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Fan Mission: Marsh of Rahena by ERH+ (2019/4/5)

  

18 members have voted

  1. 1. Appearance

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      0
    • Poor
      1
    • Averange
      2
    • Good
      12
    • Excellent
      3
  2. 2. Gameplay

    • Unbearable
      2
    • Poor
      7
    • Averange
      2
    • Good
      3
    • Excellent
      4
  3. 3. Story

    • Unbearable
      0
    • Poor
      0
    • Averange
      5
    • Good
      7
    • Excellent
      6


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Does it apply for the latest mission update (1.21)? I didn't installed 2.07 hotfix and use win7, don have that problem.


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I was indeed playing with save files and just updated to mission version 1.1, taken from the downloader yesterday. Is 1.21 compatible with 1.1 saves, or do I need to restart with 1.21 from the beginning.

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I was indeed playing with save files and just updated to mission version 1.1, taken from the downloader yesterday. Is 1.21 compatible with 1.1 saves, or do I need to restart with 1.21 from the beginning.

 

Saves generally do not work between mission update builds.


Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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I'm also having issues reloading saves on the most recent version of this mission and TDM. The mission shows version 1.21, TDM is version 2.07/64. Prior to updating the mission, the game would just crash when quickloading a save, but now it errors out most of the way through and gives the error "Event overflow. Possible infinite loop in script."

 

Is there any extra information I can provide to help debug this?

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Are you using saves from earlier mission's version in updated one?

 

Saves seem to be working now. I just now completely blew away the mission folder and re-downloaded it using the tool in TDM. I must have had old saves littering it previously, so I apologize for the bad info.

 

Great atmosphere in this mission anyway. I've played through every mission and this is one of my favorites so far.

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A brief update on issues:

 

White compass: please set r_useFBO 1 (either in game console or in darkmod.cfg) and make sure it stays so (comment).

If it does not help, please report to the bugtracker issue.

 

Loading crashes: there is a way to bump maximum number of events to fix it (link), but I'm afraid it will only be released with 2.08.

For now, deleting the whole FM directory and downloading it again (to ensure you have latest version 1.21) is the better workaround.

 

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New version! (link in the first post)

 

Some smaller and bigger bugs fixed, but most importantly

 

now player can choose a pocket lantern and/or loot available for harvesting from the start - in the difficulty menu.

 

If anyone want to play the mission as in original version (with bugs fixed) it is now on difficult level. Enjoy!

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Is the updated version in the mission listing yet?


I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

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First of all, congrats on the release of your mission, it looks awesome with a very spooky atmosphere. I thoroughly enjoy solving puzzles and looked forward to the challange. However, unfortunately, I am unable to continue due to a personal phobia. I really tried, but just can't do it at this time, will probably try again another day. Just wanted you to know it looks like a great mission. Thank you for all your hard work. :)

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A bug to report.

 

 

 

I cannot frob a specific piece of loot in the attic. Savegame and video linked.

https://www.dropbox.com/s/86gzjmhgqzpmdzx/cant%20frob%20savegame.zip?dl=0

 

 

 

I love this mission and am midway through routing it for video showcase purposes.

 

Direct messaging and posting this in the thread this to you to ensure visibility, ERH+.

Edited by V-Man339

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

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Objectives fulfilled is shown in the video.

This is on hardest difficulty in the newest version.

 

Edit:

 

 

I've narrowed it down to something done between having just read father's diary and after reading the hag's notes.

I've also found another case of this on the save, this stack of coins across the room in the chest.

04b1mHM.jpg

Edited by V-Man339

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

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When I try to load your save the mission starts from the beginning, and the script responsible for frobable loot looks appropriate for this particular coin stash. On higher difficulty the same script is activated after you read the hag's note on level 2 - on lower it is activated on map start, and it works fine when I'm playing. Could you crouch onto chest, directly above this stash, and check if maybe it is just related to small frobbox?


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I've finished the video; it won't officially publish until Halloween of this or next year but to be quite blunt this mission is one even the author is working on a guide for so I figured I'd save anyone here the time and toss you all a very early video.

 

  • Like 1

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.

Click here for the crappy channel where that happens.

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