Jump to content
The Dark Mod Forums

Models, AI and Custom Texture Packs


Ravenhook

Recommended Posts

Are there any such resources like that in dromed where you can download models, AI's and texture packs for Dark Mod, I have seen in FM's some different models that are not included (I think) in the choices available in Dark Radiant.

Link to comment
Share on other sites

If the models etc. are customly made for the fm in question and you want to use it yourself, you will have to put them into your own fm. That said I think there have been custom assets been provided by several authors, although I am not sure whether there is a thread that collects them all.

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Link to comment
Share on other sites

Thanks, I understand how to use custom items as I went through Springheels tutorial about grouping and turning into prefabs and saving them for future use..this I can do quite successfully, I just wondered if and where I could dowload extra goodies...but where to put them would have been my next question.

Link to comment
Share on other sites

If the models etc. are customly made for the fm in question and you want to use it yourself, you will have to put them into your own fm. That said I think there have been custom assets been provided by several authors, although I am not sure whether there is a thread that collects them all.

 

In general:

 

Is it allowed to use other people's work they published via the Dark Mod although they did not give permission for that?

 

I am asking since Sotha explicitly stated that everyone can use his custom assets as long as he gets credited. Thus, I always thought you have to ask for permission, but your post suggests otherwise. On the other hand, I have to admit as well that I do not fully understand the copyright rules for DM.

Edited by JackFarmer
Link to comment
Share on other sites

Not sure about copyright stuff, but its obviously common sense to give people credit for their work when you use it. Including the TDM team. As for models, its not so easy to find and pick up all folders and files that compose a custom model once its been extracted into a map. Thats why its important to provide assets in self contained pk4 files that everyone can find and manage easily. But Im not sure if every mapper does that, those that did use custom models in their missions. Most models are contributed in the forums, and some do get merged into the core assets. But theres no specific place to find them, you gotta be on the lookout.

Edited by RPGista
Link to comment
Share on other sites

What RPGista said. You will probably not get sued if you don't ask and give credit, but people might react negatively. I mean, if you would have spent hours in creating custom assets for your mission wouldn't you prefer to be asked before it get used by others?

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Link to comment
Share on other sites

if the model was made in darkradiant and exported as an ase file, you probably wont need the material file as its already in tdm files, if it uses custom textures, then you would need the textures and material file. thats if the model uses a material file, if not then you would just need the textures.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • Petike the Taffer

      I've finally managed to log in to The Dark Mod Wiki. I'm back in the saddle and before the holidays start in full, I'll be adding a few new FM articles and doing other updates. Written in Stone is already done.
      · 4 replies
    • nbohr1more

      TDM 15th Anniversary Contest is now active! Please declare your participation: https://forums.thedarkmod.com/index.php?/topic/22413-the-dark-mod-15th-anniversary-contest-entry-thread/
       
      · 0 replies
    • JackFarmer

      @TheUnbeholden
      You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?
      · 1 reply
    • OrbWeaver

      I like the new frob highlight but it would nice if it was less "flickery" while moving over objects (especially barred metal doors).
      · 4 replies
    • nbohr1more

      Please vote in the 15th Anniversary Contest Theme Poll
       
      · 0 replies
×
×
  • Create New...