Jump to content
The Dark Mod Forums

TDM 1.07 released!


greebo

Recommended Posts

To get the update, just run your tdm_update.exe file or see our website for more info: http://www.thedarkmod.com. The download size for upgrading 1.06 to 1.07 is about 184 MB, a fresh download will be about 2 GB.

 

Summary

 

TDM 1.07 has quite some new stuff in it, next to the usual slew of bugfixes there are a lot of improvements to AI and mission localisation. Last but not least vine arrows make their first public appearance and are now available to mappers.

 

- Added fonts for foreign languages like Russian and German.

- Vine Arrows

- AI are noticing ropes

- Improved AI door handling and behaviour.

- Adjustments to mines

- Steam users: Fixed FM not staying installed and Saved games not running

- ...and more, the full changelog can be found on our wiki: http://wiki.thedarkm...new_in_TDM_1.07

 

Note: While missions are fully compatible with this release, you can NOT load any previously saved games after updating to 1.07. If you're in the middle of playing a mission, you might want to finish it before updating.

 

Note 2: This release does not take advantage of the recent Doom 3 GPL source code release yet, the requirements to run this game are still as with previous releases.

 

No torrent? Since the differential update mechanism has been activated, the torrent download stats have been more and more decreasing, therefore no 1.07 torrent is available at the moment. Please let us know in the forums if there is a need for a torrent.

Link to comment
Share on other sites

  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 6 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...