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Springheel

Creating Unique 3d Models

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A cool tutorial from the D3W forums about creating new creature models.

 

http://www.doom3world.org/phpbb2/viewtopic.php?t=5133

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SWEET.

 

I have been looking for something like this for DAYS. And it makes sense now, too. Huzzah! I told you all that Doom3 could do normal map generation. :D So I guess I don't need ZBrush after all. Double hooray! Will just model the damn details by hand, old-school.

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