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Halloween Speed Build Contest


nbohr1more

Contest Poll Format  

13 members have voted

  1. 1. Halloween element, Storytelling and consistency

    • One Star
      4
    • Two Stars
      1
    • Three Stars
      2
    • Four Stars
      3
    • Five Stars
      3
  2. 2. Gameplay: Enjoyment. Fun duration. Smooth flow, ect. Versus Bugs. Frustration, Boredom, framelag?

    • One Star
      1
    • Two Stars
      0
    • Three Stars
      2
    • Four Stars
      1
    • Five Stars
      9
  3. 3. Aesthetics: Visual pleasure, lighting, visual style. Audio use, mood.

    • One Star
      1
    • Two Stars
      1
    • Three Stars
      1
    • Four Stars
      5
    • Five Stars
      5


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Halloween Speed-build Contest!

 

 

Rules:

 

Entrants must complete a mission by October 31th.

 

The mission must have at least one element that evokes Halloween.

 

Scary missions will be preferred but things like: playing tricks, finding candy, fall decoration (Gourds, Pumpkins, etc), Pagan harvest festivals, etc ... are all acceptable ways to evoke the holiday.

 

Pre-built content is allowed but the author must describe which pre-built items are included.

 

 

Good luck! ph34r.gif

 

The entrants have completed their missions. Here are the available missions:

 

House in Blackbog Hollow (stumpy)

Samhain night on Bone Hill (pranqster)

A Night to Remember (Fieldmedic)

The Creeps (Mortem Desino)

Dragon's Claw (Bikerdude)

 

Votes must be submitted by December 11th.

Edited by nbohr1more

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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"I'm going in."

 

Prebuilt content: architectural prefabs.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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Yes. The start is now.

 

...and nobody would fault you if you started last week when it was apparent that this was the popular choice.

 

Declare your prefabs and begin :) !

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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Great!

 

You are in the golden club as far as I'm concerned Fieldmedic. We've now got quite a roster.

 

It even looks like Sonosuke is contemplating the race... :ph34r:

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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Please oh please let's have some horrible ghosts and poltergeist happenings!

 

...

 

AND IN THE GAME

"No proposition Euclid wrote,

No formulae the text-books know,

Will turn the bullet from your coat,

Or ward the tulwar's downward blow

Strike hard who cares—shoot straight who can—

The odds are on the cheaper man."

 

From 'Arithmetic on the Frontier' by Rudyard Kipling

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Please do!!! Are we going to have a hole new bunch bloodsheds in hidden basement full of zombies AGAIN ?

 

I can only hope so! =-3

"No proposition Euclid wrote,

No formulae the text-books know,

Will turn the bullet from your coat,

Or ward the tulwar's downward blow

Strike hard who cares—shoot straight who can—

The odds are on the cheaper man."

 

From 'Arithmetic on the Frontier' by Rudyard Kipling

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couldn't make it work with DR or the mod itself

 

What was the problem?

 

nm, saw other thread.

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