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Fan Mission: Commerce Bank (by grayman) (2019/4/10)


grayman

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Whoa, this one caught me off guard! Congrats on release! I'll definitely give it a go soon!

My Fan Missions:

   Series:                                                                           Standalone:

Chronicles of Skulduggery 0: To Catch a Thief                     The Night of Reluctant Benefaction

Chronicles of Skulduggery 1: Pearls and Swine                    Langhorne Lodge

Chronicles of Skulduggery 2: A Precarious Position              

Chronicles of Skulduggery 3: Sacricide

 

 

 

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@Grayman, I've only lightly played the mission so far, and I gotta say: what a magnificently built level! The atmosphere, structure, and design all seem top notch, and I can't wait to have a bit more extra time to tackle this one.

 

So far, my only fair bit of criticism goes towards the intro and the loading screen, something that also affects previous WS missions: I'm a fairly fast reader and having to wait for the paragraph texts to slowly appear can be frustrating to say the least. I also think the display image for the intro should start zooming out at a decreased size, so it doesn't appear so pixelated at the beginning. Personally I think WS begs for a more traditional Thief-like voiced over slideshow, like on the two default TDM missions, but I understand it might not be your cup of tea. Finally, because I absolutely love the style of the loading screens for WS, I wonder if you could render them at a higher resolution, so they look prettier and less pixelated as well.

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The mission is now available on the missions page and in-game downloader.

 

It seems that the preview image doesn't work. I think you need at least two images.

 

I'll try to fix that later today if I get a chance.

 

Fixed

  • Like 1

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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Congrats on the release!

Great little mission, sorry my beta testing wasn't very extensive, finding time is harder than I thought.

Little? It doesn't seem little to me :D

 

One question: why hitting a patrolling guy (the one with the sword) he literally flies?

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.

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Thank you for the FM, Grayman. I love these kinds of straightforward missions (sneak in, steal all the stuff, sneak back out).

 

I easily found all of the loot except for...

 

 

 

The basket outside Ales' office window.

 

 

 

Looking forward to WS part 6!

 

Thanks again :)

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