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Thief 2 / SS2 / Deep Cover Source


jaxa

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On December 4, a package with source code for Thief 2, System Shock 2, and the unfinished Dark Engine game known as "Deep Cover" was released. The TTLG community is now evaluating the source and the way forward. No word yet from Eidos/Enix.

 

Dreamcast beta of System Shock 2 port found - UPDATE: Source files found

http://www.systemsho...g22406#msg22406

Original thread: http://dreamcast-tal....php?f=2&t=2047

CD discovery: http://dreamcast-tal...?p=28212#p28212

Deep Cover screenshots: http://www.something...ttlg/deepcover/

 

Thief Series General Discussion

 

The petition for Thief 1&2 source publication (page 31)

http://www.ttlg.com/...=126456&page=31

The Editors' Guild (Thief 1 & 2)

Thief 2 source code...leaked.

http://www.ttlg.com/...ad.php?t=134091

 

Dark source - Technical Discussion

http://www.ttlg.com/...ad.php?t=134092

 

Shock 1 & 2 General Discussion

 

Shock2-Beta For Dreamcast Found.

http://www.ttlg.com/...ad.php?t=132035

 

Edited by greebo
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I already spent an hour or so skimming through these source files, it's definitely an interesting read. I could load it up and convert it to VC++ 2010 without a problem, but the custom build commands are not working and a few headers are missing. Don't know how much is really lacking, but I guess it can be hacked together.

 

And I'd be very careful uploading that code to sourceforge, unless I get the official green light to do so.

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Yeah, it's pretty unstructured. I just hope people will not bother on trying to revive the render and rather work to port the core which for the most part seems very portable, tho some of the code is pretty badly written and it seems at least one of the devs doesn't like C at all and rages in comments :D

 

Very interesting to read some parts, a nice way to try reverse design choices and such... couldnt have happened at a better time

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Anybody else who finds that the story of how this certain CD was found is most amazing? It's sheer luck that this guy still found that CD in his bedroom after 4 years (it could have been lost or unreadable by that time) - even suggesting him to look for it in the first place was a lucky one. And that guy just found it because he was looking for some other CD months later - don't we all know that? Fascinating, this.

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Anybody else who finds that the story of how this certain CD was found is most amazing? It's sheer luck that this guy still found that CD in his bedroom after 4 years (it could have been lost or unreadable by that time) - even suggesting him to look for it in the first place was a lucky one. And that guy just found it because he was looking for some other CD months later - don't we all know that? Fascinating, this.

 

I missed that. Where did you read that Greebo?

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The first post in this thread links to a thread whose first post links to that discussion:

 

http://dreamcast-tal....php?f=2&t=2047

 

It's going for 24 pages, but it's enough if one skims it and reads the posts by game_player_s.

 

edit: here's the link to the post reporting that he found the CD http://dreamcast-talk.com/forum/viewtopic.php?p=28212#p28212

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It is a "we have to bring in that Assange fellow for... rape. Yup, rape." kind of coincidence. ^_^

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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The first post in this thread links to a thread whose first post links to that discussion:

 

http://dreamcast-talk.com/forum/viewtopic.php?f=2&t=2047

 

It's going for 24 pages, but it's enough if one skims it and reads the posts by game_player_s.

 

I thought he pulled the data of an old SCSI disk (with 4Gb no less) and not a CD?

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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I thought he pulled the data of an old SCSI disk (with 4Gb no less) and not a CD?

Nope, the HD was already searched back in April/May. It was only recently he stumbled over the CD that was in the same dev box. IIRC the folks in that thread told him to look for it because some other guy also bought a dev kit and there was a CD with a SDK on it, or something like that. He was hoping for that SDK, but found the sources TTLG had been seeking after for years.

 

edit: might be wrong on the SDK. He was just told to look for the CD.

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well hopefully we get the green light on this, who has anyoner emailed eidos on this..?

 

I'm sure someone has but the general sentiment at TTLG seems to be "Eidos sat on the code for months, so bother with the confirmation later." The code is still going to get some use even if there is no green light, although a green light would be preferable. For now, no Slashdot stories or petitions, just experimentation. Additionally, it's unclear whether what Eidos has is identical to the release or more complete.

 

Already limits to polygons, brushes, etc. have been identified in the source.

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I'm with the croud who is sad that the Thief community is already trying to mess with this stuff, but most never contributed to TDM. If they wanted a next-generation, cross-platform, completely moddable and non-sabotaged by the XBOX stealth game, it is already here. I would still like to see dark engine code sanctioned and a native version of the older games for my platform, but nobody is seriously going to attempt to give Thief a graphical makeover at this point, are they? It is re-doing work that has already been done. It is clinging to the shackles of a proprietary product when a free and more advanced alternative is available.

 

I can just imagine where we would be if the whole of TTLG had jumped on TDM from the get-go. We would have tuns of vocal sets, both female and male and more FMs. Don't get me wrong, I appreciate everything you all have done here very much. It would just be like having twenty people building a house instead of ten.

 

At least I know this whole ordeal won't affect TDM 1.03. I'm looking forward to that at the end of the month very much!

--- War does not decide who is right, war decides who is left.

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Greebo posted the relevant links here.

http://forums.thedarkmod.com/topic/12004-thief-2-ss2-deep-cover-source/page__view__findpost__p__240073

 

Basically, some guy bought a dreamcast dev kit awhile ago. The hard drive contained unfinished versions of Thief and SS2 that were being ported to Dreamcast.

 

Recently, someone who had purchased an old dev kit for another game told him to check and see if any CD's came with the Dev Kit, because he found an SDK with his kit. Lo' and behold...the sources were on a CD.

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No, I meant that much older story that stumpy or Lost-Soul (has to be one of them) mentioned a couple of weeks/months ago. The story was that the Thief-code (which game I don´t know) was accidentally sold by Eidos (?) on an old HD they wanted to get rid off. So, if it´s sold, the copyright is sold with it, right? If the story is true, though...

-> Crisis of Capitalism

-> 9/11 Truth

->

(hard stuff), more
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No, I meant that much older story that stumpy or Lost-Soul (has to be one of them) mentioned a couple of weeks/months ago. The story was that the Thief-code (which game I don´t know) was accidentally sold by Eidos (?) on an old HD they wanted to get rid off. So, if it´s sold, the copyright is sold with it, right? If the story is true, though...

 

lol No. That's not exactly how copyright works. Whoever bought it owns the CD it came on, but the actual code is still intellectual property of Eidos. It's not like the person paid a licensing fee or something. I didn't think this was sold to someone by Eidos though....I thought it just came from some third party who happened to have it.

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I'm with the croud who is sad that the Thief community is already trying to mess with this stuff, but most never contributed to TDM. If they wanted a next-generation, cross-platform, completely moddable and non-sabotaged by the XBOX stealth game, it is already here. I would still like to see dark engine code sanctioned and a native version of the older games for my platform, but nobody is seriously going to attempt to give Thief a graphical makeover at this point, are they? It is re-doing work that has already been done. It is clinging to the shackles of a proprietary product when a free and more advanced alternative is available.

 

I can just imagine where we would be if the whole of TTLG had jumped on TDM from the get-go. We would have tuns of vocal sets, both female and male and more FMs. Don't get me wrong, I appreciate everything you all have done here very much. It would just be like having twenty people building a house instead of ten.

at at the end of the month very much!

 

I think I can speak for the team (e.g. anyone who ever contributed to TDM) that we certainly would not have minded any help or support, regardless wether it came from totaly strangers, Thief fans, or aliens :) And I am certain that we would not feel that our work is dimished if there are more people contributing!

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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lost_soul, I think you greatly overestimate how many of the people posting, downloading, and sifting through it are capable of doing anything useful with it. I'm excited as hell, and have nothing to offer a team, especially a team that is wisely avoiding Thief canon. Several of the talks I've been in about this leak have involved mostly people who can't do anything but look through it and fiddle with it, and have no time to do anything even if they wanted to. Some are going to school, others are booked up with work, and can't get too distracted by this. There are a lot of wishful thoughts right now. Most people don't have the setup for recording vocals, etc. Most of us who aren't already involved in several projects, are cheerleading and not really qualified to do squat.

Edited by jtr7

A skunk was badgered--the results were strong.

I hope that something better comes along.

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Ya know, it is funny. I was reading the recently opened thread about this in the TTLG editor's guild forum. The way people are talking about it, you'd think this was officially released.

 

What exactly are Eidos's options at this point? They could eather fight the fire with a legal extinguisher, probably enraging the Thief community in the process. This would certainly turn off some folks from buying Thief 4.

 

or

 

They could legally sanction this and make everyone happy. This may be impossible though, if there is someone else's imaginary property in the code that they had to license during development.

 

or

 

450px-Copyright_term.svg.png

(image credit: Wikipedia)

 

They could just sit back and do nothing. In this last scenario, at least people will be able to enjoy an updated version of the games five million years from now when imaginary property rights stop being continuously extended. Sadly, this means that we wouldn't ever get to enjoy a fixed-up version of the games in our lifetimes.

 

Are there any outcomes that I've missed?

Edited by lost_soul

--- War does not decide who is right, war decides who is left.

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