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Fresh Thief 4 cinematic

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Add to that the character wears a face mask... :rolleyes:

 

Anyway, now they're trying to say that the voice just didn't suit the character (which sounds ridiculous since the voice IS the character in many respects). Since they're clearly trying to go with a younger Garrett, they may have thought SR just sounded too old.

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Which is a pity. I would have loved to play Garrett in his old age.

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Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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Doing frenetic parkour? Careful what you wish for...

 

Reminds me of that scene in Indiana Jones 4, speaking of an Indy movie, where a CG aging Indy swoops around in a warehouse on his whip. I thought it looked absurd (and it wasn't even the most absurd sight in that movie; far from it. There was a trove of them). Granted, though, that that's different from a completely in-game character like Garrett. But since they seem committed to some frenetic parkour sequences, I think that was what decided it in the end.

 

I mean if they're going to nuke the fridge on the fiction anyway, is it better or worse Stephen Russel gets lassoed into it too?

 

Edit: Also speaking of which... Does everyone else also see some line that was crossed where mainstream AAA movies & games just turned gobsmackingly ridiculous, I mean off the charts mindnumbing -- and do you have a sense of when that line was crossed & what were the major triggers? Star Trek & Transformers 2 were 2009, Indy4 was 2008, Transformers 1 was 2007, Star Wars 3 & Call of Duty 2 were 2005... That's about where I'm seeing the line really starting to get crossed... Before that -- Doom 3 was 2004, and Call of Duty 1 was 2003 -- you're still in the zone of mere dumb exaggeration, but not quite the mind-numbing ridiculousness that was to come.

 

In any event, we're certainly neck deep in that culture now.


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Which is a pity. I would have loved to play Garrett in his old age.

It became fashion (thanks demagogue ;) ) to "reboot" everythink. I also liked Tobey Magcuire as Spiderman, and there where dozens of enemies left he could fight, but neeh, REBOOT.

 

The destruction of the glyphs in T3 and therefore the "fall" (I don't know a better word) of the Keepers would have provided a solid foundation for a sequel, but neeh, REBOOT.


FM's: Builder Roads, Old Habits, Old Habits Rebuild

WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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:o (There is no proper smiley that could express what I am feeling at the moment)

FM's: Builder Roads, Old Habits, Old Habits Rebuild

WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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So, while moving around you see Garretts hands.

This should mean he is either sleepwalking or has caught a bad case of zombiefication.

Or his character changed from the last games and he is now constantly longing to strangle somebody.

Maybe he is just looking forward to stealing things.

 

Either way, I think it's weird.

 

 

Edit:

HAHA, experience counter for headshots, bullet time for aiming infight arrows.

I think I know enough, then.

Edited by Outlooker
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"Good people do not need laws to tell them to act responsibly while bad people will find a way around the laws." - Plato

"When outmatched... cheat."— Batman

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What? They wanted immersion? So that's why they put in x-ray vision and things like that- that directly BREAK immersion!? REALLY!? I CANNOT fucking believe this shit! :angry:

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So, while moving around you see Garretts hands.

This should mean he is either sleepwalking or has caught a bad case of zombiefication.

I can't get this kind of image out of my head: -

 

post-9265-0-12172700-1370959674_thumb.jpg

 

I actually liked the hands reaching out to do stuff - pressing buttons, opening/closing doors, even holding onto things when leaning - but the "I'm not doing anything so I'm going to impersonate a squirrel" hand thing is awful. As is the rest of the gameplay, really, which showed little ambition other than to hang on to Dishonored's coattails.

 

TBH, it's a bit of a relief. I can now allocate the brainspace that's been occupied with the question "Might T4 be any good?" with more useful activity.

 

Not sure what yet, but I'll work something out... :P

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I can't get this kind of image out of my head: -

Can't post ... must laugh :D


FM's: Builder Roads, Old Habits, Old Habits Rebuild

WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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I was actually optimistic about thi4f, thinking it might actually be a descent game. That all changed, this is just.. bad. i feel sick.

 

Edit: im definately pirating this.

Edited by Theothesnopp

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