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Darkmod: Inspiration thread


Bikerdude

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Ahh thanks Dragofer. I was thinking for a future map, would be a nice detail.

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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Awesome video of Asian temples

 

https://www.youtube.com/watch?v=MhifUwbQj6o

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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That character hanging from the pole up there, how would you do that with a ragdoll? Is it possible to hang them? What about the algerian hook torture? Is that possible? (butchers hook through one side, and out the other and hung face up). Could be interesting drama to add to a level.

 

There has been a couple of threads regarding this topic. Look at these examples:

 

http://forums.thedarkmod.com/topic/17618-is-it-possible-to-use-boldies-in-posable-positons-in-dr/

http://forums.thedarkmod.com/topic/16244-hanging-ragdolls-world-of-pain/?hl=%2Bplace+%2Bragdoll&do=findComment&comment=345043

http://forums.thedarkmod.com/topic/14875-creating-a-hanging-swinging-body/?hl=%2Bplace+%2Bragdoll&do=findComment&comment=313185

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Oh, some really good info there. Thanks heaps Destined

Edited by NeonsStyle

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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Stay with it, it's amazing buildings

https://www.youtube.com/watch?v=B_Hfmp-z7AE

 

https://www.youtube.com/watch?v=ffxGB2j9ADo

Edited by NeonsStyle

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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Here's another visual treat.

 

https://www.youtube.com/watch?v=AtAxbGQvk74

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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  • 2 weeks later...

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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Some cute smaller manor houses from Slovakia:

 

ded26d22gggiuw9zg.jpg

 

Oponice

 

b6558476f3cmn0ezg.jpg

 

Klátova Nová Ves

 

saqy22u4247d616zg.jpg

 

Fričovce

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I already recommended that one a while ago, but thanks for bringing it up again. :)

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This would be a cool addition to any forest map.

 

Druid-Ring-of-Stones-II.jpg

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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Stonehenge?

Uh ... wouldn't that kind of be ... derivative?

You may as well have Big Ben or the Eiffel Tower.

 

The idea of big stone monoliths standing around would be cool though, if they were arranged a little differently than Stonehenge's very characteristic style.

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What do you see when you turn out the light? I can't tell you but I know that it's mine.

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Of course they you wouldn't do stone henge haha. That'd be silly. However a creative arrangement of 2 or 3 monoliths could add theatre to a forest scene.

 

Here's a great video with awesome inspiration through out.

 

The Winter King, Henry VII.

 

https://www.youtube.com/watch?v=0OzkpI1CZYU&list=PLCpYM0jg1d5MihBB1B5OcUvsGbXE0xuV0&index=1

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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Glad you've found those manor houses interesting, guys. If I find any other uniquely looking ones, I'll post them for sure. :)

 

Just remembered: "The Name of the Rose" (some of you might have read it, or at least seen the film starring Sean Connery and Christian Slater) also had the floor plan of the abbey it takes place, which is a good inspiration for an abbey based mission

 

I was in fact pondering about setting my planned abbey-focused FM in a place like that. I'll probably give it a different ground plan, though, as it's meant to be down in the lowlands, instead of up in the mountains. It wouldn't make sense for it to be relatively constrained in terms of space, but I still plan to give it token fortifications (it's better at maintaining the "edges of the world" illussion anyway).

 

Funnily enough, a few years ago, I also theorised over at TTLG that the ground plan of the library building from The Name of the Rose's abbey was an inspiration to the TDS devs when they made the Keeper Library mission. Replay it if you want to, you'll notice it has the same basic octagonal layout. Some other guy also noted parallels between NotR and TDP a few years before me, though not ones pertaining to architecture.

Edited by Petike the Taffer
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Yeah, I also had to think about Name of the Rose, when I saw the library in TDS. However, I am not sure how original the idea for the library is and if it could be coincidene.

Regarding the abbey: Even if you decide on a layout that is more crammed than the original, it is a good resource for facilities that you might find in an abbey (even if you decide to leave a couple of them and add others instead).

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Name of the Rose was the primary inspiration for TDP, the original. Somewhere is a clone of LGS's site for the game where they explained it in the game dev blog. It was also the inspiration for a level that made it into TG, the Mage Towers maybe (I never played TG that far).

What do you see when you turn out the light? I can't tell you but I know that it's mine.

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tumblr_ocziwmGtId1qhdrjpo1_1280.jpg

 

Berlin, 1896

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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I fairly doubt that the people back in the day assumed that someday someone would find those kinds of images beautyful and inspiring :D

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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Obsttorte: Fair point! I got a whole lot of my ideas from pictures of Victorian slums, not to mention London: A Pilgrimage, and it is precisely because of their sociological angle. :) This is an image where the architecture could be 100% translated to TDM. It would even visportal well.

 

ERH+: Yup; look at the kid to the left in the second carriage. The little miscreant moved his head!

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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http://www.ancient-origins.net/ancient-places-europe/rats-exploding-toilet-seats-and-demons-deep-hazards-roman-sewers-004611

 

"every night a giant octopus swam into the sewer from the sea and proceeded up through the house drain in the toilet to eat all the pickled fish stored in his well-stocked pantry."

"public latrines were notorious for terrifying customers when flames exploded from their seat openings. These were caused by gas explosions of hydrogen sulphide (H2S) and methane (CH4) that were rank as well as frightening."

"there was the perceived threat of demons that the Romans believed inhabited these black holes leading to the mysterious underbelly of the city. One late Roman writer tells a particularly exciting story about such a demon. A certain Dexianos was sitting on the privy in the middle of the night, the text tells us, when a demon raised itself in front of him with savage ferocity. (...) We don’t tend to put religious shrines in our toilets, but we find them again and again in both public and private toilets in the Roman world." I wonder if inhaling these fumes could cause hallucinations.

 

They even had sewer goddess: https://en.wikipedia.org/wiki/Shrine_of_Venus_Cloacina

 

Explosions, demons, octopuses... sound like material for a movie to me!

Edited by ERH+

S2wtMNl.gif

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