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Springheel

Usefull & Important Editing Links

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Thought it would be a good idea to collate a useful list for new and old mappers alike and this post will update as we go.

 

Abandoned works:

Darkradiant & Darkmod shortcut settings:

Info for Beginners:

 

Inspiration:

Mapping Resources:

Mapping Tools:

Modular Building:

Tutorials:

Voice Actors list:

Usefull Console commands:

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Inspiration Threads:

 

Collection of Image and Video "Inspiration" material:

 

http://forums.thedarkmod.com/topic/11610-darkmod-inspiration-thread/


Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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Newbie DarkRadiant Questions (thread):

http://forums.thedar...iant-questions/

 

Dark Radient Must Know Basic Intro (wiki)

http://wiki.thedarkm...now_Basic_Intro

 

Editing Tips for Beginners (wiki)

http://wiki.thedarkm...s_for_Beginners

 

Editing FAQ (Troubleshooting & How-To) (wiki)

http://wiki.thedarkmod.com/index.php?title=Editing_FAQ_-_Troubleshooting_%26_How-To


20js9wp.jpg

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A-Z tutorial should be probably one of the first links provided?

 

Check for typos: usefull, etc?


Clipper

-The mapper's best friend.

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Collection of video tutorials for DR - http://modetwo.net/d...in-darkradiant/

This entry is there twice.

More info on modular building techniques - https://www.pcgamesn...en-world-design

This page is actually linked to from one of the other module threads. It doesn't need a separate link.

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Don't know if is the right place for this but was trying to find links about terrain techniques for games and found this links, could be useful to any TDM idtech4 coding guru when trying to implement a terrain system some day, btw before anyone thinks, no i'm not implementing terrain in any game or engine, just curious about this stuff.

 

 

http://www.vertexasylum.com/downloads/cdlod/cdlod_latest.pdf

 

http://vertexasylum.com/2010/07/11/oh-no-another-terrain-rendering-paper/

 

http://frictionalgames.blogspot.pt/2010/11/tech-feature-terrain-geometry.html

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