Version 2 // entity 0 { "classname" "worldspawn" "editor_drMapPos1" "1738.55 1171.14 -520.531" "editor_drMapAngle1" "14.7001 87.8977 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" "editor_drLastCameraPos" "36.8454 -36.8318 69.0318" "editor_drLastCameraAngle" "-18.9 138.3 0" // primitive 0 { brushDef3 { ( 0 0 1 -147 ) ( ( 0.015625 0 0 ) ( 0 0.015625 63.875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 1 0 -104 ) ( ( 0.015625 0 0.171875 ) ( 0 0.015625 61.546875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 1 0 0 -202 ) ( ( 0.015625 0 0 ) ( 0 0.015625 61.65625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 -1 0 -130 ) ( ( 0.015625 0 63.828125 ) ( 0 0.015625 61.546875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( -1 0 0 -77 ) ( ( 0.015625 0 0 ) ( 0 0.015625 61.546875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 0 -1 146 ) ( ( 0.015625 0 0 ) ( 0 0.015625 63.875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -146 ) ( ( 0.015625 0 63.984375 ) ( 0 0.015625 63.875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 1 0 -105 ) ( ( 0.015625 0 0.171875 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 1 0 0 -202 ) ( ( 0.015625 0 63.984375 ) ( 0 0.015625 61.640625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 63.984375 ) ( 0 0.015625 0.171875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( -1 0 0 -77 ) ( ( 0.015625 0 0.015625 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 -1 0 104 ) ( ( 0.015625 0 0.171875 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -146 ) ( ( 0.015625 0 0 ) ( 0 0.015625 63.859375 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 1 0 -104 ) ( ( 0.015625 0 0.1875 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 1 0 0 -203 ) ( ( 0.015625 0 0 ) ( 0 0.015625 61.640625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.1875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 -1 0 -130 ) ( ( 0.015625 0 63.8125 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( -1 0 0 202 ) ( ( 0.015625 0 0 ) ( 0 0.015625 61.640625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -104 ) ( ( 0.015625 0 0.171875 ) ( 0 0.015625 61.515625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 1 0 0 -202 ) ( ( 0.015625 0 0 ) ( 0 0.015625 61.625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 0 -1 -1 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.171875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 -1 0 -130 ) ( ( 0.015625 0 63.828125 ) ( 0 0.015625 61.515625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( -1 0 0 -77 ) ( ( 0.015625 0 0 ) ( 0 0.015625 61.515625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 0 1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.171875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -146 ) ( ( 0.015625 0 0.015625 ) ( 0 0.015625 63.875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 1 0 0 -202 ) ( ( 0.015625 0 0.015625 ) ( 0 0.015625 61.640625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0.015625 ) ( 0 0.015625 0.171875 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 -1 0 -131 ) ( ( 0.015625 0 63.828125 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( -1 0 0 -77 ) ( ( 0.015625 0 63.984375 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 1 0 130 ) ( ( 0.015625 0 63.828125 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -146 ) ( ( 0.015625 0 0 ) ( 0 0.015625 63.890625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 1 0 -104 ) ( ( 0.015625 0 0.15625 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.15625 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 0 -1 0 -130 ) ( ( 0.015625 0 63.84375 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( -1 0 0 -78 ) ( ( 0.015625 0 0 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 ( 1 0 0 77 ) ( ( 0.015625 0 0 ) ( 0 0.015625 61.53125 ) ) "textures/darkmod/fabric/cloth_embroidery01_red_dark" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -108 ) ( ( 0.0625 0 56.84375 ) ( 0 0.0625 34.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -169 ) ( ( 0.0625 0 29.25 ) ( 0 0.0625 2.53125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -521 ) ( ( 0.0625 0 56.84375 ) ( 0 0.0625 2.53125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -151 ) ( ( 0.0625 0 34.75 ) ( 0 0.0625 2.53125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 393 ) ( ( 0.0625 0 7.15625 ) ( 0 0.0625 2.53125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 100 ) ( ( 0.0625 0 56.84375 ) ( 0 0.0625 92.25 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -100 ) ( ( 0.0625 0 56.84375 ) ( 0 0.0625 34.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -177 ) ( ( 0.0625 0 29.25 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -521 ) ( ( 0.0625 0 56.84375 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0625 0 56.84375 ) ( 0 0.0625 29.25 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 393 ) ( ( 0.0625 0 7.15625 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 169 ) ( ( 0.0625 0 99.75 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 -169 ) ( ( 0.0625 0 29.25 ) ( 0 0.0625 65.53125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -521 ) ( ( 0.0625 0 56.84375 ) ( 0 0.0625 65.53125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -36 ) ( ( 0.0625 0 56.84375 ) ( 0 0.0625 29.25 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -151 ) ( ( 0.0625 0 34.25 ) ( 0 0.0625 65.53125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 393 ) ( ( 0.0625 0 7.15625 ) ( 0 0.0625 65.53125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 28 ) ( ( 0.0625 0 56.84375 ) ( 0 0.0625 99.75 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -100 ) ( ( 0.0625 0 5.96875 ) ( 0 0.0625 34.9375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -521 ) ( ( 0.0625 0 5.96875 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0625 0 5.96875 ) ( 0 0.0625 29.0625 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -159 ) ( ( 0.0625 0 34.9375 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 393 ) ( ( 0.0625 0 58.03125 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 151 ) ( ( 0.0625 0 92.0625 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -100 ) ( ( 0.0625 0 57.4375 ) ( 0 0.0625 99.4375 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -169 ) ( ( 0.0625 0 28.5625 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0625 0 57.4375 ) ( 0 0.0625 28.5625 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -151 ) ( ( 0.0625 0 99.4375 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 385 ) ( ( 0.0625 0 6.5625 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -393 ) ( ( 0.0625 0 57.4375 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -100 ) ( ( 0.0625 0 57.4375 ) ( 0 0.0625 26.9375 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -169 ) ( ( 0.0625 0 37.0625 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0625 0 57.4375 ) ( 0 0.0625 37.0625 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -151 ) ( ( 0.0625 0 26.9375 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 521 ) ( ( 0.0625 0 6.5625 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -529 ) ( ( 0.0625 0 57.4375 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 -100 ) ( ( 0.0625 0 62.34375 ) ( 0 0.0625 34.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -89 ) ( ( 0.0625 0 29.25 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -521 ) ( ( 0.0625 0 62.34375 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0625 0 62.34375 ) ( 0 0.0625 29.25 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 393 ) ( ( 0.0625 0 1.65625 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 81 ) ( ( 0.0625 0 99.75 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -100 ) ( ( 0.0625 0 64.84375 ) ( 0 0.0625 34.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -49 ) ( ( 0.0625 0 29.25 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -521 ) ( ( 0.0625 0 64.84375 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0625 0 64.84375 ) ( 0 0.0625 29.25 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 393 ) ( ( 0.0625 0 127.15625 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 41 ) ( ( 0.0625 0 99.75 ) ( 0 0.0625 66.03125 ) ) "textures/common/caulk" 0 0 0 } } } // entity 1 { "classname" "atdm:ai_inventor_scientist" "name" "atdm_ai_inventor_scientist_1" "origin" "-9 -10 0.0144501" "rotation" "1 0 0 0 1 0 0 0 1" "team" "0" "sleep_location" "1" "sleeping" "1" "def_attach5" "atdm:animation_replace_sleep_sit" "pos_attach5" "hand_r" } // entity 2 { "classname" "func_static" "name" "func_static_1" "origin" "-33 -8 0.0115547" "rotation" "0 1 0 -1 0 0 0 0 1" "model" "models/darkmod/furniture/seating/armchair1.lwo" } // entity 3 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "167 -4 0" "angle" "180" } // entity 4 { "classname" "light" "name" "light_1" "origin" "67 -2 86" "light_center" "0 0 0" "light_radius" "320 320 320" } // entity 5 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "402 130.5 80.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "414 130.5 80.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "424 130.5 80.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 8 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "440 130.5 55.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 9 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "512 32.5 31.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 10 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "463.625 31.75 31.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "452 130.5 55.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 12 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "404 32.5 55.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 13 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "401 -47 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 14 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "401 -95 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "401 -143 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "417 -47 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "417 -95 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "417 -143 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "433 -47 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "433 -95 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "433 -143 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "449 -47 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "449 -143 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "449 -95 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "465 -47 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "465 -95 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "465 -143 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "481 -47 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "481 -95 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "481 -143 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "513 -47 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "513 -95 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "513 -143 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "463.625 15.75 31.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "463.625 -0.25 31.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "512 16.5 31.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "512 0.5 31.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "402 114.5 80.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "402 98.5 80.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "414 114.5 80.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "414 98.5 80.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "424 114.5 80.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "424 98.5 80.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "404 16.5 55.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "404 0.5 55.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "440 114.5 55.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "440 98.5 55.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "452 114.5 55.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "452 98.5 55.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "495 131 52" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "511 131 52" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "435 33 52" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "451 33 52" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "419 33 52" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "495 115 52" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "495 99 52" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "511 115 52" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "511 99 52" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "419 17 52" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "419 1 52" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "435 17 52" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "435 1 52" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "451 17 52" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "451 1 52" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "497 -46 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 66 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "497 -94 12" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 67 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "497 -142 12" "rotation" "1 0 0 0 0 1 0 -1 0" }