GilGiy 12 Report post Posted May 1, 2018 (edited) I have completed working on new sound effects for the blackjack sheath and un-sheath... Files can be found on Moddb:http://www.moddb.com/mods/the-dark-mod/addons/blackjack-drawsheath-sfx Or you can download them directly from drive:https://drive.google.com/open?id=1SOqbLYFAelsRFeI4q7akMaxxTEyO-cbu As for installing(using) them, I just replaced the "blackjack_sheath.ogg" and "blackjack_unsheath.ogg" files, found in "darkmod/tdm_sound_sfx01.pk4/sound/sfx/tools/melee/"Anyone with easier ways of using them/better instructions is welcome to share them or modify the files to make it work... Input/Correction/Criticism is welcome Edited May 1, 2018 by GilGiy 3 Quote Share this post Link to post Share on other sites
Petike the Taffer 436 Report post Posted May 1, 2018 I like that they're a bit more subtle and sound crisp enough. I'm not enough of a pro to evaluate whether there might be sound issues or not, so I'll leave that aspect be. Even if they don't replace the current sound effects, I suppose people could use them as an alternative sound pack for the blackjack, on an individual basis. Quote Female player character vocals (current mini-project, help/advice appreciated) Slovak localisation for TDM (my project) What I'm up to (sporadic updates) Stuff I've worked on at the wiki Partners in Crime (my FM series, in development) Share this post Link to post Share on other sites
saxmeister 2 Report post Posted June 18, 2018 Listening to them and hearing them over and over again you begin to notice things that you don't notice upon first listen. I think it's the right idea, but it seems overly loud and there is too much high-end of the sound. Go back and listen to Thief 2 and listen to the sounds of the sheathing (snds.crf/sfx/bj_begin.wav) and unsheathing (snds.crf/bj_end.wav) of the blackjack and you'll hear what I mean. It almost sounds like the Looking Glass team simply slid a microphone through a sock of some sort. It just sounds like dragging an item through cloth, and that's what makes it more realistic. Plus it doesn't sound so "sharp" and isn't as distracting when heard repeatedly and within the context of the game. Especially during the quiet moments! I can't remember what the blackjack sounds for TDM sound like now. I'll have to go back and give a listen... Quote "Without music to decorate it, time is just a bunch of boring production deadlines or dates by which bills must be paid."- Frank Zappa Share this post Link to post Share on other sites