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md5 animation viewer and func_door issues


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I am not sure if anyone reads git repo issues report, but here I have 2 issues that are definitely too major to be ignored (unless I am doing something wrong):

 

md5 animation viewer shows nothing: https://github.com/orbweaver/DarkRadiant/issues/6

 

func_door model gets misplaces and dislocated: https://github.com/orbweaver/DarkRadiant/issues/7

 

Can someone fix at least func_door issue? (when loading Doom 3 maps, I can't even revert func_door to the worldspawn)

 

DR 1.7.2 64bit, Windows 7 Pro 64bit

 

Thanks.

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  • 6 months later...

Nope, I can confirm that animation viewer isn't working. I compiled master branch from Github, 32bit, and it's still same old empty window with framerate counter implying that animation is being played, but nothing is showing :/

 

Silly me, didn't see today's update. Updated locally, recompilied - all good! Animation viewer works. Thanks a bunch!

Edited by motorsep
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