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  1. Is there something wrong with the forums lately, or is it my browser? I've been having trouble formatting posts, and just now I couldn't format anything at all.

    I'm using Vivaldi.

    Usually I have to: select text, click bold, nothing happens, select again, click bold, then it works. 

    Same for other stuff, like creating spoilers, bullet points, links. Nothing works the first time. 

    1. datiswous

      datiswous

      I have no problem. I use Firefox. @Zerg Rush also uses Vivaldi. Have you tried without extensions, or in another browser?

      (btw. bold, italic and underline have shortcut keys: Ctrl B, Ctrl I and Ctrl U, you could try that)

       

  2. Anyone have a copy of the old training_demo.pk4 "timedemo benchmark"? I cannot find it in my old files collection.

    1. Show previous comments  1 more
    2. nbohr1more

      nbohr1more

      Nope. Not that I can find. If it was there, they seem to have removed it.

    3. datiswous

      datiswous

      Maybe specifically ask people in this thread:

      Just an idea

    4. Shadow

      Shadow

      If you know it was on a current site, you can try archive.org to see if they have it cached in a past snapshot.

  3. Hello TDM crew. I am starting to craft maps and am going through the various guides. I cannot find the startmap.pk4 that is often referenced. How might I get it? Appreciated. CVLW
  4. Since Aluminum directed me here ( https://forums.thedarkmod.com/index.php?/topic/9082-newbie-darkradiant-questions/page/437/#comment-475263 ) can we have unlimited renderer effects? Well, maybe not unlimited, by maybe 3-5? Thanks.

     

    1. Show previous comments  1 more
    2. Nort

      Nort

      Since I wasn't the one mainly asking, I'll just cite you in the original thread instead.

    3. AluminumHaste

      AluminumHaste

      There already is a kind of sorting, sort nearest, sort decal, sort <n>. For things like windows and such, sort nearest should probably have the desirable affect, though looking through multiple translucent shaders might kill performance.

    4. Nort

      Nort

      Is having multiple render effects really killing performance that badly? I don't understand. You're saying that if I have two transparent objects side-by-side, then they'll just count as two render effects, but when combined, they somehow become something much more difficult to render?

      Never-the-less, unless we're talking some kind of infinite portal problem, why not let the mapper choose how much he wants to kill performance? Just warn him against putting too many effects close together.

  5. Woo!! 2.10 Beta "Release Candidate" ( 210-07 ) is out:

    https://forums.thedarkmod.com/index.php?/topic/21198-beta-testing-210/

    It wont be long now :) ...

  6. I don't think there's a link to thedarkmod.com on forums.thedarkmod.com ...

    1. datiswous

      datiswous

      Yeah and the wiki and moddb. It should have those links in the footer I think. Probably easy to add by an admin.

      Edit: And a link to the bugtracker. I'm always searching for a post in the forum that links to that because I can't remember the url.

    2. Petike the Taffer

      Petike the Taffer

      I drew attention to this several times in the last few years. No one payed it any attention, so I just gave up.

    3. duzenko

      duzenko

      Reluctance to improve the forums is matched by reluctance to allow more people to work on it. Talk about trust and power.

  7. Not so long ago I found what could make a pretty good profile picture and decided to try it out on these new forums. But I couldn't find a button anywhere that would let me change it. I asked on Discord and it seems Spooks also couldn't find anything anywhere. So I logged into an old alternative account and, lo and behold, that account has a button. This is on the first screen I get when I: 1) click on my account name in the top-right of the browser -> 2) click on 'profile'. Compared to my actual account: Are you also missing this button on your account? It'd be very much appreciated if that functionality could be restored to any of the affected accounts.
  8. Hi, I need to know what the code is to use Spoiler Tags. I am using my tablet and I don't have the options to use anything, like spoiler tags, quote tags, text changes etc. Thanks
  9. It used to be possible (at least up to some 4 years ago, last time I was around here), but now it doesn't seem to work. I keep having to pack stuff into the pk4s every time I change a custom texture or model or else DR and TDM don't see the changes, and that's quite a bit annoying and unwieldy. More so because it forces me to shut down the game and DR before packing, because they seem to lock the pk4s while running and 7z goes kaput if I try to use them while locked. Is it still possible to do?
  10. Still spreading the word about TDM on forums to new peops... Funny to see people say "Awesome, I loved playing Thief back in the day!"

    1. Show previous comments  2 more
    2. kano

      kano

      Yes it was in a discussion where someone was saying how unhappy they are with the way game companies grant themselves permission to do whatever they like to your PC and personal info today. I pointed out that giving up games completely is an unnecessarily overkill solution when there are free games like TDM to play.

    3. Epifire

      Epifire

      Honestly the mod/Indie genre is still really booming right now. And they aint got no reason to do shady invasive privacy bs.

    4. Petike the Taffer

      Petike the Taffer

      What Epifire said. :-)

  11. As suggested, here is a thread for the following status update chain: As I take it, we could possibly make some content protection setup for authors by using the encryption hooks in our zip libraries. To what degree we would cater to that is hard to say but I am on the side of making it easier for semi-pros or professionals to release TDM missions without fear of losing their assets to the community. That said, missions can include distribution clauses in the readme so you can still legally enforce your ownership of custom assets in your pk4 pack. Obviously we would need to carefully review the license terms if the mission author wanted us to include these non-free assets in the core mod but if their request is that only TDM can use the assets then that's no different than the many commercial texture assets we include that have non-commercial clauses that don't allow TDM to simply offer them as a Texture Pack (etc). Edit: Thread closed. See discussion here: http://forums.thedarkmod.com/topic/18924-securing-assets/
    1. Tarhiel

      Tarhiel

      Awesome, congratulations!!! :o

    2. Bikerdude

      Bikerdude

      Yup, all the remianing bugs were ironed out, so it nigh on perfect now.

    3. AluminumHaste

      AluminumHaste

      version 2.1 is now uploaded to mirrors ready to download.

  12. I've not seen this on the wiki or in the forums after a search, so I'm leaving it here in case anyone ever needs it for reference (ie, me, if I forget the password to my TDM notes blog). If I have missed anything, or put something in the wrong place, or misunderstood the function of any particular file or location or there's a better comment on file/function - please let me know so I can update the note. Thanks. ps, Biker - 12 pages?! are you using a CRT monitor at 640x480 on your 386sx to surf the web? Don't hate the player - hate the game [directory structure] ty for fixing the spoilers, tho.
  13. Hi guys, through the "cheats" topic I got the idea, that it would be quite useful, if there were tags for missions (the post was about removing the killing restriction in some missions to suit the prefered play style). I don't know how easy or difficult this is, but with them, it would be quite convenient to pick missions with playstyles, environment, etc one does want to use. This could also be expanded to other mission properties. I remember a discussion about climbable drains, handles on doors, that cannot be picked and other things the map author chooses for himself. That way these things would be clearer and as I said before, it is easier to choose missions with playstyles that suit oneself. What do think?
  14. can somebody fix the mainpage of our site? http://forums.thedarkmod.com/topic/19469-new-layout-error/

    1. nbohr1more
    2. Springheel

      Springheel

      It's under construction at the moment.

       

  15. Experimenting with TDM on Steam Link on Android. see topic http://forums.thedarkmod.com/topic/19432-tdm-on-steam-link-for-android/

    1. freyk

      freyk

      Did the TDM team removed D3's internal Joypad feature? (tdm works only with systemkey binders for joysicks)

    2. freyk

      freyk

      Thanks to shadrach, i got my joypad working in TDM on steam link!

  16. What is this? This is a simple text based list of all the files (and their directories) located in all PK4 files found in The Dark Mod base directory. I've found that during my time working on FM's there have been occasions where I wanted to locate or use a file apart of the core mod, sometimes the files are in the places you expect and other times not. So I decided to create this list to easily locate a file. Once you know the file name/directory that you're looking for just open the list, hit CTRL+F and you can see which PK4 your file is stored in. If there is enough interest in this I will keep this thread updated as new versions come out. The List Last Updated: 30.03.2016 - TDM Version 2.03 Live Preview: http://chopapp.com/#6ibr91f8 Download the txt file: http://www1.zippyshare.com/v/hIJBetz3/file.html
  17. Did a great find today: Quake 4 mods for dummies. Now online readable. http://forums.thedarkmod.com/topic/5576-book-quake-4-mods-for-dummies/?p=412644

    1. Obsttorte
    2. Bikerdude

      Bikerdude

      He changed ita long while back, it was so he was using the same name as he uses on other forums.

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