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Bikerdude

Fan Mission:Dragon's Claw by b1k3rdude (31/10/2011)

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I just came across some doorways that show the black background void area (I'm too newbie to know the technical term :blush: ) from either side. I'll post screenshots, but I need someone to teach me how first. Also...

Are there supposed to be ghosts who flee in terror from me!?

:laugh:

Edited by SirGen

Alberic is my sparring partner.

Whaddya mean, smiley faces aren't punctuation :huh:

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I see that the first post has been edited, and that these issues are already known. (At least I think they are :P )

Edited by SirGen

Alberic is my sparring partner.

Whaddya mean, smiley faces aren't punctuation :huh:

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I just saw a ghost pick its nose and wipe it on its armor!

:):D:laugh: It made me laugh so hard!


Alberic is my sparring partner.

Whaddya mean, smiley faces aren't punctuation :huh:

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Bikerdude, do you plan (and have time / energy / inspiration) to update this mission to TDM 2.01 / 2.02 some time in the not too distant future? Does it have to be updated at all? Or is it just missing from the downloadable missions list?

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It needs to be updated for 2.02 but also needs an overhaul, but atm I don't have the motivation.

 

It's been a couple of months, Bikerdude. Have you, perchance, reconsidered...? :)

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How about updating for 2.04

It's not that easy.

https://www.youtube.com/watch?v=XJ6bRVsP9QI

Edited by Anderson

"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

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Dragon's Claw in TDM 2.06:

 

I was under the impression that this mission was not 2.0 compliant so I decided to take a look

at the mess when installed in 2.06.

 

To my surprise, all textures appear to render, AI are navigating, Objectives complete, etc.

 

This appears to be a fully functional mission?

 

I guess the only thing holding this back from the mission repo are "quality concerns"?

 

The biggest gripe about this mission back pre-2.0 days was performance. Now in 2.06

I'm getting over 100FPS almost everywhere. (Thank goodness for engine improvements.)

 

I understand some of the other complaints about unclear directions, hard to find loot, etc

but I don't think this is in as bad of shape as before, especially since "TDM itself" seems

to be more stable in relation to what's in this mission.

 

(For example: card players were notorious for causing lockups all the way up until 2.04 where

Behind Closed Doors almost atrophied due to lockups caused by them.)

 

Pretty nice.

 

https://www.moddb.com/addons/dragons-claw-hollween-speed-building-contest

  • Like 1

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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I guess the only thing holding this back from the mission repo are "quality concerns"?

I would have to go through this thread and look for the bugs and create a list.

  • Like 1

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