Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "442.949 1593.67 -444.385" "editor_drLastCameraAngle" "-38.4 269.8 0" // primitive 0 { brushDef3 { ( 0 0 1 336 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 1 0 -1664 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.25 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 1 0 0 -512 ) ( ( 0.015625 0 127 ) ( 0 0.015625 0.25 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 -1 0 1504 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.25 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( -1 0 0 352 ) ( ( 0.015625 0 1 ) ( 0 0.015625 0.25 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 0 -1 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 352 ) ( ( 0.015625 0 127.75 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 1 0 -1680 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 1 0 0 -512 ) ( ( 0.015625 0 62.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 0 -1 -528 ) ( ( 0.015625 0 62.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( -1 0 0 352 ) ( ( 0.015625 0 1.25 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 -1 0 1664 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.75 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 1 0 -1664 ) ( ( 0.015625 0 0.25 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 1 0 0 -528 ) ( ( 0.015625 0 127 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 0 -1 -528 ) ( ( 0.015625 0 127 ) ( 0 0.015625 0.25 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 -1 0 1504 ) ( ( 0.015625 0 63.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( -1 0 0 512 ) ( ( 0.015625 0 1 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -1664 ) ( ( 0.015625 0 0 ) ( 0 0.015625 63.75 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 1 0 0 -512 ) ( ( 0.015625 0 127 ) ( 0 0.015625 63.75 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 0 -1 -544 ) ( ( 0.015625 0 127 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 -1 0 1504 ) ( ( 0.015625 0 0 ) ( 0 0.015625 63.75 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( -1 0 0 352 ) ( ( 0.015625 0 1 ) ( 0 0.015625 63.75 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 0 1 528 ) ( ( 0.015625 0 127 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 352 ) ( ( 0.015625 0 0.25 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 1 0 0 -512 ) ( ( 0.015625 0 127.25 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 0 -1 -528 ) ( ( 0.015625 0 127.25 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 -1 0 1488 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( -1 0 0 352 ) ( ( 0.015625 0 64.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 1 0 -1504 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1.25 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 1 0 -1664 ) ( ( 0.015625 0 63.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 0 -1 -528 ) ( ( 0.015625 0 127 ) ( 0 0.015625 63.75 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 0 -1 0 1504 ) ( ( 0.015625 0 0.25 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( -1 0 0 336 ) ( ( 0.015625 0 1 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 ( 1 0 0 -352 ) ( ( 0.015625 0 127 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown_ns" 0 0 0 } } } // entity 1 { "classname" "atdm:mover_door" "name" "atdm_mover_door_14" "lock_picktype" "t" "lock_pins" "3" "locked" "0" "model" "atdm_mover_door_14" "origin" "463.999 1554 -499.001" "rotate" "90 0 0" "snd_close" "door_shut_old01" "snd_open" "door_open_creaky01" "used_by" "-" // primitive 0 { brushDef3 { ( 1.110223024625157e-16 0.528518107912797 0.8489220517505933 -0.8534159884088695 ) ( ( 0.0416666641831398 -4.069574538467791e-11 19.33331298828125 ) ( -9.695657471331387e-11 0.01167317852377892 1006.024780273438 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( 0.9999999999999716 0 -1.387778780781446e-17 -0.0009803705495414761 ) ( ( -0.0193973183631897 0.03116310015320778 14.62447643280029 ) ( -0.009910216554999352 -0.006168565712869167 18.97567367553711 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( -5.551115123125783e-17 -0.5248698366046003 -0.8511825385684851 -1.686191587302687 ) ( ( -0.0416666641831398 3.112493041079745e-10 19.33331298828125 ) ( -8.173373977626852e-09 0.01171747408807278 1005.936340332031 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( 5.551115784870115e-17 0.7819579997304287 -0.6233312886453584 -42.19890095422465 ) ( ( -1.351511347280621e-08 -0.156174510717392 421.7565002441406 ) ( 0.0416666641831398 6.116626649621537e-10 19.3333740234375 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( 0 -0.8583896137825009 0.5129983830194496 -43.0595349876503 ) ( ( 9.298577019478671e-09 -0.1476707607507706 458.3190612792969 ) ( 0.0416666679084301 4.456050639589648e-09 1005.666687011719 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( -0.9999999999999716 0 1.387778780781446e-17 -23.99903107353157 ) ( ( -0.0193973183631897 -0.03116310015320778 497.4755249023438 ) ( 0.009910216554999352 -0.006168565712869167 18.97567367553711 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 } } } // entity 2 { "classname" "atdm:mover_door" "name" "atdm_mover_door_15" "lock_picktype" "t" "lock_pins" "3" "locked" "0" "model" "atdm_mover_door_15" "origin" "416 1554 -499" "rotate" "-90 0 0" "snd_close" "door_shut_old01" "snd_open" "door_open_creaky01" "used_by" "-" // primitive 0 { brushDef3 { ( 0 0.5285181079127969 0.8489220517505932 -0.8522654673457168 ) ( ( -0.0416666604578495 -1.020501572135402e-09 494.6666564941406 ) ( -3.642621759780695e-09 0.01167319901287556 1006.024719238281 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( 1 0 0 -24 ) ( ( -0.01939732022583485 0.03116310201585293 14.62447643280029 ) ( -0.009910217486321926 -0.006168565712869167 18.97567176818848 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( 0 -0.5248698366046077 -0.8511825385684973 -1.687291087787457 ) ( ( 0.0416666604578495 -2.297504186898891e-09 494.6666870117188 ) ( 8.169807941271756e-09 0.01171749457716942 1005.936279296875 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( 0 0.7819579997305064 -0.6233312886454204 -42.19756521313025 ) ( ( -6.82660683537506e-09 -0.156174510717392 421.7565307617188 ) ( 0.0416666604578495 -1.821306772065157e-09 18.33333206176758 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( 0 -0.8583896137825009 0.5129983830194496 -43.0605670166583 ) ( ( 1.114883296793323e-08 -0.1476707607507706 458.3190612792969 ) ( 0.0416666679084301 3.1457456639572e-09 1006.666687011719 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 ( -1 0 0 0 ) ( ( -0.01939732022583485 -0.03116310201585293 497.4754943847656 ) ( 0.009910217486321926 -0.006168565712869167 18.97567176818848 ) ) "textures/darkmod/door/wood/rustic_pullring" 0 0 0 } } } // entity 3 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "440 1632 -528" "angle" "-90.000000" } // entity 4 { "classname" "light" "name" "light_1" "origin" "440 1648 -368" "light_center" "0 0 0" "light_radius" "320 320 320" }