\Games\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 C:\Games\Doom 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 C:\Games\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 C:\Games\Doom 3\base\pak008.pk4 with checksum 0x23ae5993 Loaded pk4 C:\Games\Doom 3\base\zpak003.pk4 with checksum 0x7bbbf746 Loaded pk4 C:\Games\Doom 3\darkmod\stalban.pk4 with checksum 0xa3680626 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_animals01.pk4 with checksum 0x2c8e41af Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_base01.pk4 with checksum 0x83ffc882 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 with checksum 0xc29c8a91 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_females01.pk4 with checksum 0xd8f747a6 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 with checksum 0x43b5e644 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 with checksum 0x4ce76359 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_mages01.pk4 with checksum 0xa55a683e Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 with checksum 0x1ad586cf Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 with checksum 0xf6c2b1ce Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 with checksum 0xebf77f20 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 with checksum 0x5f44bfa9 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 with checksum 0xc2656698 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_steambots01.pk4 with checksum 0x5460680a Loaded pk4 C:\Games\Doom 3\darkmod\tdm_base01.pk4 with checksum 0x458cf440 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_defs01.pk4 with checksum 0xa89b0a66 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_env01.pk4 with checksum 0x1ec990cb Loaded pk4 C:\Games\Doom 3\darkmod\tdm_fonts01.pk4 with checksum 0xa22b6d81 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_game01.pk4 with checksum 0x934e1be0 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_game02.pk4 with checksum 0x7792c0d0 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_gui01.pk4 with checksum 0xaaacfe04 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_gui_credits01.pk4 with checksum 0x7055dcf2 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_models01.pk4 with checksum 0x2b52b0b4 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_models02.pk4 with checksum 0xa412ad62 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_models_decls01.pk4 with checksum 0x96082036 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_player01.pk4 with checksum 0x7316f275 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_prefabs01.pk4 with checksum 0xe8e66428 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_ambient01.pk4 with checksum 0xa7d5be2d Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_ambient02.pk4 with checksum 0x25a7f264 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_ambient03.pk4 with checksum 0x99e1301d Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_ambient_decls01.pk4 with checksum 0xd9d5bd68 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_sfx01.pk4 with checksum 0xef589c82 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_sfx02.pk4 with checksum 0xb03af879 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals01.pk4 with checksum 0x749a24b6 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals02.pk4 with checksum 0x80225119 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals03.pk4 with checksum 0xec2fd3e9 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals04.pk4 with checksum 0xa7a970a1 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals05.pk4 with checksum 0xbe791fdd Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals06.pk4 with checksum 0x867fa921 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals07.pk4 with checksum 0x78e2e416 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals_decls01.pk4 with checksum 0x67d4cfa1 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_base01.pk4 with checksum 0x49242614 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_carpet01.pk4 with checksum 0xe1486083 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_decals01.pk4 with checksum 0xe07baa30 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_door01.pk4 with checksum 0x1a8df475 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_fabric01.pk4 with checksum 0x4a6c1213 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_glass01.pk4 with checksum 0x54297795 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_metal01.pk4 with checksum 0xced29a3f Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_nature01.pk4 with checksum 0xe1f51aba Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_paint_paper01.pk4 with checksum 0x52754974 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_plaster01.pk4 with checksum 0xf102af86 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_roof01.pk4 with checksum 0x377a762 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_sfx01.pk4 with checksum 0x933df7c6 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_brick01.pk4 with checksum 0x3eb8277 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_cobblestones01.pk4 with checksum 0xe1b308a5 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_flat01.pk4 with checksum 0xbbcc42ec Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_natural01.pk4 with checksum 0xf2bf606e Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 with checksum 0xccc2e48 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_window01.pk4 with checksum 0x4a5f6fab Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_wood01.pk4 with checksum 0xc2f05ee5 Loaded pk4 C:\Games\Doom 3\beleaguered_fence\beleaguered_fence.pk4 with checksum 0x64afc3bf Current search path: C:\Games\Doom 3/beleaguered_fence C:\Games\Doom 3\beleaguered_fence\beleaguered_fence.pk4 (26 files) C:\Games\Doom 3/darkmod C:\Games\Doom 3\darkmod\tdm_textures_wood01.pk4 (283 files) C:\Games\Doom 3\darkmod\tdm_textures_window01.pk4 (198 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 (263 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_natural01.pk4 (99 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_flat01.pk4 (248 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_cobblestones01.pk4 (166 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_brick01.pk4 (297 files) C:\Games\Doom 3\darkmod\tdm_textures_sfx01.pk4 (31 files) C:\Games\Doom 3\darkmod\tdm_textures_roof01.pk4 (58 files) C:\Games\Doom 3\darkmod\tdm_textures_plaster01.pk4 (94 files) C:\Games\Doom 3\darkmod\tdm_textures_paint_paper01.pk4 (23 files) C:\Games\Doom 3\darkmod\tdm_textures_nature01.pk4 (191 files) C:\Games\Doom 3\darkmod\tdm_textures_metal01.pk4 (247 files) C:\Games\Doom 3\darkmod\tdm_textures_glass01.pk4 (26 files) C:\Games\Doom 3\darkmod\tdm_textures_fabric01.pk4 (38 files) C:\Games\Doom 3\darkmod\tdm_textures_door01.pk4 (155 files) C:\Games\Doom 3\darkmod\tdm_textures_decals01.pk4 (213 files) C:\Games\Doom 3\darkmod\tdm_textures_carpet01.pk4 (71 files) C:\Games\Doom 3\darkmod\tdm_textures_base01.pk4 (155 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals_decls01.pk4 (22 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals07.pk4 (1083 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals06.pk4 (662 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals05.pk4 (80 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals04.pk4 (1249 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals03.pk4 (722 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals02.pk4 (1333 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals01.pk4 (66 files) C:\Games\Doom 3\darkmod\tdm_sound_sfx02.pk4 (434 files) C:\Games\Doom 3\darkmod\tdm_sound_sfx01.pk4 (355 files) C:\Games\Doom 3\darkmod\tdm_sound_ambient_decls01.pk4 (8 files) C:\Games\Doom 3\darkmod\tdm_sound_ambient03.pk4 (24 files) C:\Games\Doom 3\darkmod\tdm_sound_ambient02.pk4 (148 files) C:\Games\Doom 3\darkmod\tdm_sound_ambient01.pk4 (150 files) C:\Games\Doom 3\darkmod\tdm_prefabs01.pk4 (428 files) C:\Games\Doom 3\darkmod\tdm_player01.pk4 (123 files) C:\Games\Doom 3\darkmod\tdm_models_decls01.pk4 (86 files) C:\Games\Doom 3\darkmod\tdm_models02.pk4 (1748 files) C:\Games\Doom 3\darkmod\tdm_models01.pk4 (1481 files) C:\Games\Doom 3\darkmod\tdm_gui_credits01.pk4 (49 files) C:\Games\Doom 3\darkmod\tdm_gui01.pk4 (718 files) C:\Games\Doom 3\darkmod\tdm_game02.pk4 (2 files) C:\Games\Doom 3\darkmod\tdm_game01.pk4 (2 files) C:\Games\Doom 3\darkmod\tdm_fonts01.pk4 (228 files) C:\Games\Doom 3\darkmod\tdm_env01.pk4 (92 files) C:\Games\Doom 3\darkmod\tdm_defs01.pk4 (136 files) C:\Games\Doom 3\darkmod\tdm_base01.pk4 (110 files) C:\Games\Doom 3\darkmod\tdm_ai_steambots01.pk4 (27 files) C:\Games\Doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 (89 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 (29 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 (40 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 (8 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 (53 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_mages01.pk4 (11 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 (50 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 (337 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_females01.pk4 (104 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 (73 files) C:\Games\Doom 3\darkmod\tdm_ai_base01.pk4 (8 files) C:\Games\Doom 3\darkmod\tdm_ai_animals01.pk4 (76 files) C:\Games\Doom 3\darkmod\stalban.pk4 (48 files) C:\Games\Doom 3/base C:\Games\Doom 3\base\zpak003.pk4 (5 files) C:\Games\Doom 3\base\pak008.pk4 (3 files) C:\Games\Doom 3\base\pak007.pk4 (38 files) C:\Games\Doom 3\base\pak006.pk4 (48 files) C:\Games\Doom 3\base\pak005.pk4 (63 files) C:\Games\Doom 3\base\pak004.pk4 (5137 files) C:\Games\Doom 3\base\pak003.pk4 (4676 files) C:\Games\Doom 3\base\pak002.pk4 (6120 files) C:\Games\Doom 3\base\pak001.pk4 (8972 files) C:\Games\Doom 3\base\pak000.pk4 (2698 files) C:\Games\Doom 3\base\game03.pk4 (2 files) C:\Games\Doom 3\base\game02.pk4 (2 files) C:\Games\Doom 3\base\game01.pk4 (2 files) C:\Games\Doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5203 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg couldn't exec autoexec.cfg 5203 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (1024x768) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO X..GL_ARB_multitexture not found X..GL_ARB_texture_env_combine not found X..GL_ARB_texture_cube_map not found X..GL_ARB_texture_env_dot3 not found X..GL_ARB_texture_env_add not found X..GL_ARB_texture_non_power_of_two not found X..GL_ARB_texture_compression not found X..GL_EXT_texture_filter_anisotropic not found ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found X..GL_EXT_texture3D not found X..GL_EXT_stencil_wrap not found X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found X..GL_ATI_separate_stencil not found X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found X..GL_ARB_vertex_buffer_object not found X..GL_ARB_vertex_program not found X..GL_ARB_fragment_program not found ******************** ERROR: The current video card / driver combination does not support the necessary features. ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL
  10. We will look at some of this stuff, but SPOILER tags, please!!!
  11. Thank you for the help but to no avail. I done what you guys asked to do and updated the darmod and nothing. Here is the latest log on this. thanks Silent Warrior DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:51 2800 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 3584 MB System Memory 1024 MB Video Memory Winsock Initialized Found interface: {F7D6A851-176A-4C72-A0EC-0F7879EEAF6E} Marvell Yukon 88E8056 PCI-E Gigabit Ethernet Controller - 192.168.0.101/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 C:\Games\Doom 3\base\game00.pk4 with checksum 0x29cdb978 Loaded pk4 C:\Games\Doom 3\base\game01.pk4 with checksum 0x51c6981f Loaded pk4 C:\Games\Doom 3\base\game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 C:\Games\Doom 3\base\game03.pk4 with checksum 0x5d4230ea Loaded pk4 C:\Games\Doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\Games\Doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\Games\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\Games\Doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\Games\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 C:\Games\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 C:\Games\Doom 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 C:\Games\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 C:\Games\Doom 3\base\pak008.pk4 with checksum 0x23ae5993 Loaded pk4 C:\Games\Doom 3\darkmod\stalban.pk4 with checksum 0xa3680626 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_animals01.pk4 with checksum 0x2c8e41af Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_base01.pk4 with checksum 0x83ffc882 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 with checksum 0xc29c8a91 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_females01.pk4 with checksum 0xd8f747a6 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 with checksum 0x43b5e644 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 with checksum 0x4ce76359 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_mages01.pk4 with checksum 0xa55a683e Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 with checksum 0x1ad586cf Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 with checksum 0xf6c2b1ce Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 with checksum 0xebf77f20 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 with checksum 0x5f44bfa9 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 with checksum 0xc2656698 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_ai_steambots01.pk4 with checksum 0x5460680a Loaded pk4 C:\Games\Doom 3\darkmod\tdm_base01.pk4 with checksum 0x458cf440 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_defs01.pk4 with checksum 0xa89b0a66 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_env01.pk4 with checksum 0x1ec990cb Loaded pk4 C:\Games\Doom 3\darkmod\tdm_fonts01.pk4 with checksum 0xa22b6d81 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_game01.pk4 with checksum 0x934e1be0 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_game02.pk4 with checksum 0x7792c0d0 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_gui01.pk4 with checksum 0xaaacfe04 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_gui_credits01.pk4 with checksum 0x7055dcf2 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_models01.pk4 with checksum 0x2b52b0b4 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_models02.pk4 with checksum 0xa412ad62 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_models_decls01.pk4 with checksum 0x96082036 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_player01.pk4 with checksum 0x7316f275 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_prefabs01.pk4 with checksum 0xe8e66428 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_ambient01.pk4 with checksum 0xa7d5be2d Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_ambient02.pk4 with checksum 0x25a7f264 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_ambient03.pk4 with checksum 0x99e1301d Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_ambient_decls01.pk4 with checksum 0xd9d5bd68 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_sfx01.pk4 with checksum 0xef589c82 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_sfx02.pk4 with checksum 0xb03af879 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals01.pk4 with checksum 0x749a24b6 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals02.pk4 with checksum 0x80225119 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals03.pk4 with checksum 0xec2fd3e9 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals04.pk4 with checksum 0xa7a970a1 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals05.pk4 with checksum 0xbe791fdd Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals06.pk4 with checksum 0x867fa921 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals07.pk4 with checksum 0x78e2e416 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_sound_vocals_decls01.pk4 with checksum 0x67d4cfa1 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_base01.pk4 with checksum 0x49242614 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_carpet01.pk4 with checksum 0xe1486083 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_decals01.pk4 with checksum 0xe07baa30 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_door01.pk4 with checksum 0x1a8df475 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_fabric01.pk4 with checksum 0x4a6c1213 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_glass01.pk4 with checksum 0x54297795 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_metal01.pk4 with checksum 0xced29a3f Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_nature01.pk4 with checksum 0xe1f51aba Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_paint_paper01.pk4 with checksum 0x52754974 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_plaster01.pk4 with checksum 0xf102af86 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_roof01.pk4 with checksum 0x377a762 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_sfx01.pk4 with checksum 0x933df7c6 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_brick01.pk4 with checksum 0x3eb8277 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_cobblestones01.pk4 with checksum 0xe1b308a5 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_flat01.pk4 with checksum 0xbbcc42ec Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_natural01.pk4 with checksum 0xf2bf606e Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 with checksum 0xccc2e48 Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_window01.pk4 with checksum 0x4a5f6fab Loaded pk4 C:\Games\Doom 3\darkmod\tdm_textures_wood01.pk4 with checksum 0xc2f05ee5 Loaded pk4 C:\Games\Doom 3\beleaguered_fence\beleaguered_fence.pk4 with checksum 0x64afc3bf Current search path: C:\Games\Doom 3/beleaguered_fence C:\Games\Doom 3\beleaguered_fence\beleaguered_fence.pk4 (26 files) C:\Games\Doom 3/darkmod C:\Games\Doom 3\darkmod\tdm_textures_wood01.pk4 (283 files) C:\Games\Doom 3\darkmod\tdm_textures_window01.pk4 (198 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 (263 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_natural01.pk4 (99 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_flat01.pk4 (248 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_cobblestones01.pk4 (166 files) C:\Games\Doom 3\darkmod\tdm_textures_stone_brick01.pk4 (297 files) C:\Games\Doom 3\darkmod\tdm_textures_sfx01.pk4 (31 files) C:\Games\Doom 3\darkmod\tdm_textures_roof01.pk4 (58 files) C:\Games\Doom 3\darkmod\tdm_textures_plaster01.pk4 (94 files) C:\Games\Doom 3\darkmod\tdm_textures_paint_paper01.pk4 (23 files) C:\Games\Doom 3\darkmod\tdm_textures_nature01.pk4 (191 files) C:\Games\Doom 3\darkmod\tdm_textures_metal01.pk4 (247 files) C:\Games\Doom 3\darkmod\tdm_textures_glass01.pk4 (26 files) C:\Games\Doom 3\darkmod\tdm_textures_fabric01.pk4 (38 files) C:\Games\Doom 3\darkmod\tdm_textures_door01.pk4 (155 files) C:\Games\Doom 3\darkmod\tdm_textures_decals01.pk4 (213 files) C:\Games\Doom 3\darkmod\tdm_textures_carpet01.pk4 (71 files) C:\Games\Doom 3\darkmod\tdm_textures_base01.pk4 (155 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals_decls01.pk4 (22 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals07.pk4 (1083 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals06.pk4 (662 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals05.pk4 (80 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals04.pk4 (1249 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals03.pk4 (722 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals02.pk4 (1333 files) C:\Games\Doom 3\darkmod\tdm_sound_vocals01.pk4 (66 files) C:\Games\Doom 3\darkmod\tdm_sound_sfx02.pk4 (434 files) C:\Games\Doom 3\darkmod\tdm_sound_sfx01.pk4 (355 files) C:\Games\Doom 3\darkmod\tdm_sound_ambient_decls01.pk4 (8 files) C:\Games\Doom 3\darkmod\tdm_sound_ambient03.pk4 (24 files) C:\Games\Doom 3\darkmod\tdm_sound_ambient02.pk4 (148 files) C:\Games\Doom 3\darkmod\tdm_sound_ambient01.pk4 (150 files) C:\Games\Doom 3\darkmod\tdm_prefabs01.pk4 (428 files) C:\Games\Doom 3\darkmod\tdm_player01.pk4 (123 files) C:\Games\Doom 3\darkmod\tdm_models_decls01.pk4 (86 files) C:\Games\Doom 3\darkmod\tdm_models02.pk4 (1748 files) C:\Games\Doom 3\darkmod\tdm_models01.pk4 (1481 files) C:\Games\Doom 3\darkmod\tdm_gui_credits01.pk4 (49 files) C:\Games\Doom 3\darkmod\tdm_gui01.pk4 (718 files) C:\Games\Doom 3\darkmod\tdm_game02.pk4 (2 files) C:\Games\Doom 3\darkmod\tdm_game01.pk4 (2 files) C:\Games\Doom 3\darkmod\tdm_fonts01.pk4 (228 files) C:\Games\Doom 3\darkmod\tdm_env01.pk4 (92 files) C:\Games\Doom 3\darkmod\tdm_defs01.pk4 (136 files) C:\Games\Doom 3\darkmod\tdm_base01.pk4 (110 files) C:\Games\Doom 3\darkmod\tdm_ai_steambots01.pk4 (27 files) C:\Games\Doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 (89 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 (29 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 (40 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 (8 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 (53 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_mages01.pk4 (11 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 (50 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 (337 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_females01.pk4 (104 files) C:\Games\Doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 (73 files) C:\Games\Doom 3\darkmod\tdm_ai_base01.pk4 (8 files) C:\Games\Doom 3\darkmod\tdm_ai_animals01.pk4 (76 files) C:\Games\Doom 3\darkmod\stalban.pk4 (48 files) C:\Games\Doom 3/base C:\Games\Doom 3\base\pak008.pk4 (3 files) C:\Games\Doom 3\base\pak007.pk4 (38 files) C:\Games\Doom 3\base\pak006.pk4 (48 files) C:\Games\Doom 3\base\pak005.pk4 (63 files) C:\Games\Doom 3\base\pak004.pk4 (5137 files) C:\Games\Doom 3\base\pak003.pk4 (4676 files) C:\Games\Doom 3\base\pak002.pk4 (6120 files) C:\Games\Doom 3\base\pak001.pk4 (8972 files) C:\Games\Doom 3\base\pak000.pk4 (2698 files) C:\Games\Doom 3\base\game03.pk4 (2 files) C:\Games\Doom 3\base\game02.pk4 (2 files) C:\Games\Doom 3\base\game01.pk4 (2 files) C:\Games\Doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5203 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg couldn't exec autoexec.cfg 5203 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (1024x768) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO X..GL_ARB_multitexture not found X..GL_ARB_texture_env_combine not found X..GL_ARB_texture_cube_map not found X..GL_ARB_texture_env_dot3 not found X..GL_ARB_texture_env_add not found X..GL_ARB_texture_non_power_of_two not found X..GL_ARB_texture_compression not found X..GL_EXT_texture_filter_anisotropic not found ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found X..GL_EXT_texture3D not found X..GL_EXT_stencil_wrap not found X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found X..GL_ATI_separate_stencil not found X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found X..GL_ARB_vertex_buffer_object not found X..GL_ARB_vertex_program not found X..GL_ARB_fragment_program not found ******************** ERROR: The current video card / driver combination does not support the necessary features. ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL
  12. This may make sense in that the performance impact of the volumetric effect can scale with how much of the effect is filling the screen. We shipped with a “performance mode” but had to setup the entities by hand to do it (so it’s not perfect). If you change the LOD detail settings to “Low” or “Lowest” this will disable certain lights, particles and such that can be very heavy to render. You can try these settings and see if you notice an improvement. If not sending us some pictures of heavy areas (with spoiler tags please) will be helpful with tuning these “performance modes” in subsequent patches. Thanks for playing!
  13. After I installed the update The game crashes on loading and I get this message: DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:51 2806 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 6128 MB System Memory 896 MB Video Memory Winsock Initialized Found interface: {05B8E46A-3C81-4E55-A7DC-CF51AACCF1DE} Realtek PCIe GBE Family Controller - 192.168.1.5/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\game00.pk4 with checksum 0x29cdb978 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\game01.pk4 with checksum 0x51c6981f Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\game03.pk4 with checksum 0x5d4230ea Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\base\pak008.pk4 with checksum 0x23ae5993 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_animals01.pk4 with checksum 0x2c8e41af Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_base01.pk4 with checksum 0x83ffc882 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 with checksum 0xc29c8a91 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_females01.pk4 with checksum 0xd8f747a6 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 with checksum 0x43b5e644 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 with checksum 0x4ce76359 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_mages01.pk4 with checksum 0xa55a683e Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 with checksum 0x1ad586cf Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 with checksum 0xf6c2b1ce Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 with checksum 0xebf77f20 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 with checksum 0x5f44bfa9 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 with checksum 0xc2656698 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_steambots01.pk4 with checksum 0x5460680a Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_base01.pk4 with checksum 0x458cf440 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_defs01.pk4 with checksum 0xa89b0a66 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_env01.pk4 with checksum 0x1ec990cb Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_fonts01.pk4 with checksum 0xa22b6d81 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_game01.pk4 with checksum 0x934e1be0 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_game02.pk4 with checksum 0x7792c0d0 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_gui01.pk4 with checksum 0xaaacfe04 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_gui_credits01.pk4 with checksum 0x7055dcf2 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_models01.pk4 with checksum 0x2b52b0b4 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_models02.pk4 with checksum 0xa412ad62 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_models_decls01.pk4 with checksum 0x96082036 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_player01.pk4 with checksum 0x7316f275 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_prefabs01.pk4 with checksum 0xe8e66428 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_ambient01.pk4 with checksum 0xa7d5be2d Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_ambient02.pk4 with checksum 0x25a7f264 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_ambient03.pk4 with checksum 0x99e1301d Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_ambient_decls01.pk4 with checksum 0xd9d5bd68 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_sfx01.pk4 with checksum 0xef589c82 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_sfx02.pk4 with checksum 0xb03af879 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals01.pk4 with checksum 0x749a24b6 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals02.pk4 with checksum 0x80225119 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals03.pk4 with checksum 0xec2fd3e9 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals04.pk4 with checksum 0xa7a970a1 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals05.pk4 with checksum 0xbe791fdd Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals06.pk4 with checksum 0x867fa921 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals07.pk4 with checksum 0x78e2e416 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals_decls01.pk4 with checksum 0x67d4cfa1 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_base01.pk4 with checksum 0x49242614 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_carpet01.pk4 with checksum 0xe1486083 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_decals01.pk4 with checksum 0xe07baa30 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_door01.pk4 with checksum 0x1a8df475 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_fabric01.pk4 with checksum 0x4a6c1213 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_glass01.pk4 with checksum 0x54297795 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_metal01.pk4 with checksum 0xced29a3f Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_nature01.pk4 with checksum 0xe1f51aba Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_paint_paper01.pk4 with checksum 0x52754974 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_plaster01.pk4 with checksum 0xf102af86 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_roof01.pk4 with checksum 0x377a762 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_sfx01.pk4 with checksum 0x933df7c6 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_brick01.pk4 with checksum 0x3eb8277 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_cobblestones01.pk4 with checksum 0xe1b308a5 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_flat01.pk4 with checksum 0xbbcc42ec Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_natural01.pk4 with checksum 0xf2bf606e Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 with checksum 0xccc2e48 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_window01.pk4 with checksum 0x4a5f6fab Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_wood01.pk4 with checksum 0xc2f05ee5 Loaded pk4 c:\program files (x86)\steam\steamapps\common\doom 3\thieves\thieves.pk4 with checksum 0x43c332eb Current search path: c:\program files (x86)\steam\steamapps\common\doom 3/thieves c:\program files (x86)\steam\steamapps\common\doom 3\thieves\thieves.pk4 (34 files) c:\program files (x86)\steam\steamapps\common\doom 3/darkmod c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_wood01.pk4 (283 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_window01.pk4 (198 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 (263 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_natural01.pk4 (99 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_flat01.pk4 (248 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_cobblestones01.pk4 (166 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_stone_brick01.pk4 (297 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_sfx01.pk4 (31 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_roof01.pk4 (58 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_plaster01.pk4 (94 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_paint_paper01.pk4 (23 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_nature01.pk4 (191 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_metal01.pk4 (247 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_glass01.pk4 (26 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_fabric01.pk4 (38 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_door01.pk4 (155 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_decals01.pk4 (213 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_carpet01.pk4 (71 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_textures_base01.pk4 (155 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals_decls01.pk4 (22 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals07.pk4 (1083 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals06.pk4 (662 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals05.pk4 (80 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals04.pk4 (1249 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals03.pk4 (722 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals02.pk4 (1333 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_vocals01.pk4 (66 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_sfx02.pk4 (434 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_sfx01.pk4 (355 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_ambient_decls01.pk4 (8 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_ambient03.pk4 (24 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_ambient02.pk4 (148 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_sound_ambient01.pk4 (150 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_prefabs01.pk4 (428 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_player01.pk4 (123 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_models_decls01.pk4 (86 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_models02.pk4 (1748 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_models01.pk4 (1481 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_gui_credits01.pk4 (49 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_gui01.pk4 (718 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_game02.pk4 (2 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_game01.pk4 (2 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_fonts01.pk4 (228 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_env01.pk4 (92 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_defs01.pk4 (136 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_base01.pk4 (110 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_steambots01.pk4 (27 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 (89 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 (29 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 (40 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 (8 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 (53 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_mages01.pk4 (11 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 (50 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 (337 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_females01.pk4 (104 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 (73 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_base01.pk4 (8 files) c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_ai_animals01.pk4 (76 files) c:\program files (x86)\steam\steamapps\common\doom 3/base c:\program files (x86)\steam\steamapps\common\doom 3\base\pak008.pk4 (3 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\pak007.pk4 (38 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\pak006.pk4 (48 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\pak005.pk4 (63 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\pak004.pk4 (5137 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\pak003.pk4 (4676 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\pak002.pk4 (6120 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\pak001.pk4 (8972 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\pak000.pk4 (2698 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\game03.pk4 (2 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\game02.pk4 (2 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\game01.pk4 (2 files) c:\program files (x86)\steam\steamapps\common\doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5203 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg couldn't exec autoexec.cfg 5203 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (1680x1050) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: MULTICHANNEL ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: c:\program files (x86)\steam\steamapps\common\doom 3\darkmod\tdm_game01.pk4/gamex86.dll copy gamex86.dll to c:\program files (x86)\steam\steamapps\common\doom 3\thieves\gamex86.dll Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV game using MMX & SSE & SSE2 & SSE3 for SIMD processing. enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode --------- Initializing Game ---------- The Dark Mod 1.04, code revision 4620 Build date: Feb 23 2011 Initializing event system ...760 event definitions Initializing class hierarchy ...166 classes, 364800 bytes for event callbacks Initializing scripts --------- Game Map Shutdown ---------- -------------------------------------- ******************** ERROR: Error: file script/tdm_location_settings.script, line 234: too few parameters for function 'getLightInPVS' ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL
  14. I wrote about it here: https://bugs.thedarkmod.com/view.php?id=5172#c16126 This is broken by my shadows optimization. Basically, this map breaks Doom 3 assumptions by replacing some parts of world geometry in the doorway with caulk. No idea how to fix it in engine (aside from disabling all the optimizations). UPDATE: We had a major performance issue with shadows. Imagine we have a small fully closed house with a light source inside it. The light has huge light radius, which covers a lot of stuff outdoors. Previously, all that stuff did cast shadows, despite everyone agrees it is not necessary. This is no longer the case: the latest dev build won't cast shadows for the entities outdoors. Now imagine that part of the wall of the house is replaced with caulk. The engine still thinks it is a solid wall because it's fully enclosed with opaque surfaces, so it drops shadows of outdoors entities. But outdoor objects might get lit. This map does the same.
  15. So to sum up what I've done to look at performance issues for this map: 1) Performance Wiki 2) used Doom 3 cvars to disable fog, etc. 3) Disabled as many other effects as possible (skybox, light-pattern, moon beams) 4) used killMonsters to eliminate AI After all this, I Windowed the application and and reviewed the performance in Taskmgr... About 60 to 70% CPU utilization... 1GB of RAM usage... So I went looking for errors and saw an overflow error right after turning my view to a slow region... So I did a conDump and found what appear to be indications of broken syntax: Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Are these elements needed to optimize the dmap? Full conDump: DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:51 2992 MHz Intel CPU with MMX & SSE & SSE2 & HTT 2048 MB System Memory 1024 MB Video Memory Winsock Initialized Found interface: {BBC364FC-2B52-45DD-8728-AD31B97E9226} Intel® PRO/100 VE Ne twork Connection - Packet Scheduler Miniport - 192.168.1.3/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 C:\Program Files\Doom 3\base\crypt2.pk4 with checksum 0x5d868a46 Loaded pk4 C:\Program Files\Doom 3\base\game00.pk4 with checksum 0xf07eb555 Loaded pk4 C:\Program Files\Doom 3\base\game01.pk4 with checksum 0x51c6981f Loaded pk4 C:\Program Files\Doom 3\base\game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 C:\Program Files\Doom 3\base\game03.pk4 with checksum 0x5d4230ea Loaded pk4 C:\Program Files\Doom 3\base\king.pk4 with checksum 0xc2a50f08 Loaded pk4 C:\Program Files\Doom 3\base\ladder.pk4 with checksum 0x5bf5e8d0 Loaded pk4 C:\Program Files\Doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\Program Files\Doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\Program Files\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\Program Files\Doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\Program Files\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 C:\Program Files\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 C:\Program Files\Doom 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 C:\Program Files\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 C:\Program Files\Doom 3\base\pak008.pk4 with checksum 0x23ae5993 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_animals01.pk4 with checksum 0xf830851d Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_base01.pk4 with checksum 0x7 ff3de14 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 with checksum 0x30b8e6ca Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 with c hecksum 0x74585aae Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 with ch ecksum 0xa54dc070 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 with c hecksum 0xb6e47906 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 with c hecksum 0x796829e8 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 wit h checksum 0xcf2cfb9f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 with c hecksum 0xeb27db8f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 with checksum 0x5b4e8e9a Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_ai_steambots01.pk4 with checksu m 0x7a7cc743 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_base01.pk4 with checksum 0x21fa 0813 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_defs01.pk4 with checksum 0x8ef2 4e46 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_env01.pk4 with checksum 0xa6fa9 6e5 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_fonts01.pk4 with checksum 0xa22 b6d81 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_game01.pk4 with checksum 0x46d9 f790 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_game02.pk4 with checksum 0x41b6 e4a3 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_gui01.pk4 with checksum 0x7ecf5 14e Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_gui_credits01.pk4 with checksum 0xd4134c90 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_models01.pk4 with checksum 0x52 8a1238 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_models02.pk4 with checksum 0x2e 303735 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_models03.pk4 with checksum 0x37 20b1ee Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_models_decls01.pk4 with checksu m 0x320829c0 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_player01.pk4 with checksum 0xdc 3c461f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_prefabs01.pk4 with checksum 0x4 431bc5a Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_ambient01.pk4 with checks um 0x50f3e062 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_ambient02.pk4 with checks um 0x564b4a5e Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_ambient03.pk4 with checks um 0xabfa1504 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_ambient_decls01.pk4 with checksum 0x3912b2ab Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_sfx01.pk4 with checksum 0 x740e46f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_sfx02.pk4 with checksum 0 xa7b55e02 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals01.pk4 with checksu m 0x749a24b6 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals02.pk4 with checksu m 0x30b2f31e Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals03.pk4 with checksu m 0xcbe40d69 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals04.pk4 with checksu m 0x7fa9bee0 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals05.pk4 with checksu m 0x170964a3 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals06.pk4 with checksu m 0xe4b6ac34 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_sound_vocals_decls01.pk4 with c hecksum 0x6aad28a1 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_base01.pk4 with checks um 0xa3208849 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_carpet01.pk4 with chec ksum 0x79649041 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_decals01.pk4 with chec ksum 0x71962ee6 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_door01.pk4 with checks um 0x2b3fd59b Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_fabric01.pk4 with chec ksum 0xa9d47f2 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_glass01.pk4 with check sum 0x9f437881 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_metal01.pk4 with check sum 0x546f559 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_nature01.pk4 with chec ksum 0xc2c97f30 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_nature02.pk4 with chec ksum 0x6a6ca01 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_paint_paper01.pk4 with checksum 0x52754974 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_plaster01.pk4 with che cksum 0x14ce9c0f Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_roof01.pk4 with checks um 0xae07409 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_sfx01.pk4 with checksu m 0xe357649 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_brick01.pk4 with checksum 0x9c9b2876 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_cobblestones01.p k4 with checksum 0xa7d87bbb Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_flat01.pk4 with checksum 0xb9c42b29 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_natural01.pk4 wi th checksum 0xae52bc5e Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 w ith checksum 0x739a476d Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_window01.pk4 with chec ksum 0x112e5755 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_wood01.pk4 with checks um 0xb2492fe7 Loaded pk4 C:\Program Files\Doom 3\darkmod\tdm_textures_wood02.pk4 with checks um 0x74b4525e Loaded pk4 C:\Program Files\Doom 3\darkmod\training_demo.pk4 with checksum 0xd d1c0663 Loaded pk4 C:\Program Files\Doom 3\forest\forest.pk4 with checksum 0xdb5783a1 Current search path: C:\Program Files\Doom 3/forest C:\Program Files\Doom 3\forest\forest.pk4 (75 files) C:\Program Files\Doom 3/darkmod C:\Program Files\Doom 3\darkmod\training_demo.pk4 (2 files) C:\Program Files\Doom 3\darkmod\tdm_textures_wood02.pk4 (8 files) C:\Program Files\Doom 3\darkmod\tdm_textures_wood01.pk4 (282 files) C:\Program Files\Doom 3\darkmod\tdm_textures_window01.pk4 (186 files) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_sculpted01.pk4 (153 files) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_natural01.pk4 (99 files) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_flat01.pk4 (224 files) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_cobblestones01.pk4 (163 fil es) C:\Program Files\Doom 3\darkmod\tdm_textures_stone_brick01.pk4 (256 files) C:\Program Files\Doom 3\darkmod\tdm_textures_sfx01.pk4 (29 files) C:\Program Files\Doom 3\darkmod\tdm_textures_roof01.pk4 (54 files) C:\Program Files\Doom 3\darkmod\tdm_textures_plaster01.pk4 (91 files) C:\Program Files\Doom 3\darkmod\tdm_textures_paint_paper01.pk4 (23 files) C:\Program Files\Doom 3\darkmod\tdm_textures_nature02.pk4 (1 files) C:\Program Files\Doom 3\darkmod\tdm_textures_nature01.pk4 (174 files) C:\Program Files\Doom 3\darkmod\tdm_textures_metal01.pk4 (222 files) C:\Program Files\Doom 3\darkmod\tdm_textures_glass01.pk4 (23 files) C:\Program Files\Doom 3\darkmod\tdm_textures_fabric01.pk4 (38 files) C:\Program Files\Doom 3\darkmod\tdm_textures_door01.pk4 (153 files) C:\Program Files\Doom 3\darkmod\tdm_textures_decals01.pk4 (187 files) C:\Program Files\Doom 3\darkmod\tdm_textures_carpet01.pk4 (71 files) C:\Program Files\Doom 3\darkmod\tdm_textures_base01.pk4 (122 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals_decls01.pk4 (15 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals06.pk4 (366 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals05.pk4 (62 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals04.pk4 (1245 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals03.pk4 (721 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals02.pk4 (927 files) C:\Program Files\Doom 3\darkmod\tdm_sound_vocals01.pk4 (66 files) C:\Program Files\Doom 3\darkmod\tdm_sound_sfx02.pk4 (407 files) C:\Program Files\Doom 3\darkmod\tdm_sound_sfx01.pk4 (342 files) C:\Program Files\Doom 3\darkmod\tdm_sound_ambient_decls01.pk4 (8 files) C:\Program Files\Doom 3\darkmod\tdm_sound_ambient03.pk4 (22 files) C:\Program Files\Doom 3\darkmod\tdm_sound_ambient02.pk4 (145 files) C:\Program Files\Doom 3\darkmod\tdm_sound_ambient01.pk4 (146 files) C:\Program Files\Doom 3\darkmod\tdm_prefabs01.pk4 (344 files) C:\Program Files\Doom 3\darkmod\tdm_player01.pk4 (119 files) C:\Program Files\Doom 3\darkmod\tdm_models_decls01.pk4 (83 files) C:\Program Files\Doom 3\darkmod\tdm_models03.pk4 (14 files) C:\Program Files\Doom 3\darkmod\tdm_models02.pk4 (1649 files) C:\Program Files\Doom 3\darkmod\tdm_models01.pk4 (1387 files) C:\Program Files\Doom 3\darkmod\tdm_gui_credits01.pk4 (49 files) C:\Program Files\Doom 3\darkmod\tdm_gui01.pk4 (646 files) C:\Program Files\Doom 3\darkmod\tdm_game02.pk4 (2 files) C:\Program Files\Doom 3\darkmod\tdm_game01.pk4 (2 files) C:\Program Files\Doom 3\darkmod\tdm_fonts01.pk4 (228 files) C:\Program Files\Doom 3\darkmod\tdm_env01.pk4 (72 files) C:\Program Files\Doom 3\darkmod\tdm_defs01.pk4 (123 files) C:\Program Files\Doom 3\darkmod\tdm_base01.pk4 (91 files) C:\Program Files\Doom 3\darkmod\tdm_ai_steambots01.pk4 (25 files) C:\Program Files\Doom 3\darkmod\tdm_ai_monsters_spiders01.pk4 (36 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_undead01.pk4 (29 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 (35 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_pagans01.pk4 (8 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_nobles01.pk4 (37 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_heads01.pk4 (46 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_guards01.pk4 (324 files) C:\Program Files\Doom 3\darkmod\tdm_ai_humanoid_builders01.pk4 (73 files) C:\Program Files\Doom 3\darkmod\tdm_ai_base01.pk4 (8 files) C:\Program Files\Doom 3\darkmod\tdm_ai_animals01.pk4 (27 files) C:\Program Files\Doom 3/base C:\Program Files\Doom 3\base\pak008.pk4 (3 files) C:\Program Files\Doom 3\base\pak007.pk4 (38 files) C:\Program Files\Doom 3\base\pak006.pk4 (48 files) C:\Program Files\Doom 3\base\pak005.pk4 (63 files) C:\Program Files\Doom 3\base\pak004.pk4 (5137 files) C:\Program Files\Doom 3\base\pak003.pk4 (4676 files) C:\Program Files\Doom 3\base\pak002.pk4 (6120 files) C:\Program Files\Doom 3\base\pak001.pk4 (8972 files) C:\Program Files\Doom 3\base\pak000.pk4 (2698 files) C:\Program Files\Doom 3\base\ladder.pk4 (17 files) C:\Program Files\Doom 3\base\king.pk4 (15 files) C:\Program Files\Doom 3\base\game03.pk4 (2 files) C:\Program Files\Doom 3\base\game02.pk4 (2 files) C:\Program Files\Doom 3\base\game01.pk4 (2 files) C:\Program Files\Doom 3\base\game00.pk4 (2 files) C:\Program Files\Doom 3\base\crypt2.pk4 (15 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5201 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg execing autoexec.cfg 5201 strings read from strings/english.lang ----- Initializing Sound System ------ Setup OpenAL device and context... Done. OpenAL: found EAX 4.0 extension OpenAL: no EAX-RAM extension OpenAL: found SB Audigy Audio [b800] OpenAL: found 63 hardware voices sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...created window @ 0,0 (1032x802) Initializing OpenGL driver ...getting DC: succeeded ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found ...using GL_ATI_separate_stencil ...using GL_ATI_fragment_shader ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- GL_NUM_FRAGMENT_REGISTERS_ATI: 6 GL_NUM_FRAGMENT_CONSTANTS_ATI: 8 GL_NUM_PASSES_ATI: 2 GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8 GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16 GL_COLOR_ALPHA_PAIRING_ATI: 1 GL_NUM_LOOPBACK_COMPONENTS_ATI: 3 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3 FPROG_FAST_PATH --------------------- ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: C:\Program Files\Doom 3\darkmod\tdm_game01.pk4/gamex86. dll copy gamex86.dll to C:\Program Files\Doom 3\forest\gamex86.dll game using MMX & SSE & SSE2 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode --------- Initializing Game ---------- The Dark Mod 1.02, code revision 3895 Build date: May 7 2010 Initializing event system ...774 event definitions Initializing class hierarchy ...183 classes, 408672 bytes for event callbacks Initializing scripts Compiled 'rand_osc_light::GetOscOrigin': 468.3 ms ---------- Compile stats ---------- Memory usage: Strings: 45, 5424 bytes Statements: 22551, 451020 bytes Functions: 1219, 126356 bytes Variables: 93072 bytes Mem used: 1169188 bytes Static data: 2277552 bytes Allocated: 2827948 bytes Thread size: 7068 bytes ...5 aas types game initialized. -------------------------------------- Parsing material files Found 23 mods in the FM folder. Using TDM's enhanced interaction.vfp -------- Initializing Session -------- session initialized -------------------------------------- --- Common Initialization Complete --- Unknown command 'Files\Doom' guid set to RbxWM5QwUyg WARNING: idSession: triggering mainmenu watchdog Shutting down sound hardware Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...shutting down QGL ...unloading OpenGL DLL ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (1024x768) Initializing OpenGL driver ...getting DC: succeeded ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found ...using GL_ATI_separate_stencil ...using GL_ATI_fragment_shader ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- GL_NUM_FRAGMENT_REGISTERS_ATI: 6 GL_NUM_FRAGMENT_CONSTANTS_ATI: 8 GL_NUM_PASSES_ATI: 2 GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8 GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16 GL_COLOR_ALPHA_PAIRING_ATI: 1 GL_NUM_LOOPBACK_COMPONENTS_ATI: 3 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3 FPROG_FAST_PATH --------------------- ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem Regenerated world, staticAllocCount = 0. Found 23 mods in the FM folder. Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Objective 11: Parsing success and failure logic Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Objective 11: Parsing success and failure logic --------- Game Map Shutdown ---------- -------------------------------------- reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes.gui. reloading guis/intro.gui. reloading guis/netmenu.gui. Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Objective 11: Parsing success and failure logic --------- Map Initialization --------- Map: forest glprogs/heatHazeWithMaskAndBlur.vfp glprogs/heatHazeWithMaskAndBlur.vfp glprogs/heatHazeWithMask.vfp glprogs/heatHazeWithMask.vfp ----------- Game Map Init ------------ collision data: 567 models 41920 vertices (982 KB) 72182 edges (2537 KB) 30801 polygons (2144 KB) 4466 brushes (619 KB) 23391 nodes (639 KB) 54638 polygon refs (426 KB) 16541 brush refs (129 KB) 20945 internal edges 2187 sharp edges 0 contained polygons removed 0 polygons merged 7480 KB total memory used 418 msec to load collision data. map bounds are (6832.0, 11013.0, 1624.0) max clip sector is (213.5, 344.2, 406.0) 1 KB passage memory used to build PVS 8 msec to calculate PVS 41 areas 90 portals 10 areas visible on average 328 bytes PVS data [Load AAS] loading maps/forest.aas48 [Load AAS] loading maps/forest.aas96 [Load AAS] loading maps/forest.aas32 done. [Load AAS] loading maps/forest.aas100 [Load AAS] loading maps/forest.aas_rat ConversationManager: Found 0 valid conversations. Entering tdm_main() Exiting tdm_main() Spawning entities loaded collision model models/darkmod/nature/trees/gw_dm1_tree_big.ase Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.3890' Unknown token '-0.1207' Unknown token '-0.3589' Unknown token '*TM_ROW1' Unknown token '-0.5049' Unknown token '0.3859' Unknown token '0.4176' Unknown token '*TM_ROW2' Unknown token '0.2467' Unknown token '0.9627' Unknown token '-0.5913' Unknown token '*TM_ROW3' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_POS' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_ROTAXIS' Unknown token '0.2779' Unknown token '-0.8574' Unknown token '-0.4331' Unknown token '*TM_ROTANGLE' Unknown token '2.6065' Unknown token '*TM_SCALE' Unknown token '0.5429' Unknown token '0.7604' Unknown token '1.1564' Unknown token '*TM_SCALEAXIS' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-3.4220' Unknown token '-4.4079' Unknown token '-4.1032' Unknown token '*BOUNDINGBOX_MAX' Unknown token '3.4220' Unknown token '4.4079' Unknown token '4.1032' Unknown token '}' loaded collision model models/darkmod/nature/trees/gw_dm1_tree_03.ase removed 68 degenerate triangles loaded collision model models/darkmod/nature/trees/tree_old_01.lwo loaded collision model models/darkmod/nature/bush_large02.lwo loaded collision model models/darkmod/nature/plant_03.ase Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.1849' Unknown token '0.3294' Unknown token '-0.2305' Unknown token '*TM_ROW1' Unknown token '0.2965' Unknown token '0.1904' Unknown token '0.5099' Unknown token '*TM_ROW2' Unknown token '0.7282' Unknown token '-0.5589' Unknown token '-0.2147' Unknown token '*TM_ROW3' Unknown token '26.6708' Unknown token '-168.5773' Unknown token '556.3923' Unknown token '*TM_POS' Unknown token '26.6708' Unknown token '-168.5773' Unknown token '556.3923' Unknown token '*TM_ROTAXIS' Unknown token '-0.7313' Unknown token '-0.6681' Unknown token '-0.1374' Unknown token '*TM_ROTANGLE' Unknown token '1.8248' Unknown token '*TM_SCALE' Unknown token '0.4425' Unknown token '0.6199' Unknown token '0.9427' Unknown token '*TM_SCALEAXIS' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '23.0421' Unknown token '-171.8137' Unknown token '553.5269' Unknown token '*BOUNDINGBOX_MAX' Unknown token '30.2995' Unknown token '-165.3409' Unknown token '559.2576' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.2124' Unknown token '0.1601' Unknown token '0.2965' Unknown token '*TM_ROW1' Unknown token '0.3888' Unknown token '-0.1619' Unknown token '0.3660' Unknown token '*TM_ROW2' Unknown token '0.4069' Unknown token '0.7369' Unknown token '-0.1063' Unknown token '*TM_ROW3' Unknown token '17.5259' Unknown token '-178.0117' Unknown token '567.0010' Unknown token '*TM_POS' Unknown token '17.5259' Unknown token '-178.0117' Unknown token '567.0010' Unknown token '*TM_ROTAXIS' Unknown token '-0.4727' Unknown token '-0.5887' Unknown token '-0.6558' Unknown token '*TM_ROTANGLE' Unknown token '3.3684' Unknown token '*TM_SCALE' Unknown token '0.3983' Unknown token '0.5579' Unknown token '0.8484' Unknown token '*TM_SCALEAXIS' Unknown token '0.0000' Unknown token '0.0000' Unknown token '0.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '14.5016' Unknown token '-181.1882' Unknown token '564.6948' Unknown token '*BOUNDINGBOX_MAX' Unknown token '20.5502' Unknown token '-174.8352' Unknown token '569.3071' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.4768' Unknown token '0.3244' Unknown token '-0.3969' Unknown token '*TM_ROW1' Unknown token '-0.3633' Unknown token '0.1684' Unknown token '0.5741' Unknown token '*TM_ROW2' Unknown token '0.3615' Unknown token '0.5970' Unknown token '0.0536' Unknown token '*TM_ROW3' Unknown token '-262.8771' Unknown token '34.6475' Unknown token '526.8654' Unknown token '*TM_POS' Unknown token '-262.8771' Unknown token '34.6475' Unknown token '526.8654' Unknown token '*TM_ROTAXIS' Unknown token '0.0224' Unknown token '-0.7406' Unknown token '-0.6716' Unknown token '*TM_ROTANGLE' Unknown token '2.3211' Unknown token '*TM_SCALE' Unknown token '0.7001' Unknown token '0.7000' Unknown token '0.7000' Unknown token '*TM_SCALEAXIS' Unknown token '0.6315' Unknown token '0.7747' Unknown token '0.0311' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0005' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-266.4820' Unknown token '31.3780' Unknown token '523.7915' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-259.2722' Unknown token '37.9170' Unknown token '529.9393' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.6190' Unknown token '0.1871' Unknown token '-0.3167' Unknown token '*TM_ROW1' Unknown token '-0.2190' Unknown token '0.6855' Unknown token '-0.0229' Unknown token '*TM_ROW2' Unknown token '0.2956' Unknown token '0.1160' Unknown token '0.6462' Unknown token '*TM_ROW3' Unknown token '-262.8771' Unknown token '34.6475' Unknown token '526.8654' Unknown token '*TM_POS' Unknown token '-262.8771' Unknown token '34.6475' Unknown token '526.8654' Unknown token '*TM_ROTAXIS' Unknown token '0.1857' Unknown token '-0.8189' Unknown token '-0.5430' Unknown token '*TM_ROTANGLE' Unknown token '0.5460' Unknown token '*TM_SCALE' Unknown token '0.7200' Unknown token '0.7200' Unknown token '0.7200' Unknown token '*TM_SCALEAXIS' Unknown token '0.2111' Unknown token '0.9355' Unknown token '0.2834' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0003' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-266.2777' Unknown token '31.6816' Unknown token '523.9081' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-259.4765' Unknown token '37.6134' Unknown token '529.8228' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.0275' Unknown token '0.0873' Unknown token '0.1036' Unknown token '*TM_ROW1' Unknown token '-0.1333' Unknown token '-0.0015' Unknown token '0.0366' Unknown token '*TM_ROW2' Unknown token '0.0243' Unknown token '-0.1072' Unknown token '0.0839' Unknown token '*TM_ROW3' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_POS' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_ROTAXIS' Unknown token '-0.5229' Unknown token '0.2884' Unknown token '-0.8021' Unknown token '*TM_ROTANGLE' Unknown token '1.6735' Unknown token '*TM_SCALE' Unknown token '0.1382' Unknown token '0.1382' Unknown token '0.1383' Unknown token '*TM_SCALEAXIS' Unknown token '0.3928' Unknown token '-0.7502' Unknown token '0.5319' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-82.8857' Unknown token '145.2289' Unknown token '613.5490' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-81.7755' Unknown token '146.4049' Unknown token '614.8937' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.0088' Unknown token '0.1329' Unknown token '-0.0369' Unknown token '*TM_ROW1' Unknown token '-0.1209' Unknown token '0.0103' Unknown token '0.0661' Unknown token '*TM_ROW2' Unknown token '0.0663' Unknown token '0.0365' Unknown token '0.1156' Unknown token '*TM_ROW3' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_POS' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_ROTAXIS' Unknown token '-0.1074' Unknown token '-0.3745' Unknown token '-0.9210' Unknown token '*TM_ROTANGLE' Unknown token '1.6472' Unknown token '*TM_SCALE' Unknown token '0.1382' Unknown token '0.1382' Unknown token '0.1382' Unknown token '*TM_SCALEAXIS' Unknown token '-0.2113' Unknown token '-0.2605' Unknown token '-0.9421' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0003' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-82.9189' Unknown token '145.2777' Unknown token '613.5654' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-81.7423' Unknown token '146.3561' Unknown token '614.8772' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.0180' Unknown token '0.1224' Unknown token '0.0130' Unknown token '*TM_ROW1' Unknown token '0.1084' Unknown token '-0.0220' Unknown token '0.0569' Unknown token '*TM_ROW2' Unknown token '0.0583' Unknown token '0.0030' Unknown token '-0.1099' Unknown token '*TM_ROW3' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_POS' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_ROTAXIS' Unknown token '-0.7505' Unknown token '-0.6315' Unknown token '-0.1948' Unknown token '*TM_ROTANGLE' Unknown token '2.8491' Unknown token '*TM_SCALE' Unknown token '0.1244' Unknown token '0.1244' Unknown token '0.1244' Unknown token '*TM_SCALEAXIS' Unknown token '-0.9734' Unknown token '-0.1297' Unknown token '-0.1891' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-82.8847' Unknown token '145.3745' Unknown token '613.6821' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-81.7765' Unknown token '146.2592' Unknown token '614.7605' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.0583' Unknown token '0.0030' Unknown token '-0.1099' Unknown token '*TM_ROW1' Unknown token '0.1084' Unknown token '-0.0220' Unknown token '0.0569' Unknown token '*TM_ROW2' Unknown token '-0.0180' Unknown token '-0.1224' Unknown token '-0.0130' Unknown token '*TM_ROW3' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_POS' Unknown token '-82.3306' Unknown token '145.8169' Unknown token '614.2213' Unknown token '*TM_ROTAXIS' Unknown token '-0.7886' Unknown token '-0.4040' Unknown token '0.4636' Unknown token '*TM_ROTANGLE' Unknown token '1.9892' Unknown token '*TM_SCALE' Unknown token '0.1244' Unknown token '0.1244' Unknown token '0.1244' Unknown token '*TM_SCALEAXIS' Unknown token '0.2949' Unknown token '0.2419' Unknown token '0.9244' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0000' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-82.8847' Unknown token '145.3745' Unknown token '613.6821' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-81.7765' Unknown token '146.2592' Unknown token '614.7605' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.2631' Unknown token '-0.0974' Unknown token '-0.2256' Unknown token '*TM_ROW1' Unknown token '0.1287' Unknown token '-0.2270' Unknown token '0.2480' Unknown token '*TM_ROW2' Unknown token '-0.2093' Unknown token '-0.2619' Unknown token '-0.1311' Unknown token '*TM_ROW3' Unknown token '-104.3722' Unknown token '49.6287' Unknown token '501.1260' Unknown token '*TM_POS' Unknown token '-104.3722' Unknown token '49.6287' Unknown token '501.1260' Unknown token '*TM_ROTAXIS' Unknown token '-0.9138' Unknown token '-0.0291' Unknown token '0.4051' Unknown token '*TM_ROTANGLE' Unknown token '2.2548' Unknown token '*TM_SCALE' Unknown token '0.3600' Unknown token '0.3600' Unknown token '0.3600' Unknown token '*TM_SCALEAXIS' Unknown token '-0.6451' Unknown token '-0.2568' Unknown token '-0.7197' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0005' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-106.1756' Unknown token '47.8699' Unknown token '499.3118' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-102.5688' Unknown token '51.3875' Unknown token '502.9402' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.0762' Unknown token '0.3517' Unknown token '-0.0107' Unknown token '*TM_ROW1' Unknown token '-0.0743' Unknown token '-0.0054' Unknown token '0.3522' Unknown token '*TM_ROW2' Unknown token '0.3439' Unknown token '0.0768' Unknown token '0.0737' Unknown token '*TM_ROW3' Unknown token '-104.3722' Unknown token '49.6287' Unknown token '501.1260' Unknown token '*TM_POS' Unknown token '-104.3722' Unknown token '49.6287' Unknown token '501.1260' Unknown token '*TM_ROTAXIS' Unknown token '-0.4450' Unknown token '-0.5729' Unknown token '-0.6883' Unknown token '*TM_ROTANGLE' Unknown token '2.1071' Unknown token '*TM_SCALE' Unknown token '0.3600' Unknown token '0.3600' Unknown token '0.3600' Unknown token '*TM_SCALEAXIS' Unknown token '-0.3984' Unknown token '0.8054' Unknown token '-0.4389' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-105.8554' Unknown token '48.3272' Unknown token '499.8160' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-102.8890' Unknown token '50.9302' Unknown token '502.4360' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.1496' Unknown token '-0.1551' Unknown token '0.0140' Unknown token '*TM_ROW1' Unknown token '-0.0980' Unknown token '-0.0787' Unknown token '0.1757' Unknown token '*TM_ROW2' Unknown token '-0.1210' Unknown token '-0.1281' Unknown token '-0.1249' Unknown token '*TM_ROW3' Unknown token '-204.7759' Unknown token '-60.3002' Unknown token '610.7723' Unknown token '*TM_POS' Unknown token '-204.7759' Unknown token '-60.3002' Unknown token '610.7723' Unknown token '*TM_ROTAXIS' Unknown token '-0.9006' Unknown token '0.4004' Unknown token '0.1693' Unknown token '*TM_ROTANGLE' Unknown token '2.2458' Unknown token '*TM_SCALE' Unknown token '0.2159' Unknown token '0.2160' Unknown token '0.2160' Unknown token '*TM_SCALEAXIS' Unknown token '-0.6717' Unknown token '-0.7267' Unknown token '0.1437' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-205.8819' Unknown token '-61.3857' Unknown token '609.8286' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-203.6699' Unknown token '-59.2147' Unknown token '611.7160' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.0306' Unknown token '0.2033' Unknown token '0.0664' Unknown token '*TM_ROW1' Unknown token '-0.0106' Unknown token '-0.0684' Unknown token '0.2046' Unknown token '*TM_ROW2' Unknown token '0.2135' Unknown token '0.0258' Unknown token '0.0197' Unknown token '*TM_ROW3' Unknown token '-204.7759' Unknown token '-60.3002' Unknown token '610.7723' Unknown token '*TM_POS' Unknown token '-204.7759' Unknown token '-60.3002' Unknown token '610.7723' Unknown token '*TM_ROTAXIS' Unknown token '-0.5673' Unknown token '-0.4668' Unknown token '-0.6784' Unknown token '*TM_ROTANGLE' Unknown token '2.3237' Unknown token '*TM_SCALE' Unknown token '0.2161' Unknown token '0.2160' Unknown token '0.2159' Unknown token '*TM_SCALEAXIS' Unknown token '-0.0183' Unknown token '-0.6410' Unknown token '-0.7673' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-205.5402' Unknown token '-61.1926' Unknown token '609.9002' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-204.0116' Unknown token '-59.4078' Unknown token '611.6443' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.0947' Unknown token '0.3220' Unknown token '0.2721' Unknown token '*TM_ROW1' Unknown token '-0.2279' Unknown token '-0.2736' Unknown token '0.2445' Unknown token '*TM_ROW2' Unknown token '0.3545' Unknown token '-0.0899' Unknown token '0.2298' Unknown token '*TM_ROW3' Unknown token '-388.8564' Unknown token '9.5981' Unknown token '598.1992' Unknown token '*TM_POS' Unknown token '-388.8564' Unknown token '9.5981' Unknown token '598.1992' Unknown token '*TM_ROTAXIS' Unknown token '-0.5154' Unknown token '-0.1272' Unknown token '-0.8474' Unknown token '*TM_ROTANGLE' Unknown token '2.2921' Unknown token '*TM_SCALE' Unknown token '0.4320' Unknown token '0.4319' Unknown token '0.4320' Unknown token '*TM_SCALEAXIS' Unknown token '-0.8897' Unknown token '-0.4451' Unknown token '-0.1018' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0006' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-390.8878' Unknown token '7.5416' Unknown token '595.9601' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-386.8250' Unknown token '11.6546' Unknown token '600.4384' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.3481' Unknown token '-0.2308' Unknown token '0.1101' Unknown token '*TM_ROW1' Unknown token '-0.2166' Unknown token '-0.1673' Unknown token '0.3342' Unknown token '*TM_ROW2' Unknown token '-0.1359' Unknown token '-0.3246' Unknown token '-0.2506' Unknown token '*TM_ROW3' Unknown token '-388.8564' Unknown token '9.5981' Unknown token '598.1992' Unknown token '*TM_POS' Unknown token '-388.8564' Unknown token '9.5981' Unknown token '598.1992' Unknown token '*TM_ROTAXIS' Unknown token '-0.9366' Unknown token '0.3498' Unknown token '0.0202' Unknown token '*TM_ROTANGLE' Unknown token '2.1903' Unknown token '*TM_SCALE' Unknown token '0.4320' Unknown token '0.4319' Unknown token '0.4320' Unknown token '*TM_SCALEAXIS' Unknown token '-0.4729' Unknown token '-0.8432' Unknown token '-0.2556' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0003' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '-390.9585' Unknown token '7.4302' Unknown token '596.1146' Unknown token '*BOUNDINGBOX_MAX' Unknown token '-386.7544' Unknown token '11.7660' Unknown token '600.2838' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.3363' Unknown token '0.2655' Unknown token '0.0554' Unknown token '*TM_ROW1' Unknown token '0.1368' Unknown token '-0.2422' Unknown token '0.3305' Unknown token '*TM_ROW2' Unknown token '0.2342' Unknown token '-0.2397' Unknown token '-0.2726' Unknown token '*TM_ROW3' Unknown token '271.2878' Unknown token '8.3690' Unknown token '626.0814' Unknown token '*TM_POS' Unknown token '271.2878' Unknown token '8.3690' Unknown token '626.0814' Unknown token '*TM_ROTAXIS' Unknown token '-0.9328' Unknown token '-0.2925' Unknown token '-0.2105' Unknown token '*TM_ROTANGLE' Unknown token '2.3555' Unknown token '*TM_SCALE' Unknown token '0.4320' Unknown token '0.4320' Unknown token '0.4320' Unknown token '*TM_SCALEAXIS' Unknown token '-0.9834' Unknown token '0.1521' Unknown token '-0.0989' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0007' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '269.1661' Unknown token '6.1267' Unknown token '624.1061' Unknown token '*BOUNDINGBOX_MAX' Unknown token '273.4095' Unknown token '10.6113' Unknown token '628.0568' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.1383' Unknown token '0.3156' Unknown token '0.2604' Unknown token '*TM_ROW1' Unknown token '0.2772' Unknown token '-0.2745' Unknown token '0.1855' Unknown token '*TM_ROW2' Unknown token '0.3011' Unknown token '0.1077' Unknown token '-0.2905' Unknown token '*TM_ROW3' Unknown token '271.2878' Unknown token '8.3690' Unknown token '626.0814' Unknown token '*TM_POS' Unknown token '271.2878' Unknown token '8.3690' Unknown token '626.0814' Unknown token '*TM_ROTAXIS' Unknown token '-0.8118' Unknown token '-0.4239' Unknown token '-0.4015' Unknown token '*TM_ROTANGLE' Unknown token '3.0304' Unknown token '*TM_SCALE' Unknown token '0.4320' Unknown token '0.4320' Unknown token '0.4320' Unknown token '*TM_SCALEAXIS' Unknown token '-0.1430' Unknown token '-0.1798' Unknown token '-0.9733' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0005' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '269.1380' Unknown token '6.2754' Unknown token '623.8721' Unknown token '*BOUNDINGBOX_MAX' Unknown token '273.4377' Unknown token '10.4626' Unknown token '628.2907' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '0.0328' Unknown token '0.1654' Unknown token '-0.0161' Unknown token '*TM_ROW1' Unknown token '0.1212' Unknown token '-0.0126' Unknown token '0.1177' Unknown token '*TM_ROW2' Unknown token '0.0812' Unknown token '-0.0245' Unknown token '-0.0862' Unknown token '*TM_ROW3' Unknown token '241.4974' Unknown token '-100.9529' Unknown token '705.1464' Unknown token '*TM_POS' Unknown token '241.4974' Unknown token '-100.9529' Unknown token '705.1464' Unknown token '*TM_ROTAXIS' Unknown token '-0.7425' Unknown token '-0.6340' Unknown token '-0.2160' Unknown token '*TM_ROTANGLE' Unknown token '2.4926' Unknown token '*TM_SCALE' Unknown token '0.1694' Unknown token '0.1694' Unknown token '0.1209' Unknown token '*TM_SCALEAXIS' Unknown token '-0.0006' Unknown token '-0.0002' Unknown token '1.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '240.7919' Unknown token '-101.5604' Unknown token '704.4865' Unknown token '*BOUNDINGBOX_MAX' Unknown token '242.2029' Unknown token '-100.3454' Unknown token '705.8064' Unknown token '}' Unknown token '*HELPEROBJECT' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*HELPER_CLASS' Unknown token '"Dummy"' Unknown token '*NODE_TM' Unknown token '{' Unknown token '*NODE_NAME' Unknown token '"Axis"' Unknown token '*INHERIT_POS' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_ROT' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*INHERIT_SCL' Unknown token '0' Unknown token '0' Unknown token '0' Unknown token '*TM_ROW0' Unknown token '-0.1437' Unknown token '0.0067' Unknown token '0.0893' Unknown token '*TM_ROW1' Unknown token '0.0776' Unknown token '-0.0752' Unknown token '0.1305' Unknown token '*TM_ROW2' Unknown token '0.0320' Unknown token '0.1083' Unknown token '0.0434' Unknown token '*TM_ROW3' Unknown token '241.4974' Unknown token '-100.9529' Unknown token '705.1464' Unknown token '*TM_POS' Unknown token '241.4974' Unknown token '-100.9529' Unknown token '705.1464' Unknown token '*TM_ROTAXIS' Unknown token '-0.2453' Unknown token '-0.5158' Unknown token '-0.8209' Unknown token '*TM_ROTANGLE' Unknown token '3.3990' Unknown token '*TM_SCALE' Unknown token '0.1693' Unknown token '0.1694' Unknown token '0.1210' Unknown token '*TM_SCALEAXIS' Unknown token '-0.0004' Unknown token '0.0006' Unknown token '1.0000' Unknown token '*TM_SCALEAXISANG' Unknown token '0.0001' Unknown token '}' Unknown token '*BOUNDINGBOX_MIN' Unknown token '240.7376' Unknown token '-101.5236' Unknown token '704.3571' Unknown token '*BOUNDINGBOX_MAX' Unknown token '242.2572' Unknown token '-100.3822' Unknown token '705.9358' Unknown token '}' loaded collision model models/darkmod/nature/trees/gw_dm1_tree_02.ase loaded collision model models/darkmod/nature/trees/tree_dm02.lwo loaded collision model models/darkmod/nature/trees/tree_dm.lwo loaded collision model models/darkmod/nature/trees/tree_dm01.lwo loaded collision model models/darkmod/nature/trees/tree_pine_noleaves_01.lwo loaded collision model models/darkmod/nature/rocks/rubble_pieces_1.ase loaded collision model models/darkmod/nature/log_big01.lwo removed 30 degenerate triangles loaded collision model models/darkmod/nature/plant_bigleafy.ase loaded collision model models/darkmod/nature/trees/gw_dm1_tree.ase loaded collision model models/darkmod/nature/rocks/rubble_medium_1.ase loaded collision model models/darkmod/nature/rocks/rubble_large_2.ase loaded collision model models/darkmod/architecture/doors/oversized/mansion_doo r_02.lwo loaded collision model models/darkmod/architecture/doors/oversized/mansion_doo r_02_wide.lwo loaded collision model models/darkmod/kitchen/plate_s.lwo loaded collision model models/darkmod/kitchen/utensils/fork_ornamental.lwo loaded collision model models/darkmod/kitchen/utensils/knife_ornamental.lwo loaded collision model models/darkmod/kitchen/utensils/smspoon_ornamental.lwo loaded collision model models/darkmod/furniture/seating/vic_diningchair1.lwo loaded collision model models/darkmod/furniture/tables/dining_table_med_01.ase loaded collision model models/darkmod/fireplace/fireplace_wooden.ase removed 16 degenerate triangles loaded collision model models/darkmod/fireplace/tools.lwo loaded collision model models/darkmod/fireplace/grate.lwo loaded collision model models/darkmod/furniture/seating/armchair1.lwo loaded collision model models/darkmod/furniture/tables/endtable_round01.lwo loaded collision model models/darkmod/furniture/seating/sofa1.lwo loaded collision model models/darkmod/furniture/tables/coffeetable1.lwo loaded collision model models/darkmod/furniture/shelves/bookshelf1.lwo loaded collision model models/darkmod/furniture/woodenchest_main.ase loaded collision model models/darkmod/furniture/tables/endtable_set01.lwo loaded collision model models/darkmod/furniture/shelves/bookshelf_wide01.lwo loaded collision model models/darkmod/architecture/doors/door104x56_2hinge.lwo loaded collision model models/darkmod/furniture/beds/mattress.lwo loaded collision model models/darkmod/furniture/grandfather_clock.lwo loaded collision model models/darkmod/decorative/wall/antlers.lwo loaded collision model models/darkmod/decorative/wall/shields/shield_and_sword s02.lwo loaded collision model models/darkmod/decorative/wall/painting01_m.lwo removed 6 degenerate triangles loaded collision model models/darkmod/furniture/tables/pedestal_square01.lwo loaded collision model models/darkmod/decorative/statues/statue_noblewoman01.l wo loaded collision model models/darkmod/decorative/statues/statue_folded_hands_s ml.ase loaded collision model models/darkmod/decorative/statues/statue_inquisitor01.l wo loaded collision model models/darkmod/furniture/tables/dining_table_small01.lw o removed 22 degenerate triangles loaded collision model models/darkmod/decorative/wall/boarhead_open.lwo loaded collision model models/darkmod/decorative/wall/boarhead.lwo loaded collision model models/darkmod/decorative/wall/wooden_plaque_empty.lwo loaded collision model models/darkmod/weapons/ceremonial_sword.lwo removed 29 degenerate triangles loaded collision model models/darkmod/weapons/handaxe_ornate.lwo loaded collision model models/darkmod/kitchen/stove.lwo loaded collision model models/darkmod/furniture/shelves/shelf_standing_simple. lwo loaded collision model models/darkmod/containers/package_small.lwo loaded collision model models/darkmod/kitchen/jar1.lwo removed 2 degenerate triangles loaded collision model models/darkmod/kitchen/bottle02.lwo loaded collision model models/darkmod/misc/clipmodels/pot_stove01_cm.lwo removed 75 degenerate triangles loaded collision model models/darkmod/readables/book_red1.lwo loaded collision model models/darkmod/kitchen/bowl01.lwo loaded collision model models/darkmod/misc/clipmodels/bowl01_large_cm.lwo loaded collision model models/darkmod/kitchen/bottle01.lwo loaded collision model models/darkmod/misc/clipmodels/jug_clay_small_cm.lwo glprogs/heatHaze.vfp glprogs/heatHaze.vfp loaded collision model models/darkmod/player_equipment/health_potion.lwo loaded collision model models/darkmod/containers/bag1_small.lwo loaded collision model models/darkmod/containers/bucket_wood.lwo loaded collision model models/darkmod/containers/keg_tapped_small.lwo loaded collision model models/darkmod/kitchen/bowl01_large.lwo loaded collision model models/darkmod/kitchen/cheapbeermug.lwo loaded collision model models/darkmod/kitchen/goblet2.lwo loaded collision model models/darkmod/kitchen/mug_wooden01.lwo loaded collision model models/darkmod/kitchen/cookpot.lwo loaded collision model models/darkmod/kitchen/creamer_silver.ase loaded collision model models/darkmod/kitchen/food/bread_loaf01.lwo loaded collision model models/darkmod/kitchen/food/fish_bluefish.lwo loaded collision model models/darkmod/furniture/tables/ornate_table01_small.lw o loaded collision model models/darkmod/furniture/tables/wtable1.lwo loaded collision model models/darkmod/furniture/tables/table_set01.lwo loaded collision model models/darkmod/lights/non-extinguishable/chandelier_gas 4.lwo loaded collision model models/darkmod/decorative/vases/cup_marble.ase removed 4 degenerate triangles loaded collision model models/darkmod/decorative/statues/statue_gargoyle_small .ase removed 48 degenerate triangles loaded collision model models/darkmod/decorative/pagan_orb_holder_01.lwo removed 5 degenerate triangles loaded collision model models/darkmod/decorative/pagan_orb_01.lwo loaded collision model models/darkmod/weapons/hammer.lwo loaded collision model models/darkmod/player_equipment/compass_open.lwo loaded collision model models/darkmod/musical/pan_pipes01.lwo loaded collision model models/darkmod/furniture/beds/doublebed_wealthy.lwo loaded collision model models/darkmod/furniture/beds/doublebed_mattress.lwo loaded collision model models/darkmod/furniture/wardrobe.lwo loaded collision model models/darkmod/furniture/dresser02.lwo loaded collision model models/darkmod/furniture/cabinet1.lwo loaded collision model models/darkmod/furniture/dresser03.lwo loaded collision model models/darkmod/furniture/dresser_set01.lwo removed 23 degenerate triangles loaded collision model models/darkmod/decorative/wall/mounted_head_wolf.lwo loaded collision model models/darkmod/decorative/wall/banner1.lwo loaded collision model models/darkmod/furniture/desk1.lwo loaded collision model models/darkmod/furniture/beds/singlebed_set01.lwo loaded collision model models/darkmod/furniture/tables/endtable1.lwo loaded collision model models/darkmod/decorative/wall/painting01_l.lwo removed 10 degenerate triangles loaded collision model models/darkmod/furniture/seating/dchair2.lwo loaded collision model models/darkmod/furniture/desk_flip_set01.lwo loaded collision model models/darkmod/decorative/wall/mounted_mask01.lwo loaded collision model models/darkmod/furniture/beds/4posterbed.lwo loaded collision model models/darkmod/readables/scroll_rolled_up.lwo loaded collision model models/darkmod/readables/scroll_tied_up.lwo loaded collision model models/darkmod/readables/bookrow1.lwo removed 75 degenerate triangles loaded collision model models/darkmod/misc/ink_pot02.lwo loaded collision model models/darkmod/misc/clipmodels/bowl01_small_cm.lwo loaded collision model models/darkmod/readables/paper1.lwo loaded collision model models/darkmod/loot/bottle03.lwo loaded collision model models/darkmod/loot/purse_p.lwo loaded collision model models/darkmod/decorative/hourglass.ase loaded collision model models/darkmod/lights/extinguishable/candle_holder_empt y.lwo loaded collision model models/darkmod/lights/extinguishable/candle_01.ase loaded collision model models/darkmod/furniture/cabinet_set01_rightdoor.lwo loaded collision model models/darkmod/furniture/cabinet_set01_leftdoor.lwo loaded collision model models/darkmod/furniture/cabinet_set01_open.lwo loaded collision model models/darkmod/lights/extinguishable/wall_oil_lamp02.lw o loaded collision model models/darkmod/waterworks/bathtub01.lwo loaded collision model models/darkmod/waterworks/faucet_simple.lwo loaded collision model models/darkmod/mechanical/generator_big.lwo loaded collision model models/darkmod/mechanical/machine_01.ase loaded collision model models/darkmod/door_related/padlock_square_base.lwo loaded collision model models/darkmod/door_related/padlock_square_lock.lwo loaded collision model models/darkmod/door_related/key_padlock.lwo loaded collision model models/darkmod/architecture/ladders/ladder_8steps.ase loaded collision model models/darkmod/furniture/shelves/winerack.ase loaded collision model models/darkmod/containers/barrell_large_closed.lwo loaded collision model models/darkmod/furniture/desk_flip_set01_door.lwo loaded collision model models/darkmod/decorative/wall/painting01.lwo loaded collision model models/darkmod/decorative/wall/shields/norman_shield.lw o loaded collision model models/darkmod/furniture/seating/pianostool.ase loaded collision model models/darkmod/musical/doublebass.ase loaded collision model models/darkmod/musical/lyre.lwo loaded collision model models/darkmod/musical/lute01.lwo loaded collision model models/darkmod/decorative/vases/vase1.lwo loaded collision model models/darkmod/mechanical/switches/switch_rotate_backpl ate.ase loaded collision model models/darkmod/mechanical/switches/switch_rotate_lever. ase loaded collision model models/darkmod/waterworks/faucet_simple_horizontal.lwo loaded collision model models/darkmod/furniture/shelves/wall_shelf_ornate2.lwo loaded collision model models/darkmod/decorative/wall/longbanner_wide.lwo loaded collision model models/darkmod/decorative/wall/shields/shield.lwo loaded collision model models/darkmod/decorative/vases/pot_small.ase loaded collision model models/darkmod/decorative/statues/statue_priest_pointin g.lwo loaded collision model models/darkmod/decorative/statues/statue_open_hands_sma ll.ase loaded collision model models/darkmod/decorative/statues/builder_guard_statuet te.lwo loaded collision model models/darkmod/decorative/statues/statuette_priest_tors o.lwo loaded collision model models/darkmod/weapons/gladius_in_scabbard.lwo loaded collision model models/darkmod/decorative/vases/emptypot.lwo loaded collision model models/darkmod/decorative/vases/vase_squat.lwo loaded collision model models/darkmod/decorative/vases/urn01.ase loaded collision model models/darkmod/decorative/wall/shields/plain_shield.lwo loaded collision model models/darkmod/lights/extinguishable/wallcandles1_w_can dles.lwo loaded collision model models/darkmod/architecture/doors/oversized/windowed_do or_02.lwo loaded collision model models/darkmod/architecture/pillars/pillar01.lwo removed 4 degenerate triangles loaded collision model models/darkmod/decorative/statues/statue_gargoyle_mediu m.ase loaded collision model models/darkmod/decorative/statues/statue_open_hands2_me dium.ase loaded collision model models/darkmod/decorative/statues/statue_stlucia.lwo loaded collision model models/darkmod/nature/trees/tree_dm_small01.lwo loaded collision model models/darkmod/nature/trees/tree_dm_small02.lwo loaded collision model models/darkmod/nature/plant_fern.ase loaded collision model models/darkmod/nature/bush_small02.lwo loaded collision model models/darkmod/nature/mushrooms_01.lwo loaded collision model models/darkmod/nature/mushroom_02.lwo loaded collision model models/darkmod/nature/weed_dandelion01.lwo loaded collision model models/darkmod/nature/flowers/flowers_patch_01.ase loaded collision model models/darkmod/nature/plant_02.ase loaded collision model models/darkmod/containers/crate02.lwo loaded collision model models/darkmod/containers/package_large.lwo loaded collision model models/darkmod/containers/sack_closed.lwo loaded collision model models/darkmod/tools/spade.lwo loaded collision model models/darkmod/tools/wheelbarrow01_empty.lwo loaded collision model models/darkmod/tools/pitchfork.lwo loaded collision model models/darkmod/tools/pickaxe.lwo loaded collision model models/darkmod/tools/smithyhammer.lwo loaded collision model models/darkmod/wearables/boot_large.lwo loaded collision model models/darkmod/tools/metal_hook.lwo loaded collision model models/darkmod/door_related/key_simple_01.ase loaded collision model models/darkmod/decorative/statues/statue_lion_mini.ase loaded collision model models/darkmod/decorative/vases/empty_flowerpot.lwo removed 30 degenerate triangles loaded collision model models/darkmod/nature/flowers/lily_small.ase loaded collision model models/darkmod/fireplace/burntwood.lwo loaded collision model models/darkmod/loot/goblet1.lwo loaded collision model models/darkmod/decorative/statues/bust_02_female.ase loaded collision model models/darkmod/loot/bowl_small.lwo loaded collision model models/darkmod/kitchen/gen_goblet1.lwo glprogs/heatHazeWithMaskAndVertex.vfp glprogs/heatHazeWithMaskAndVertex.vfp loaded collision model models/darkmod/weapons/longswordlow.lwo loaded collision model models/darkmod/wearables/headgear/helmet_round02_wearab le.lwo loaded collision model models/darkmod/wearables/headgear/proguard_helmet_weara ble.lwo removed 47 degenerate triangles loaded collision model models/darkmod/readables/book_tome.lwo loaded collision model models/darkmod/misc/clipmodels/armchair1_cm.lwo removed 58 degenerate triangles loaded collision model models/darkmod/readables/book_t1.lwo loaded collision model models/darkmod/lights/non-extinguishable/lamp_desk_01.a se loaded collision model models/darkmod/furniture/tables/table_wood_rough_small. lwo loaded collision model models/darkmod/containers/openable/chest_wood_lid.ase loaded collision model models/darkmod/containers/openable/chest_wood.ase loaded collision model models/darkmod/loot/jewellery/ring_gold_bc01.ase loaded collision model models/darkmod/furniture/shelves/shelf_timber.ase loaded collision model models/darkmod/furniture/shelves/weapon_rack01.lwo loaded collision model models/darkmod/furniture/seating/wchair1.lwo removed 16 degenerate triangles loaded collision model models/darkmod/loot/candlestick_round_ornate.lwo loaded collision model models/darkmod/kitchen/plate_serving.lwo WARNING: ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/serv ing_dish_covered_cm.lwo' has bad or missing uv data loaded collision model models/darkmod/misc/clipmodels/serving_dish_covered_cm. lwo loaded collision model models/darkmod/kitchen/food/turnip.ase loaded collision model models/darkmod/kitchen/tea_tray_silver2.ase loaded collision model models/darkmod/decorative/statues/gargoyle_fetus_pose.a se loaded collision model models/darkmod/loot/purse_p_belt.lwo loaded collision model models/darkmod/containers/tray.lwo loaded collision model models/darkmod/kitchen/food/apple.lwo loaded collision model models/darkmod/misc/clipmodels/bowl_soupbowl_cm.lwo loaded collision model models/darkmod/kitchen/utensils/knife_chef.ase loaded collision model models/darkmod/kitchen/utensils/knife_butcher.ase loaded collision model models/darkmod/kitchen/utensils/spoon_wooden_serving.lw o loaded collision model models/darkmod/misc/clipmodels/cauldron_small_cm.lwo loaded collision model models/darkmod/misc/clipmodels/cookpot_cm.lwo loaded collision model models/darkmod/kitchen/food/carrot.ase loaded collision model models/darkmod/misc/ink&quill.lwo loaded collision model models/darkmod/misc/clipmodels/pot_medium_cm.ase loaded collision model models/darkmod/misc/ink_pot02_wquill.lwo loaded collision model models/darkmod/decorative/personal_items/mirror_hand.as e loaded collision model models/darkmod/decorative/statues/the_hammer_small1.lwo loaded collision model models/darkmod/loot/religious_symbol01.lwo loaded collision model models/darkmod/loot/jewellery/bracelet_jewelled.lwo loaded collision model models/darkmod/containers/barrel01.lwo loaded collision model models/darkmod/lights/extinguishable/torch_gothic_mount ed.lwo loaded collision model models/darkmod/containers/crate01.lwo loaded collision model models/darkmod/containers/barrell_med.lwo loaded collision model models/darkmod/containers/barrell_med_closed.lwo loaded collision model models/darkmod/containers/package_medium.lwo removed 2 degenerate triangles loaded collision model models/darkmod/containers/package_flat.lwo loaded collision model models/darkmod/containers/package_cube.lwo loaded collision model models/darkmod/loot/statue_loot.ase Unknown token '}' loaded collision model models/darkmod/wearables/headgear/spectacles.ase loaded collision model models/darkmod/misc/clipmodels/vase_squat_cm.lwo loaded collision model models/darkmod/misc/clipmodels/vase1_cm.lwo loaded collision model models/darkmod/decorative/games/gameboard.lwo loaded collision model models/darkmod/decorative/games/gamepiece2.lwo loaded collision model models/darkmod/misc/clipmodels/pot_small_cm.ase loaded collision model models/darkmod/readables/scroll_tied_up_large.lwo loaded collision model models/darkmod/loot/vase_g.lwo loaded collision model models/darkmod/furniture/tables/rtable1.lwo loaded collision model models/darkmod/mechanical/furnace_opengrill.lwo loaded collision model models/darkmod/tools/wheelbarrow02.lwo loaded collision model models/darkmod/architecture/doors/door104x56_3hinge.lwo removed 24 degenerate triangles loaded collision model models/darkmod/wearables/headgear/helmet_round02.lwo loaded collision model models/darkmod/wearables/armour/breastplate.lwo loaded collision model models/darkmod/wearables/belt_buckle.lwo loaded collision model models/darkmod/wearables/headgear/woolen_cap.lwo loaded collision model models/darkmod/wearables/headgear/hat_straw.lwo loaded collision model models/darkmod/weapons/ropearrow.lwo loaded collision model models/darkmod/player_equipment/flashbomb.lwo loaded collision model models/darkmod/kitchen/bowl01_stew.lwo loaded collision model models/darkmod/lights/non-extinguishable/hooded_lantern .lwo loaded collision model models/darkmod/player_equipment/spyglass_closed.lwo loaded collision model models/darkmod/weapons/shortsword.lwo loaded collision model models/darkmod/weapons/blackjack.lwo loaded collision model models/darkmod/weapons/broadhead.lwo loaded collision model models/darkmod/weapons/gasarrow.lwo removed 12 degenerate triangles loaded collision model models/darkmod/weapons/mossarrow.lwo loaded collision model models/darkmod/weapons/noisemaker.lwo loaded collision model models/darkmod/weapons/waterarrow.lwo loaded collision model models/darkmod/player_equipment/lockpick_snake.lwo loaded collision model models/darkmod/player_equipment/lockpick_triangle.lwo loaded collision model models/darkmod/player_equipment/holy_water.lwo loaded collision model models/darkmod/player_equipment/flashmine.lwo loaded collision model models/darkmod/decorative/wall/longbanner_wider.lwo loaded collision model models/darkmod/door_related/handle_curved_rotate.ase loaded collision model models/darkmod/door_related/handle_curved_rotate_2.ase loaded collision model models/darkmod/mechanical/numberwheel_button.lwo loaded collision model models/darkmod/lights/extinguishable/torch.lwo loaded collision model models/darkmod/misc/system/empty.lwo loaded collision model models/darkmod/containers/sack1_low.lwo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend.lwo loaded collision model models/darkmod/misc/cart_empty.lwo loaded collision model models/darkmod/weapons/battleaxe.lwo loaded collision model models/darkmod/weapons/mace.lwo loaded collision model models/darkmod/kitchen/cup01.lwo loaded collision model models/darkmod/door_related/mansion_door_02_handle.lwo loaded collision model models/darkmod/door_related/key_ornate.lwo loaded collision model models/darkmod/misc/clipmodels/broomstick_cm.ase loaded collision model models/darkmod/tools/household/broom_01.ase loaded collision model models/darkmod/tools/household/wash_bin.ase loaded collision model models/darkmod/tools/household/wash_board.ase loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_straight.l wo loaded collision model models/darkmod/mechanical/pipes/steam_pipe02_bend2.lwo loaded collision model models/darkmod/tools/spade_square.lwo loaded collision model models/darkmod/fireplace/burntlog.lwo loaded collision model models/darkmod/fireplace/bucket_campfire.lwo removed 22 degenerate triangles removed 22 degenerate triangles loaded collision model models/darkmod/furniture/seating/chair_set01.lwo loaded collision model models/darkmod/containers/openable/chest_metal_lid.ase loaded collision model models/darkmod/containers/openable/chest_metal.ase loaded collision model models/darkmod/loot/coins/coinsc.lwo loaded collision model models/darkmod/loot/jewellery/amulet_round_g.lwo loaded collision model models/darkmod/loot/jewellery/ring_gem_bc01.ase removed 16 degenerate triangles loaded collision model models/darkmod/loot/chalice.lwo loaded collision model models/darkmod/loot/jewellery/ring_ruby.lwo loaded collision model models/darkmod/loot/jewellery/necklace_jewelled.ase loaded collision model models/darkmod/loot/purse_gems.ase loaded collision model models/darkmod/lights/extinguishable/candle_default.lwo loaded collision model models/darkmod/lights/non-extinguishable/streetlamps/st reetlamp1.lwo loaded collision model models/darkmod/nature/trees/tree_dm_noleaves_02.lwo removed 32 degenerate triangles loaded collision model models/darkmod/nature/cattails_4.lwo loaded collision model models/darkmod/nautical/boat1.lwo loaded collision model models/darkmod/lights/non-extinguishable/ship_lamp.lwo loaded collision model models/darkmod/lights/extinguishable/candle_wide.lwo loaded collision model models/darkmod/nature/ivy_part01.lwo loaded collision model models/darkmod/nature/ivy_part01a.lwo removed 56 degenerate triangles loaded collision model models/darkmod/nature/trees/pine_30.ase loaded collision model models/darkmod/decorative/statues/statue_stlucia_broken _body.lwo loaded collision model models/darkmod/decorative/statues/statue_stlucia_broken _head.lwo loaded collision model models/darkmod/graveyard/grave_big_3.lwo loaded collision model models/darkmod/graveyard/grave_big_4.lwo loaded collision model models/darkmod/graveyard/grave_simple_4.lwo loaded collision model models/darkmod/graveyard/grave_simple_1.lwo loaded collision model models/darkmod/graveyard/grave_simple_3.lwo loaded collision model models/darkmod/graveyard/grave_simple_2.lwo loaded collision model models/darkmod/graveyard/sarcophagus_small_1.lwo loaded collision model models/darkmod/graveyard/sarcophagus_small_2.lwo loaded collision model models/darkmod/graveyard/sarcophagus_closed.lwo loaded collision model models/darkmod/graveyard/sarcophagus_ruined.lwo loaded collision model models/darkmod/graveyard/grave_rect_ruined.lwo loaded collision model models/darkmod/loot/jewellery/amulet_wearable.lwo loaded collision model models/darkmod/junk/broken_cart.lwo loaded collision model models/darkmod/loot/coins/purse_p_goldspilt.lwo loaded collision model models/darkmod/furniture/seating/chair_simple01.lwo loaded collision model models/darkmod/junk/plank_short.lwo loaded collision model models/darkmod/door_related/key_fancy02.ase loaded collision model models/darkmod/containers/openable/jewellery_box01_body .lwo loaded collision model models/darkmod/containers/openable/jewellery_box01_lid. lwo loaded collision model models/darkmod/loot/religious_symbol01_small.lwo loaded collision model models/darkmod/misc/clipmodels/dchair2_cm.lwo loaded collision model models/darkmod/wearables/headgear/nobleman_hat_r.lwo WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_1 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_3 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_4 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_5 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_7 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_6 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_8 loaded collision model models/darkmod/weapons/longbow.lwo loaded collision model models/darkmod/wearables/quiver_full.lwo loaded collision model models/darkmod/door_related/key_fancy01.ase loaded collision model models/darkmod/wearables/headgear/nobleman_hat_l.lwo loaded collision model models/darkmod/decorative/statues/bust_01_male.ase loaded collision model models/darkmod/lights/non-extinguishable/lamp_shaded.lw o loaded collision model models/darkmod/lights/non-extinguishable/wallight2.lwo loaded collision model models/darkmod/map_specific/forest/terrain01.ASE loaded collision model models/darkmod/map_specific/forest/terrain02.ASE loaded collision model models/darkmod/map_specific/forest/terrain03.ASE loaded collision model models/darkmod/map_specific/forest/terrain04.ASE loaded collision model models/darkmod/map_specific/forest/terrain05.ASE loaded collision model models/darkmod/map_specific/forest/terrain06.ASE loaded collision model models/darkmod/map_specific/forest/terrain07.ASE loaded collision model models/darkmod/lights/non-extinguishable/hanging_lanter n.lwo loaded collision model models/darkmod/architecture/windows/window_frame_long.l wo loaded collision model models/darkmod/nature/rocks/geode_base.ase loaded collision model models/darkmod/loot/amethyst.ase loaded collision model models/darkmod/decorative/vases/vase2_mini.ase loaded collision model models/darkmod/lights/non-extinguishable/lantern_oil_ha nd.ase loaded collision model models/darkmod/lights/non-extinguishable/electric_wall_ fancy.lwo ...3875 entities spawned, 25 inhibited ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Objective 7: Parsing success and failure logic Objective 8: Parsing success and failure logic Objective 9: Parsing success and failure logic Objective 10: Parsing success and failure logic Objective 11: Parsing success and failure logic [aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0. -------------------------------------- SpawnPlayer: 0 removed 16 degenerate triangles removed 16 degenerate triangles ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 1075 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING: Couldn't load image: models/darkmod/props/textures/bc_hinge03_ao WARNING: Couldn't load image: textures/darkmod/metal/flat/nontiling/steel_scra tched01 WARNING: Couldn't load image: textures/common/shadow_bak WARNING: Couldn't load image: - WARNING: Couldn't load image: extinguishable/lamp_desk_01 WARNING: Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_no ntiling_s WARNING: Couldn't load image: extinguishable/ship_lamp WARNING: Couldn't load image: thunderlightsky1 WARNING: Couldn't load image: thunderlightsky2 WARNING: Couldn't load image: models/md5/chars/thief/thief1_local WARNING: Couldn't load image: thunderlight1 WARNING: Couldn't load image: thunderlight2 WARNING: Couldn't load image: extinguishable/lantern_oil_hand WARNING: Couldn't load image: extinguishable/electric_wall_fancy 0 purged from previous 6 kept from previous 1440 new loaded all images loaded in 87.9 seconds ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 175161k referenced 1711k purged ---------------------------------------- sound: missing efxs/forest.efx WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_10': Mo ving light light_canopy_shadows_10 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_13': Mo ving light light_canopy_shadows_13 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_15': Mo ving light light_canopy_shadows_15 has no non-zero frequency. Consider converting this light to a non-moving one. Ambient settings script object initialized: music_volume=0.476190 ----------------------------------- 163716 msec to load forest idRenderWorld::GenerateAllInteractions, msec = 108, staticAllocCount = 0. interactionTable size: 3429160 bytes 51974 interaction take 5821088 bytes ------------- Warnings --------------- during forest... WARNING: ConvertLWOToModelSurfaces: model 'models/darkmod/misc/clipmodels/serv ing_dish_covered_cm.lwo' has bad or missing uv data WARNING: Couldn't load image: - WARNING: Couldn't load image: extinguishable/electric_wall_fancy WARNING: Couldn't load image: extinguishable/lamp_desk_01 WARNING: Couldn't load image: extinguishable/lantern_oil_hand WARNING: Couldn't load image: extinguishable/ship_lamp WARNING: Couldn't load image: models/darkmod/props/textures/bc_hinge03_ao WARNING: Couldn't load image: models/md5/chars/thief/thief1_local WARNING: Couldn't load image: textures/common/shadow_bak WARNING: Couldn't load image: textures/darkmod/metal/flat/nontiling/steel_scra tched01 WARNING: Couldn't load image: textures/darkmod/metal/flat/steel_scratched01_no ntiling_s WARNING: Couldn't load image: thunderlight1 WARNING: Couldn't load image: thunderlight2 WARNING: Couldn't load image: thunderlightsky1 WARNING: Couldn't load image: thunderlightsky2 WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_10': Mo ving light light_canopy_shadows_10 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_13': Mo ving light light_canopy_shadows_13 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: script/tdm_rand_osc.script(134): Thread 'light_canopy_shadows_15': Mo ving light light_canopy_shadows_15 has no non-zero frequency. Consider converting this light to a non-moving one. WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_1 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_3 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_4 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_5 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_6 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_7 WARNING: Unknown look_joint 'Head' on entity atdm_ai_undead_zombie_alt01_8 25 warnings The ambient 'snd_silence' for location 'info_location_4' is now playing. ]conDump usage: conDump <filename> ]conDump NHATslow Dumped console text to NHATslow.txt.
  16. Hello, today I updated my game with 1.03 update. Before this update my game was runnig flawlessly, no errors etc. Updating process went fine, no errors during download... But after game start , the loading logo appers and then error. Here's crash log: DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:51 1496 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT -1694496768 MB System Memory 128 MB Video Memory Winsock Initialized Found interface: {F88F95C4-72AD-4719-95C9-D8264B1DADDB} Intel(R) PRO/Wireless 3945ABG Network Connection - 0.0.0.0 NULL netmask - skipped Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 C:\DOOM 3\base\game00.pk4 with checksum 0x29cdb978 Loaded pk4 C:\DOOM 3\base\game01.pk4 with checksum 0x51c6981f Loaded pk4 C:\DOOM 3\base\game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 C:\DOOM 3\base\game03.pk4 with checksum 0x5d4230ea Loaded pk4 C:\DOOM 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\DOOM 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\DOOM 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\DOOM 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\DOOM 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 C:\DOOM 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 C:\DOOM 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 C:\DOOM 3\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 C:\DOOM 3\base\pak008.pk4 with checksum 0x23ae5993 Loaded pk4 C:\DOOM 3\base\pakMrazik.pk4 with checksum 0xe3bca297 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_animals01.pk4 with checksum 0xc4d97dcc Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_base01.pk4 with checksum 0x3d1db0c5 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_humanoid_builders01.pk4 with checksum 0x29d6cf4e Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_humanoid_females01.pk4 with checksum 0x63ad7457 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_humanoid_guards01.pk4 with checksum 0x6048f457 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_humanoid_heads01.pk4 with checksum 0xd0c0ac96 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_humanoid_nobles01.pk4 with checksum 0xce225084 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_humanoid_pagans01.pk4 with checksum 0xebe5a030 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 with checksum 0x4dfa1a0 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_humanoid_undead01.pk4 with checksum 0x26b07778 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_monsters_spiders01.pk4 with checksum 0x22feb3c7 Loaded pk4 C:\DOOM 3\darkmod\tdm_ai_steambots01.pk4 with checksum 0x229c66b3 Loaded pk4 C:\DOOM 3\darkmod\tdm_base01.pk4 with checksum 0x8f72a2d2 Loaded pk4 C:\DOOM 3\darkmod\tdm_defs01.pk4 with checksum 0x643d3246 Loaded pk4 C:\DOOM 3\darkmod\tdm_env01.pk4 with checksum 0x5406fdeb Loaded pk4 C:\DOOM 3\darkmod\tdm_fonts01.pk4 with checksum 0xa22b6d81 Loaded pk4 C:\DOOM 3\darkmod\tdm_game01.pk4 with checksum 0xfc0dd019 Loaded pk4 C:\DOOM 3\darkmod\tdm_game02.pk4 with checksum 0x5c624c77 Loaded pk4 C:\DOOM 3\darkmod\tdm_gui01.pk4 with checksum 0xb09796c9 Loaded pk4 C:\DOOM 3\darkmod\tdm_gui_credits01.pk4 with checksum 0xd4134c90 Loaded pk4 C:\DOOM 3\darkmod\tdm_models01.pk4 with checksum 0x7ab6ea47 Loaded pk4 C:\DOOM 3\darkmod\tdm_models02.pk4 with checksum 0x4ba073aa Loaded pk4 C:\DOOM 3\darkmod\tdm_models_decls01.pk4 with checksum 0xade06918 Loaded pk4 C:\DOOM 3\darkmod\tdm_player01.pk4 with checksum 0xdc3c461f Loaded pk4 C:\DOOM 3\darkmod\tdm_prefabs01.pk4 with checksum 0x6d107f51 Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_ambient01.pk4 with checksum 0xa7d5be2d Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_ambient02.pk4 with checksum 0x25a7f264 Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_ambient03.pk4 with checksum 0x99e1301d Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_ambient_decls01.pk4 with checksum 0xd9d5bd68 Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_sfx01.pk4 with checksum 0x3ba725e9 Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_sfx02.pk4 with checksum 0xb03af879 Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_vocals01.pk4 with checksum 0x749a24b6 Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_vocals02.pk4 with checksum 0x4d66a1f Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_vocals03.pk4 with checksum 0xec2fd3e9 Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_vocals04.pk4 with checksum 0xcf58c7a Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_vocals05.pk4 with checksum 0xbe791fdd Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_vocals06.pk4 with checksum 0xe4b6ac34 Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_vocals07.pk4 with checksum 0x2889e957 Loaded pk4 C:\DOOM 3\darkmod\tdm_sound_vocals_decls01.pk4 with checksum 0x96ff5d59 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_base01.pk4 with checksum 0x7589f4fe Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_carpet01.pk4 with checksum 0x3f994577 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_decals01.pk4 with checksum 0x79c86d75 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_door01.pk4 with checksum 0x7ac47edd Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_fabric01.pk4 with checksum 0x4a6c1213 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_glass01.pk4 with checksum 0x54297795 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_metal01.pk4 with checksum 0x611c2275 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_nature01.pk4 with checksum 0xe262a5da Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_paint_paper01.pk4 with checksum 0x52754974 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_plaster01.pk4 with checksum 0xe0ab61b0 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_roof01.pk4 with checksum 0x1aa6fa22 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_sfx01.pk4 with checksum 0x38273f90 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_stone_brick01.pk4 with checksum 0xe8521543 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_stone_cobblestones01.pk4 with checksum 0xb2bcb53d Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_stone_flat01.pk4 with checksum 0xd1700c1c Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_stone_natural01.pk4 with checksum 0xe722a209 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_stone_sculpted01.pk4 with checksum 0x11cf0538 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_window01.pk4 with checksum 0x626ae619 Loaded pk4 C:\DOOM 3\darkmod\tdm_textures_wood01.pk4 with checksum 0x17059e2d Current search path: C:\DOOM 3/darkmod C:\DOOM 3\darkmod\tdm_textures_wood01.pk4 (282 files) C:\DOOM 3\darkmod\tdm_textures_window01.pk4 (186 files) C:\DOOM 3\darkmod\tdm_textures_stone_sculpted01.pk4 (153 files) C:\DOOM 3\darkmod\tdm_textures_stone_natural01.pk4 (99 files) C:\DOOM 3\darkmod\tdm_textures_stone_flat01.pk4 (224 files) C:\DOOM 3\darkmod\tdm_textures_stone_cobblestones01.pk4 (163 files) C:\DOOM 3\darkmod\tdm_textures_stone_brick01.pk4 (262 files) C:\DOOM 3\darkmod\tdm_textures_sfx01.pk4 (31 files) C:\DOOM 3\darkmod\tdm_textures_roof01.pk4 (58 files) C:\DOOM 3\darkmod\tdm_textures_plaster01.pk4 (91 files) C:\DOOM 3\darkmod\tdm_textures_paint_paper01.pk4 (23 files) C:\DOOM 3\darkmod\tdm_textures_nature01.pk4 (185 files) C:\DOOM 3\darkmod\tdm_textures_metal01.pk4 (228 files) C:\DOOM 3\darkmod\tdm_textures_glass01.pk4 (26 files) C:\DOOM 3\darkmod\tdm_textures_fabric01.pk4 (38 files) C:\DOOM 3\darkmod\tdm_textures_door01.pk4 (155 files) C:\DOOM 3\darkmod\tdm_textures_decals01.pk4 (213 files) C:\DOOM 3\darkmod\tdm_textures_carpet01.pk4 (71 files) C:\DOOM 3\darkmod\tdm_textures_base01.pk4 (131 files) C:\DOOM 3\darkmod\tdm_sound_vocals_decls01.pk4 (20 files) C:\DOOM 3\darkmod\tdm_sound_vocals07.pk4 (783 files) C:\DOOM 3\darkmod\tdm_sound_vocals06.pk4 (366 files) C:\DOOM 3\darkmod\tdm_sound_vocals05.pk4 (80 files) C:\DOOM 3\darkmod\tdm_sound_vocals04.pk4 (1248 files) C:\DOOM 3\darkmod\tdm_sound_vocals03.pk4 (722 files) C:\DOOM 3\darkmod\tdm_sound_vocals02.pk4 (1332 files) C:\DOOM 3\darkmod\tdm_sound_vocals01.pk4 (66 files) C:\DOOM 3\darkmod\tdm_sound_sfx02.pk4 (434 files) C:\DOOM 3\darkmod\tdm_sound_sfx01.pk4 (355 files) C:\DOOM 3\darkmod\tdm_sound_ambient_decls01.pk4 (8 files) C:\DOOM 3\darkmod\tdm_sound_ambient03.pk4 (24 files) C:\DOOM 3\darkmod\tdm_sound_ambient02.pk4 (148 files) C:\DOOM 3\darkmod\tdm_sound_ambient01.pk4 (150 files) C:\DOOM 3\darkmod\tdm_prefabs01.pk4 (426 files) C:\DOOM 3\darkmod\tdm_player01.pk4 (119 files) C:\DOOM 3\darkmod\tdm_models_decls01.pk4 (84 files) C:\DOOM 3\darkmod\tdm_models02.pk4 (1690 files) C:\DOOM 3\darkmod\tdm_models01.pk4 (1451 files) C:\DOOM 3\darkmod\tdm_gui_credits01.pk4 (49 files) C:\DOOM 3\darkmod\tdm_gui01.pk4 (707 files) C:\DOOM 3\darkmod\tdm_game02.pk4 (2 files) C:\DOOM 3\darkmod\tdm_game01.pk4 (2 files) C:\DOOM 3\darkmod\tdm_fonts01.pk4 (228 files) C:\DOOM 3\darkmod\tdm_env01.pk4 (78 files) C:\DOOM 3\darkmod\tdm_defs01.pk4 (131 files) C:\DOOM 3\darkmod\tdm_base01.pk4 (110 files) C:\DOOM 3\darkmod\tdm_ai_steambots01.pk4 (26 files) C:\DOOM 3\darkmod\tdm_ai_monsters_spiders01.pk4 (89 files) C:\DOOM 3\darkmod\tdm_ai_humanoid_undead01.pk4 (29 files) C:\DOOM 3\darkmod\tdm_ai_humanoid_townsfolk01.pk4 (40 files) C:\DOOM 3\darkmod\tdm_ai_humanoid_pagans01.pk4 (8 files) C:\DOOM 3\darkmod\tdm_ai_humanoid_nobles01.pk4 (53 files) C:\DOOM 3\darkmod\tdm_ai_humanoid_heads01.pk4 (46 files) C:\DOOM 3\darkmod\tdm_ai_humanoid_guards01.pk4 (330 files) C:\DOOM 3\darkmod\tdm_ai_humanoid_females01.pk4 (100 files) C:\DOOM 3\darkmod\tdm_ai_humanoid_builders01.pk4 (73 files) C:\DOOM 3\darkmod\tdm_ai_base01.pk4 (8 files) C:\DOOM 3\darkmod\tdm_ai_animals01.pk4 (74 files) C:\DOOM 3/base C:\DOOM 3\base\pakMrazik.pk4 (151 files) C:\DOOM 3\base\pak008.pk4 (3 files) C:\DOOM 3\base\pak007.pk4 (38 files) C:\DOOM 3\base\pak006.pk4 (48 files) C:\DOOM 3\base\pak005.pk4 (63 files) C:\DOOM 3\base\pak004.pk4 (5137 files) C:\DOOM 3\base\pak003.pk4 (4676 files) C:\DOOM 3\base\pak002.pk4 (6120 files) C:\DOOM 3\base\pak001.pk4 (8972 files) C:\DOOM 3\base\pak000.pk4 (2698 files) C:\DOOM 3\base\game03.pk4 (2 files) C:\DOOM 3\base\game02.pk4 (2 files) C:\DOOM 3\base\game01.pk4 (2 files) C:\DOOM 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5203 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg couldn't exec autoexec.cfg 5203 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (1280x800) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: C:\DOOM 3\darkmod\tdm_game01.pk4/gamex86.dll copy gamex86.dll to C:\DOOM 3\darkmod\gamex86.dll could not create destination file game using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode --------- Initializing Game ---------- The Dark Mod 1.02, code revision 3895 Build date: May 7 2010 Initializing event system ...774 event definitions Initializing class hierarchy ...183 classes, 408672 bytes for event callbacks Initializing scripts --------- Game Map Shutdown ---------- -------------------------------------- ******************** ERROR: Error: file script/tdm_events.script, line 250: Unknown event 'addItemToInv' ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL Don't know where the problem is or how to fix this. Any help appreciated.
  17. Not so long ago I found what could make a pretty good profile picture and decided to try it out on these new forums. But I couldn't find a button anywhere that would let me change it. I asked on Discord and it seems Spooks also couldn't find anything anywhere. So I logged into an old alternative account and, lo and behold, that account has a button. This is on the first screen I get when I: 1) click on my account name in the top-right of the browser -> 2) click on 'profile'. Compared to my actual account: Are you also missing this button on your account? It'd be very much appreciated if that functionality could be restored to any of the affected accounts.
  18. OK I think I've got to the bottom of this. I've created this forum thread (with bug report): https://forums.thedarkmod.com/index.php?/topic/22221-bug-drowning-ai-in-shallow-water/ I can apply a workaround, although it won't be perfect and the bug itself needs fixing in the engine. There are a few other things that need fixing so will put an update together soonish.
  19. If any mappers have encountered weirdness with kill objectives not working with drowning AI, I think I've found out why. I don't think it would be a particularly difficult one to fix either. I've raised this bug report: https://bugs.thedarkmod.com/view.php?id=6323 Some context here: https://forums.thedarkmod.com/index.php?/topic/21837-fan-mission-the-lieutenant-2-high-expectations-by-frost_salamander-20230424/&do=findComment&comment=487316 I think this is a bug, but just raising here in case some people think otherwise.
  20. yes but this requires that you make a copy of the original .def file where the text entity is defined, that I personally don't know where in TDM (in Doom 3 is in misc.def) and make a def folder for your own mission where you put the .def file copy (your copy will override the original def file, when your mission is played). see the new "text" default var entityDef text { "editor_color" "1 1 0" "editor_mins" "-4 -4 -4" "editor_maxs" "4 4 4" "editor_showangle" "1" "editor_rotatable" "1" "editor_usage" "Used to display debug text in a level" "editor_var text" "text to print" "editor_bool force" "if set to 1 prints always otherwise only in developer mode" "editor_bool playerOriented" "if set to 1 text always faces the player" "editor_var scale" "text scale" "scale" "0.25" "text" "default text shown for all text entites" "spawnclass" "idTextEntity" }
  21. After a long time and a lot of delays, I'm extremely happy and relieved to announce the release date for my first map; Lords & Legacy, on Friday the 30th of August, 2013! Lords & Legacy v.2.1 Resume: Screenshots: http://imgur.com/a/Lj8UJ#0 Notes: Build time: 2013/03/30 - 2013/08/30 To install, simply put the .pk4 file in your fm folder and install from the in-game mission menu. It is a large mission with optional objectives, so make sure to save often. The ropes in the beginning have a 'slick' surface, to simulate being 'slack lines'. They are difficult, but once you get a hang of the slide they can be fun. A couple of the large areas can be a bit rough on performance, and can be improved by adjusting the LOD slider in video options. A few of visportals open only when you get close. This is to keep the frames smooth inside the respective building, due to early inexperienced design. If you find any bugs which affect the gameplay experience, then you're very welcome to post them here, but please use the spoiler tags. Big thanks to 'Obsttorte', 'Springheel', 'Greyman', 'Bikerdude', 'Sotha' and rest of 'The Dark Mod Team'for all the help, guides and tricks. Also thanks to the other TDM users who provided fantastic support and feedback during the build. Thank you for beta-testing: 'Bikerdude', 'TylerVocal', 'Simplen00b', 'nbohr1more', 'Briareos H.' Special thanks to: 'Danus', 'Dsx' & 'Stanleh' for testing, help and support. v.2.0.1 changelog: Bugs: -The "Master Thief" challenge was impossible to do for a while, due to incorrect values. Fixed. -Getting seen by "The Killer" now also fails the "Ghost" challenge. -The 3 cardplaying guards no longer float mid air, as their chairs are now nailed to the floor. -Fixed the sound of the furnace continuing after the flames were extinguished. -Fixed weird glittering on the power cables around the map. -Fixed some moonlight popping in and out. -Fixed openable windows in Commons, clipping into the frame. -Fixed a book dropping through a desk. -Fixed visportals closing too close in Lancel's Tower, slight hit on performance though. -Added more monsterclip to Service Tower and Robert's Tower's entrance. -Improved a few vis_portals with func_portals. -Replaced curbs in Slums and Commons with some more detailed versions and changed textures. And a lot more little unecessary tweaks. Gameplay: -Added new challenge: (Jack White) - Do not knock-out anyone. -Reduced the amount of starting gear, depending on difficulty. -Added cubemaps to most windows on the map. -Redid most func_statics in Commmons Quarter to reduce tris and increase performance. Draw count is still somewhat high. -Removed all transparent windows as they didn't have actual gameplay value, just a performance drain in exchange for glitchy visuals. -Lancel's safe can no longer be picked. Find the key! -Added a couple minor cosmetic details in the sewers. -Moved a coinpurse from a wealthy commoner's sleeping butt to his nightside table. Also adjusted his furniture so thieves can better move around. -Changed sounds for several doors across the map. Once again, a big thanks to 'Bikerdude' for taking the time help out and locate room for improvement! v.2.0 changelog: Bugs: -Fixed various textures and surfaces and a few minor tweaks. -Tweaked some sounds to be in line with TDM 2.0 changes. -Fixed 2 certain AIs being too sensitive rather than drunk. (Thanks to AluminumHaste!) -Tweaked LOD on some objects, to prevent windows "popping" in and out. Gameplay: -Added more monsterclip to the towers, so the AI can now run up and down stairs. Only the stairs in the small tower has issues still. -Added more monsterclip in the city so the guards can follow you up all stairs. -Added a few minor details. -Windows in the city now dims sound, resulting in less aggro from guards and more convincing soundscape. -Reduced 'draw calls' in all the large areas, increasing performance. The map is still heavy at certain areas. Another big thanks to 'Bikerdude' and 'Greyman', for taking time out of their own schedules to help optimize the map's draw count and other significant adjustements! v.1.0.3 changelog: Bugs: -Fixed 4 black chairs in one of the towers -Fixed a floating painting -Fixed several clipping objects v.1.0.2 changelog: Bugs: -Fixed zfighting in the library's bookshelves -Fixed a black window in one of the towers -Fixed several typos in readables Gameplay: v.1.0.1 changelog: Bugs: -Fixed an issue with the main objectives not being in "sync". -Fixed console spam from a script Gameplay: -Adjusted required loot for each difficulty from "3000, 4000 and 5000" to "2500, 3500 and 4500".
  22. Arguably, the objection to the flashlight in Doom3 was that it prevented playing the game in a run n' gun style that old Doom players craved. Doom 3 survival horror purists have rebuked both the flashlight mod and BFG exactly because removing the toggle decreases the tension and makes the game more confrontational rather than stealthy. TDM also prefers stealth but we usually rely on other mechanics to enforce it. Still, this is a neat option to increase the scare factor.
  23. Author note: It's hard to believe it's already been a year since Act 1 came out! Well during this mission the player will be following Corbin into the Grimwood district to followup on a lead from last night (Act 1) .. the mysterious tablet! This mission is my first time including full EFX support as well as a HD briefing video file, additionally a new script has been added crafted by the talented Obsttorte which has loot flying towards the player when you pick it up. On a level design front I have tried to change things up a bit by really catering towards a number of play styles, this mission can be completely ghosted or you can use the tools at your disposal to wreak havoc on the citizens of Northdale. For the first time I have tried to create more sandbox environments which don't offer clear answers handed directly to you, so if you're having trouble figuring something out try a different method. This mission takes between 1 - 2 hours to finish depending on the difficulty you play on and how thoroughly you explore. I hope you enjoy your night in Northdale! - Goldwell Voice actors Fen Phoenix Goldwell Random_taffer Yandros Beta testers Amadeus Boiler's Hiss Cambridge Spy Chakkman Crowind Epifire Kingsal SquadaFroinx Custom Assets Andreas Rocha DrK Epifire Grayman Kingsal MalachiAD Obsttorte Sotha Springheel SquadaFroinx Purgator With special thanks to Epifire for creating a large collection of custom models, Grayman for helping out with coding, Kingsal for drawing the ingame map and Moonbo for his script revision on the briefing video. Available via in-game downloader MIRROR File Size: 417 mb EDIT: If you are having performance issues please consult this post by Nbohr1more which may address your issue http://forums.thedarkmod.com/topic/19936-fan-mission-shadows-of-northdale-act-ii-by-goldwell-20190320/page-2?do=findComment&comment=436271
  24. Here is an alternative way to simplify extinguishing candles and shouldering bodies. Player can double-press / double-click frob button to do a mixed frob + use action. The test build is available in tdm_installer as "test-frob-stgatilov". Attached the source code patch too: FrobUse_By_DoubleClick.patch The original TDM controls are left unchanged. The difference starts only when double-click is registered (which unfortunately can happen accidentally). Also, the double-click action always continues the single-click action. So when you grab a body/candle, the single-click action happens immediately: there is no need to delay it. The maximum time between double-clicks is controlled by cvar in_doubleClickDelay, default is 200 ms. In principle, you can set it to zero to return to the old behavior: then double-clicks won't be registered. Here is how it works internally. There is an utility class which tracks held buttons (which are called "impulses" --- Doom 3 has too few "buttons"). I have extended it to also register double-click. So whenever player clicks frob and this is registered as double-click, then: If there is nothing grabbed, then do ordinary "frob" to grab item (this allows to double-click on already grabbed item). If there is nothing grabbed now, then fall back to normal single-click frob (this happens for ungrabable stuff like doors). If there is something grabbed, then "use" it (that's the main part: it shoulders/extinguished/eats the thing). Unless we have a body shouldered, release currently grabbed item (we want to ungrab extinguished candle). And there is also a special case: If there is something equipped at the moment of double-click, the just "use" it instead of anything else (this allows to unshoulder body by double-click).
  25. jaxa

    Raspberry Pi 4, 5

    Here, have another one: https://www.raspberrypi.com/news/introducing-raspberry-pi-5/ https://www.cnx-software.com/2023/09/28/raspberry-pi-5-sbc-broadcom-bcm2712-quad-core-cortex-a76-soc/ https://www.tomshardware.com/reviews/raspberry-pi-5 Here's some early Doom 3 performance:
×
×
  • Create New...