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Fan Mission: Mother Rose by grayman (2016/01/01)


grayman

Poll: Fan Mission: Mother Rose by grayman (2016/01/01)  

34 members have voted

  1. 1. Appearance

    • Poor
      0
    • Could be better
      2
    • Average
      3
    • Good
      11
    • Great
      18
  2. 2. Gameplay

    • Poor
      1
    • Could be better
      1
    • Average
      5
    • Good
      21
    • Great
      6
  3. 3. Story

    • Poor
      0
    • Could be better
      0
    • Average
      6
    • Good
      10
    • Great
      18


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Congratulations on the release! Sometimes you just have to take your time and the end product is all the better for it. :) Looking forward to playing this one!

My Fan Missions:

   Series:                                                                           Standalone:

Chronicles of Skulduggery 0: To Catch a Thief                     The Night of Reluctant Benefaction

Chronicles of Skulduggery 1: Pearls and Swine                    Langhorne Lodge

Chronicles of Skulduggery 2: A Precarious Position              

Chronicles of Skulduggery 3: Sacricide

 

 

 

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Really great mission! It's beautifully constructed and dripping of atmosphere. There was a palpable sense of dread through the whole mission. The only thing I thought could have been done differently was

the ghost that was homing on to you and chasing you through walls. The only way to get away was to go in to the secret rooms, which were far too hard to find imo. I kept having to kite the ghost in to the cemetery and then run into the house again and search like a maniac before the ghost caught back up with me and then redo the process. Not optimal conditions to look for a tiny key hole, though I appreciate the severe danger that the ghost provided. An enemy that can't be killed, hid from or lost, only outrun. It's a nice concept, but if you have to keep running you shouldn't have to also do such complicated tasks :P

 

Still, a solid 4/5 from me! :)

My Fan Missions:

   Series:                                                                           Standalone:

Chronicles of Skulduggery 0: To Catch a Thief                     The Night of Reluctant Benefaction

Chronicles of Skulduggery 1: Pearls and Swine                    Langhorne Lodge

Chronicles of Skulduggery 2: A Precarious Position              

Chronicles of Skulduggery 3: Sacricide

 

 

 

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Well worth the wait. It looked quite good, but in the end, it was the subtly creepy story and the interesting twist on the standard gameplay which made it particularly cool.

 

I like how the ghost looked like a B movie effect, and how her movements made for a constant threat. Expected jump scares, got a much deeper atmosphere.

 

In my playthrough, Mother Rose spotted and killed the guard patrolling outside. As I completed the mission, just as I made for the entrance gate, I was spotted by the other guard, who immediately tried to attack me (spotted for 0 seconds!). I can well imagine our character getting hauled in and getting hanged by the city watch after they discover the break-in, the dead body, and no trace of the real murderer. B)

 

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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I've experienced crashes with Internationalized\translatable FM's. I usually retry the download and it is either already installed or downloads fine the 2nd try.

I'm pretty sure this has been an issue since 2.0 or earlier?

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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Having a problem when I click on Mother Rose title link in the wiki fan missions page. For some reason it opens the page for Crucible of Omens: Behind closed doors, and the forum link takes me to 'This webpage is not available'

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Really great mission! It's beautifully constructed and dripping of atmosphere. There was a palpable sense of dread through the whole mission. The only thing I thought could have been done differently was

the ghost that was homing on to you and chasing you through walls. The only way to get away was to go in to the secret rooms, which were far too hard to find imo. I kept having to kite the ghost in to the cemetery and then run into the house again and search like a maniac before the ghost caught back up with me and then redo the process. Not optimal conditions to look for a tiny key hole, though I appreciate the severe danger that the ghost provided. An enemy that can't be killed, hid from or lost, only outrun. It's a nice concept, but if you have to keep running you shouldn't have to also do such complicated tasks :P

 

Still, a solid 4/5 from me! :)

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