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Fieldmedic

Fan Mission: Not An Ordinary Guest by Fieldmedic (2013/08/01)

  

31 members have voted

  1. 1. Unusual Gameplay Theme

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    • ***
      2
    • ****
      15
    • *****
      14
  2. 2. Gameplay Quality

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      1
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      3
    • ****
      14
    • *****
      11
  3. 3. Aesthetics (Visuals, Story, Audio)

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    • ***
      6
    • ****
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      7


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3 different characters/objective lists! Loot and enemies/innocents being in different spots in each play-through is something that I've always wanted!!(I hope this becomes common practice for future levels.) I'm so excited for this!!! Edited by SirGen

Alberic is my sparring partner.

Whaddya mean, smiley faces aren't punctuation :huh:

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Congrats on the release!

 

I will have a mirror up shortly.

 

I can say with confidence that this mission is absolutely enormous and you will need a lot of play time to enjoy it all...

 

Before I got my new PC, I needed to use image_downsize cvars in Darkmod.cfg to even start the mission.


Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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Mirror:

 

https://dl.dropboxusercontent.com/u/17706561/naog.pk4

 


https://dl.dropboxusercontent.com/u/17706561/naog.pk4

 

Gonna get an entry in the FM list page now.


Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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Placed the FM on the missions page. Biker will need to add mirrors for the mission downloader because of the https issues with dropbox (sorry).

I copied the your post to the description but if you have shorter text that would probably look better.

 

Also... wikified!


Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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Congrats on the release. Can't wait to play the fixed version.


FM's: Builder Roads, Old Habits, Old Habits Rebuild

WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Let's Map TDM YouTube playlist:

Texture Blending in DR: DR ASE Blend Exporter

 

End of shameless self promotion.

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Its 12:30 AM here and I was just about to go to bed... Now I will stay up for a wile to check this new FM out! Hopefully my box can play the mission while rendering in Blender in the background... Downloading now!


--- War does not decide who is right, war decides who is left.

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Congratulations on the FM release, Fieldmedic!

 

Looking forward to digging in to it this evening.

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Congrats on the release, Fieldmedic.

 

Unfortunately, when I tried loading it up...this happened. The game crashed and the following error appeared.

 

WARNING:Door storageroom_door1 is not within a valid AAS area

WARNING:Door func_static_2968 is not within a valid AAS area

WARNING:Door func_static_2969 is not within a valid AAS area

WARNING:Door func_static_2998 is not within a valid AAS area

WARNING:Door back_door_2 is not within a valid AAS area

WARNING:Door back_door_1 is not within a valid AAS area

WARNING:Door atdm_door_104x56_2hinge_19 is not within a valid AAS area

WARNING:Door func_static_3308 is not within a valid AAS area

WARNING:Door func_static_3368 is not within a valid AAS area

WARNING:Door atdm_door_104x56_2hinge_21 is not within a valid AAS area

WARNING:Door storageroom_door4 is not within a valid AAS area

WARNING:Door func_static_3461 is not within a valid AAS area

WARNING:Door func_static_3467 is not within a valid AAS area

WARNING:Door storageroom_door6 is not within a valid AAS area

WARNING:Door room20door is not within a valid AAS area

WARNING:Door storageroom_door7 is not within a valid AAS area

WARNING:Door storageroom_door8 is not within a valid AAS area

WARNING:Door storageroom_door10 is not within a valid AAS area

WARNING:Door func_static_1211 is not within a valid AAS area

WARNING:Door func_static_1218 is not within a valid AAS area

WARNING:Door atdm_door_96x48_2hinge_6 is not within a valid AAS area

WARNING:Door bath_door_3 is not within a valid AAS area

WARNING:Door bath_door_4 is not within a valid AAS area

WARNING:Door bath_door_5 is not within a valid AAS area

WARNING:Door storageroom_door5 is not within a valid AAS area

WARNING:Door func_static_1215 is not within a valid AAS area

WARNING:Door func_static_3866 is not within a valid AAS area

WARNING:Door func_static_3867 is not within a valid AAS area

WARNING:Door func_static_3870 is not within a valid AAS area

WARNING:Door func_static_3871 is not within a valid AAS area

WARNING:Door func_static_3872 is not within a valid AAS area

WARNING:Door func_static_3873 is not within a valid AAS area

WARNING:Door cleaningroomdoor is not within a valid AAS area

WARNING:Door func_static_4287 is not within a valid AAS area

WARNING:Door func_static_4288 is not within a valid AAS area

WARNING:Door func_static_4360 is not within a valid AAS area

WARNING:Door func_static_2481 is not within a valid AAS area

WARNING:Door func_static_473 is not within a valid AAS area

WARNING:Door temp_meter_2 is not within a valid AAS area

WARNING:Door pressure_meter is not within a valid AAS area

WARNING:Door temp_meter_1 is not within a valid AAS area

WARNING:Door vaultdoor is not within a valid AAS area

WARNING:Door vault_elevator is not within a valid AAS area

WARNING:Door vault_slide_door_2 is not within a valid AAS area

WARNING:Door vault_slide_door_1 is not within a valid AAS area

WARNING:Door func_static_4617 is not within a valid AAS area

WARNING:Door storageroom_door11 is not within a valid AAS area

WARNING:Door room20door3 is not within a valid AAS area

WARNING:Door func_static_4902 is not within a valid AAS area

WARNING:Door func_static_4897 is not within a valid AAS area

WARNING:Door func_static_4898 is not within a valid AAS area

WARNING:Door func_static_4899 is not within a valid AAS area

WARNING:Door func_static_4901 is not within a valid AAS area

WARNING:Door func_static_4914 is not within a valid AAS area

WARNING:Door bed_table_1_lower3 is not within a valid AAS area

WARNING:Door bed_table_1_upper3 is not within a valid AAS area

WARNING:Door bed_table_1_lower4 is not within a valid AAS area

WARNING:Door bed_table_1_upper4 is not within a valid AAS area

WARNING:Door leaning_pipe is not within a valid AAS area

WARNING:Door func_static_5190 is not within a valid AAS area

WARNING:Door suitcase_2_lid is not within a valid AAS area

WARNING:Door suitcase_4_lid is not within a valid AAS area

WARNING:Door suitcase_3_lid is not within a valid AAS area

WARNING:Door suitcase_10_lid is not within a valid AAS area

WARNING:Door func_static_4726 is not within a valid AAS area

WARNING:Door suitcase_22_lid is not within a valid AAS area

WARNING:Door suitcase_5_lid is not within a valid AAS area

WARNING:Door suitcase_6_lid is not within a valid AAS area

WARNING:Door suitcase_1_lid is not within a valid AAS area

WARNING:Door suitcase_26_lid is not within a valid AAS area

WARNING:Door suitcase_25_lid is not within a valid AAS area

WARNING:Door suitcase_20_big_lid is not within a valid AAS area

WARNING:Door suitcase_24_big_lid is not within a valid AAS area

WARNING:Door suitcase_3_big_lid is not within a valid AAS area

WARNING:Door func_static_4721 is not within a valid AAS area

WARNING:Door voltage_meter_2 is not within a valid AAS area

WARNING:Door voltage_meter_1 is not within a valid AAS area

ModelGenerator memory: 4 LOD entries with 28 users using 2761 bytes, memory saved: 16176 bytes.

--------------------------------------

Shutting down sound hardware

idRenderSystem::Shutdown()

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...deleting GL context: success

...releasing DC: success

...destroying window

...restoring hardware gamma: success

...shutting down QGL

...unloading OpenGL DLL

I18NLocal: Shutdown.

------------ Game Shutdown -----------

--------- Game Map Shutdown ----------

ModelGenerator memory: No LOD entries.

--------------------------------------

ModelGenerator memory: No LOD entries.

Shutdown event system

--------------------------------------

malloc failure for 134217736

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I loaded it this morning before work. Love all the different objectives depending on the character selection! Definitely will be playing through each way.

 

I did notice that the very first stairs from the player start where you go up from the canal, there is no footstep/running/any sound on the stairs to the gate. Not a big deal though as the mission hasn't really begun at that point.

Edited by Lux

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Finished on "Assassin", now I'm playing on "Thief" and

I can't seem to find the vault key. I searched for an accountant office or something like that but found nothing

. Any help would be welcome (and a few in-game readables wouldn't do harm, I think).

 

I'm enjoying it so far, having so many different objective types really helps get the most out of a particularly large level.

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Tried running it on my Windows 7 PC and it works, only just can't save (I assume because I'm accessing Dark Mod from my other HDD, and Doom 3 / Dark Mod are not technically installed). So, the error message that I posted above occurred when I ran it on Windows XP SP3

Edited by Dunedain19

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Mirror:

I will create an entry on the mission page and official mirror when I get home.

 

Well done FM on getting the mission out of the door.

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I can't seem to find the vault key. I searched for an accountant office or something like that but found nothing

.

Think basement and

engineers

room

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malloc failure for 134217736

What are your FULL system specs, because the above error is indicative of not having enough ram (3gb+)

 

Have you tried the game after a fresh reboot.

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@Bikerdude

 

I have 4GB RAM, of which XP SP3 can only access 3.48GB (32bit restrictions). I have also tried it after a full reboot - same error occurs.

 

As to my other specs:

 

EVGA GTX 560 Ti

Intel i5 2500K 3.3Ghz

 

This is the first time, I have ever had such an error appear when loading a level.

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This is the first time, I have ever had such an error appear when loading a level.

Are you running any other apps at the same time also what version of TDM do you have installed..

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Dunedaim19 you'll probably need to set image and bump downsize settings in Darkmod.cfg the mission is huge and takes a lot of RAM to run. There are details in the troubleshooting wiki. I had to do this before I got a new PC. (Had the same Malloc error)


Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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you'll probably need to set image and bump downsize settings in Darkmod.cfg I had to do this before I got a new PC. (Had the same Malloc error)

Doh, I forgot about this...

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I have tried altering some settings, raising/lowering them...but no luck. :mellow: I have also tried searching the wiki for help, but have yet to find the correct page.

 

What specific settings must I alter?

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