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FullMetalOrange

Thievery UT mod

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I checked it out years ago, but I didn't find any players. I was very impressed with the sound and way it was implemented.


--- War does not decide who is right, war decides who is left.

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I played that game to death back in the day with my friends. Was an amazingly fun game, but I haven't really played it for a while. I heard that they were trying to bring the game to Unreal Engine 3 I believe but the plans failed unfortunately :(

 

However I am glad we have The Dark Mod as it is the next iteration of Thievery in my eyes :)

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I heard that they were trying to bring the game to Unreal Engine 3 I believe but the plans failed unfortunately :(

 

 

aaaah dude, why do you say that :( really?? that would be the best game ever!

 

however it would be cool to play a little bit of thievery sometime, i also played with friends some years ago and i really liked the maps

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aaaah dude, why do you say that :( really?? that would be the best game ever!

 

however it would be cool to play a little bit of thievery sometime, i also played with friends some years ago and i really liked the maps

 

http://www.night-blade.com/

 

:(

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The best game with thief mechanics, stealth multiplayer so far for me is Splinter Cell Chaos theory Versus mode, they try to remake it now in Blacklist though it probably won't be the same. A must play for all Stealth players out there. Though I suggest finding first 3 friends who would like to play, cause there are not many people left on the internet.

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The best game with thief mechanics, stealth multiplayer so far for me is Splinter Cell Chaos theory Versus mode, they try to remake it now in Blacklist though it probably won't be the same. A must play for all Stealth players out there.

 

Yes that's a really good stealth multiplayer but i find it really diferent from thief (the gameplay).

anyways i made this topic to see if someone was interested in giving another try in those games because sadly no one plays these games anymore and really miss them :(

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Loved the Buffords map :o


"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

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I think I still have it lying around on my drive somewhere.


FM's: Builder Roads, Old Habits, Old Habits Rebuild

WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.

Mapping and Scripting: Apples and Peaches

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They officially seized the developement on xmas 2014. I'm sorry :(


"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

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Well to be honest an experience like Thief needs a lot of money and people to work in multiplayer.


"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

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Development stopped. But there are still some maps in the making and people try to fix things through mutators. There is only one major bug remaining in Thievery which is that you sometimes get stuck when climbing on a rope. Servers provide a command for unstucking. It's still annoying though and can cost your life. Other than that the game feels very polished and offers an experience that differs from all other multiplayer games.

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Is there still this confusion about the anniversary edition of the mod? I remember this version not working and I had to use v 1.6 then.


"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

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Too bad Thievery isn't standalone like TDM. I haven't played any multiplayer Thief mods yet (not even the TMA one), but I would love to, provided there's enough people for a worthwhile little match.

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Is there still this confusion about the anniversary edition of the mod? I remember this version not working and I had to use v 1.6 then.

 

I also had trouble with the anniversary edition last year. I just did a fresh install of UT and then installed TUT 1.7, 1.7.1 patch and then the map pack.

 

 

Too bad Thievery isn't standalone like TDM. I haven't played any multiplayer Thief mods yet (not even the TMA one), but I would love to, provided there's enough people for a worthwhile little match.

 

True. I always hoped that the Unreal Engine would become open source one day but I don't know if this will ever happen. There have been numerous tries to develop Thievery 2.0 on a newer Engine (UDK afaik) but I'm unsure what the status is. TDM would serve as a good platform for Thievery 2.0 since it's open source and all of the assets are already there. I don't think that it has ever been considered though.

A few people still play this. If you join a server during the evening or on weekends (European time) they usually appear out of nowhere. ;)

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There have been numerous tries to develop Thievery 2.0 on a newer Engine (UDK afaik) but I'm unsure what the status is.

 

Developement is currently inactive since most if not all of the devs left the boat for 2.0 :(


"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

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