Jump to content
The Dark Mod Forums

Pathologic


CarltonTroisi

Recommended Posts

I've been wanting to try this game for a while now. I like "Russian Expressionism" with all its uncalibrated weirdness and macabre sensibility. Seems like this title strikes the boxes for that ;)

 

The question.. which version to try? Is it worth waiting for the new remake (from the same company, no less!) or is the remaster on GOG the way to go?

 

There is a pre-release demo available for the remake, but quite surprisingly, I don't think I hit the system requirements. (I have a GTX 660 and just 8 GB RAM, etc.)

  • Like 1
Link to comment
Share on other sites

Try both if you can.

 

The remake of the old game and the new game are different things and they will not have the same content. What was made in 2005 had a certain amateurish bravado approach that a first timer indie game company could afford.

The new one is a moral obligation towards the people who contributed on Kickstarter. Ergo a totally new level of expectations and responsability.

I love both as they are labours of true love of the devs towards building experiences they believe in. And I believe that this stuff is the future of video games. Video games don't have to be fun. We're going in uncharted waters of new experiences.

  • Like 1

"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

badge?user=andarson

Link to comment
Share on other sites

Huh, funnily enough I've been working my way through Pathologic the past couple months.

 

I'm playing the original version from 2005, which is a bit tough to understand at points, but I think it's successful at communicating what it wants. I agree with Anderson, play the original, and then we'll all get a chance to contrast it with the remake when that comes out.

Link to comment
Share on other sites

I had the original game, never finished it as it didn't make much sense.

 

The remake of the old game makes more sense because the translation to English is now revised.

 

It is also available up to this date, 12.05.2017 in Polish and Italian on GOG and Steam.

 

To me it's like the Solaris of cinema of Tarkovsky Or the Stalker, Mirror of the same author. As Ingmar Bergman can be for video games when it comes to other indies in this industry of such new and bold approaches.

Edited by Anderson
  • Like 1

"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

badge?user=andarson

Link to comment
Share on other sites

 

The remake of the old game makes more sense because the translation to English is now revised.

 

It is also available up to this date, 12.05.2017 in Polish and Italian on GOG and Steam.

 

To me it's like the Solaris of cinema of Tarkovsky Or the Stalker, Mirror of the same author. As Ingmar Bergman can be for video games when it comes to other indies in this industry of such new and bold approaches.

 

Saw the original Solaris recently, liked it, but still concluded "Stalker" was the better Tarkovsky film.

 

I don't really have any deep insight into the meaning of either film; perhaps I'm just dense. Or maybe the idea is to make you think, come up with your own interpretation. I think a lot of great art keeps it open-ended. I don't need layers of subtext or extreme complexity, or at least, I can't stand that style in literature.

 

Great art just needs to evoke a certain mood, or a certain aesthetic, and to do so effectively. Hopefully "Pathologic" has this certain thing I'm looking for.

  • Like 1
Link to comment
Share on other sites

As someone who intends to play Pathologic but never gets around to it, is what they say true?

Is it... "Depressing" to play?

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

Link to comment
Share on other sites

As someone who intends to play Pathologic but never gets around to it, is what they say true?

Is it... "Depressing" to play?

 

No. At least I don't think so. I would call a depressing game GTA IV's story or Max Payne 1's story. Or that weird indie game "The Path". Also Silent Hill.

 

Pathologic is not like that. If you need a point of reference you can take Don't Starve gameplay wise - minus the crafting of buildings.

Pathologic would have more in common with Stalker for instance. It's more of a melancholia ( pleasant one) and stoicism more than anything else, to me at least.

Edited by Anderson
  • Like 2

"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

badge?user=andarson

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 6 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...