Version 2 // entity 0 { "classname" "worldspawn" "editor_drMapPos1" "145.117 609.786 279.045" "editor_drMapAngle1" "-48 150.8 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" "editor_drLastCameraPos" "-14.8011 -125.67 145.633" "editor_drLastCameraAngle" "-40.8 50.4 0" // primitive 0 { brushDef3 { ( 0 0 1 -272 ) ( ( 0.03125 0 2 ) ( 0 0.03125 62 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 2 ) ( 0 0.03125 0.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 2 ) ( 0 0.03125 0.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 62 ) ( 0 0.03125 0.5 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 62 ) ( 0 0.03125 0.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/roof_framework_boards_large_old_darkbrown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 1 0 -208 ) ( ( 0.03125 0 2 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 192 ) ( ( 0.0078125 0 3 ) ( 0 0.01171874906867743 0.546875 ) ) "textures/darkmod/wood/boards/tiling_1d/tdm_boat_brown" 0 0 0 ( 0 0 1 -48 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 62 ) ) "textures/common/caulk" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 1 0 -192 ) ( ( 0.03125 0 2.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -208 ) ( ( 0.03125 0 2 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.03125 0 2 ) ( 0 0.03125 2.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 61.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 192 ) ( ( 0.0078125 0 6 ) ( 0 0.01171874906867743 0.546875 ) ) "textures/darkmod/wood/boards/tiling_1d/tdm_boat_brown" 0 0 0 ( 0 0 1 -48 ) ( ( 0.03125 0 2 ) ( 0 0.03125 61.5 ) ) "textures/common/caulk" 0 0 0 } } // primitive 3 { brushDef3 { ( 1 0 0 -192 ) ( ( 0.03125 0 2 ) ( 0 0.03125 63.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.03125 0 2 ) ( 0 0.03125 2 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 62 ) ( 0 0.03125 63.5 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 62 ) ( 0 0.03125 63.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0 ( 0 1 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.01171874906867743 0.546875 ) ) "textures/darkmod/wood/boards/tiling_1d/tdm_boat_brown" 0 0 0 } } // primitive 4 { brushDef3 { ( 1 0 0 -192 ) ( ( 0.03125 0 2.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.03125 0 2.5 ) ( 0 0.03125 2 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -208 ) ( ( 0.03125 0 62 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 61.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 192 ) ( ( 0.0078125 0 3 ) ( 0 0.01171874906867743 0.546875 ) ) "textures/darkmod/wood/boards/tiling_1d/tdm_boat_brown" 0 0 0 ( 0 0 1 -48 ) ( ( 0.03125 0 2.5 ) ( 0 0.03125 62 ) ) "textures/common/caulk" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 1 0 -192 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.03125 0 2 ) ( 0 0.03125 1.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -208 ) ( ( 0.03125 0 62 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.01171874906867743 0.546875 ) ) "textures/darkmod/wood/boards/tiling_1d/tdm_boat_brown" 0 0 0 ( 0 0 1 -48 ) ( ( 0.03125 0 2 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -1368 ) ( ( 0.0625 0 117.40625 ) ( 0 0.0625 104.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1248 ) ( ( 0.0625 0 87.1875 ) ( 0 0.0625 81.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 600 ) ( ( 0.0625 0 117.40625 ) ( 0 0.0625 81.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 928 ) ( ( 0.0625 0 104.8125 ) ( 0 0.0625 81.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -728 ) ( ( 0.0625 0 74.59375 ) ( 0 0.0625 81.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1360 ) ( ( 0.0625 0 117.40625 ) ( 0 0.0625 86.1875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -1360 ) ( ( 0.0625 0 117.40625 ) ( 0 0.0625 104.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1256 ) ( ( 0.0625 0 87.1875 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 600 ) ( ( 0.0625 0 117.40625 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1232 ) ( ( 0.0625 0 117.40625 ) ( 0 0.0625 87.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -728 ) ( ( 0.0625 0 74.59375 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 1248 ) ( ( 0.0625 0 105.8125 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 -1248 ) ( ( 0.0625 0 87.1875 ) ( 0 0.0625 80.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 600 ) ( ( 0.0625 0 117.40625 ) ( 0 0.0625 80.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1224 ) ( ( 0.0625 0 117.40625 ) ( 0 0.0625 87.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 928 ) ( ( 0.0625 0 104.3125 ) ( 0 0.0625 80.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -728 ) ( ( 0.0625 0 74.59375 ) ( 0 0.0625 80.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -1232 ) ( ( 0.0625 0 117.40625 ) ( 0 0.0625 105.8125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -1360 ) ( ( 0.0625 0 66.53125 ) ( 0 0.0625 105 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 600 ) ( ( 0.0625 0 66.53125 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1232 ) ( ( 0.0625 0 66.53125 ) ( 0 0.0625 87 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 920 ) ( ( 0.0625 0 105 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -728 ) ( ( 0.0625 0 125.46875 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -928 ) ( ( 0.0625 0 86 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -1360 ) ( ( 0.0625 0 118 ) ( 0 0.0625 105.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1248 ) ( ( 0.0625 0 86.5 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1232 ) ( ( 0.0625 0 118 ) ( 0 0.0625 86.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 928 ) ( ( 0.0625 0 105.5 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -736 ) ( ( 0.0625 0 74 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 728 ) ( ( 0.0625 0 118 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -1360 ) ( ( 0.0625 0 118 ) ( 0 0.0625 97 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1248 ) ( ( 0.0625 0 95 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1232 ) ( ( 0.0625 0 118 ) ( 0 0.0625 95 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 928 ) ( ( 0.0625 0 97 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -600 ) ( ( 0.0625 0 74 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 592 ) ( ( 0.0625 0 118 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 -1360 ) ( ( 0.0625 0 58.90625 ) ( 0 0.0625 104.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1168 ) ( ( 0.0625 0 87.1875 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 600 ) ( ( 0.0625 0 58.90625 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1232 ) ( ( 0.0625 0 58.90625 ) ( 0 0.0625 87.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -728 ) ( ( 0.0625 0 5.09375 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 1160 ) ( ( 0.0625 0 105.8125 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -1360 ) ( ( 0.0625 0 61.40625 ) ( 0 0.0625 104.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1128 ) ( ( 0.0625 0 87.1875 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 600 ) ( ( 0.0625 0 61.40625 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 1232 ) ( ( 0.0625 0 61.40625 ) ( 0 0.0625 87.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -728 ) ( ( 0.0625 0 2.59375 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 1120 ) ( ( 0.0625 0 105.8125 ) ( 0 0.0625 80.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 1 -256 ) ( ( 0.03125 0 2 ) ( 0 0.03125 61.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 2.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -208 ) ( ( 0.03125 0 2 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 61.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.004807690158486366 -0.7692307829856873 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 0 -1 48 ) ( ( 0.03125 0 2 ) ( 0 0.03125 61.5 ) ) "textures/common/caulk" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 1 -256 ) ( ( 0.03125 0 2.5 ) ( 0 0.03125 62 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 2.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -208 ) ( ( 0.03125 0 62 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 61.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 192 ) ( ( 0.0078125 0 -3 ) ( 0 0.004807690158486366 -0.7692307829856873 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 0 -1 48 ) ( ( 0.03125 0 2.5 ) ( 0 0.03125 62 ) ) "textures/common/caulk" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 1 -256 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 62 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -208 ) ( ( 0.03125 0 2 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 192 ) ( ( 0.0078125 0 3 ) ( 0 0.004807690158486366 -0.7692307829856873 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 0 -1 48 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 62 ) ) "textures/common/caulk" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 0 1 -256 ) ( ( 0.03125 0 2 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -208 ) ( ( 0.03125 0 62 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.004807690158486366 -0.7692307829856873 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 0 -1 48 ) ( ( 0.03125 0 2 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0 } } // primitive 18 { patchDef2 { "textures/water_source/sea_wave_01" ( 3 3 0 0 0 ) ( ( ( -160 0 4 0 1 ) ( -160 24 4 0 0.5 ) ( -160 48 4 0 0 ) ) ( ( -104 0 4 0.5 1 ) ( -104 24 4 0.5 0.5 ) ( -104 48 4 0.5 0 ) ) ( ( -48 0 4 1 1 ) ( -48 24 4 1 0.5 ) ( -48 48 4 1 0 ) ) ) } } // primitive 19 { brushDef3 { ( 0 1 0 -192 ) ( ( 0.03125 0 2 ) ( 0 0.03125 63 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -192 ) ( ( 0.03125 0 2 ) ( 0 0.03125 63 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.03125 0 2 ) ( 0 0.03125 2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -192 ) ( ( 0.03125 0 62 ) ( 0 0.03125 63 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/stones_sand01" 0 0 0 ( 0 -1 0 0 ) ( ( 0.03125 0 2 ) ( 0 0.03125 63 ) ) "textures/common/caulk" 0 0 0 } } // primitive 20 { patchDef2 { "textures/water_source/sea_wave_01" ( 3 3 0 0 0 ) ( ( ( -160 -128 4 0 1 ) ( -160 -104 4 0 0.5 ) ( -160 -80 4 0 0 ) ) ( ( -104 -128 4 0.5 1 ) ( -104 -104 4 0.5 0.5 ) ( -104 -80 4 0.5 0 ) ) ( ( -48 -128 4 1 1 ) ( -48 -104 4 1 0.5 ) ( -48 -80 4 1 0 ) ) ) } } } // entity 1 { "classname" "func_static" "name" "LeakTest" "Comment" "Use to test internal leaks. See wiki Visportals article" "model" "LeakTest" "origin" "-715 1144 1254" // primitive 0 { brushDef3 { ( 0 0 1 -8 ) ( ( 0.0625 0 115.0625 ) ( 0 0.0625 105.3125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1 ) ( ( 0.0625 0 86.6875 ) ( 0 0.0625 13.5625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -1 ) ( ( 0.0625 0 115.0625 ) ( 0 0.0625 13.5625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -8 ) ( ( 0.0625 0 115 ) ( 0 0.0625 86.6875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1 ) ( ( 0.0625 0 105.3125 ) ( 0 0.0625 13.5625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -1 ) ( ( 0.0625 0 77 ) ( 0 0.0625 13.5625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -1 ) ( ( 0.0625 0 115.4375 ) ( 0 0.0625 105.25 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1 ) ( ( 0.0625 0 86.75 ) ( 0 0.0625 14.0625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -8 ) ( ( 0.0625 0 115.4375 ) ( 0 0.0625 14.0625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -1 ) ( ( 0.0625 0 115.4375 ) ( 0 0.0625 86.75 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1 ) ( ( 0.0625 0 105.25 ) ( 0 0.0625 14.0625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0625 0 76.5625 ) ( 0 0.0625 14.0625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -1 ) ( ( 0.0625 0 115.5625 ) ( 0 0.0625 105.375 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -8 ) ( ( 0.0625 0 86.6875 ) ( 0 0.0625 14.0625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -1 ) ( ( 0.0625 0 115.625 ) ( 0 0.0625 14.0625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -1 ) ( ( 0.0625 0 115.5625 ) ( 0 0.0625 86.6875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -8 ) ( ( 0.0625 0 105.3125 ) ( 0 0.0625 14.0625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -1 ) ( ( 0.0625 0 76.4375 ) ( 0 0.0625 14.125 ) ) "textures/common/caulk" 0 0 0 } } } // entity 2 { "classname" "light" "name" "ambient_world" "_color" "0.2 0.2 0.2" "light_center" "0 0 0" "light_radius" "7777 7777 7777" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "-631 1229.5 1325.5" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 3 { "classname" "atdm:target_addobjectives" "name" "Objectives" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "-703 1228.5 1291.5" } // entity 4 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-719 1209.5 1340.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-707 1209.5 1340.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-697 1209.5 1340.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-681 1209.5 1315.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 8 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-609 1111.5 1291.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 9 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-657.375 1110.75 1291.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-669 1209.5 1315.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-717 1111.5 1315.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 12 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "origin" "-609 1231.5 1315.5" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 13 { "classname" "atdm:shop" "name" "ShopItems" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "-666 1228 1288" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "0" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_20_0_qty" "0" "shopItem_20_1_qty" "0" "shopItem_20_2_qty" "0" "shopItem_20_item" "atdm:weapon_vinearrow" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "0" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "atdm:weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingitem_11_0_qty" "0" "startingitem_11_1_qty" "0" "startingitem_11_2_qty" "0" "startingitem_11_item" "atdm:playertools_compass" "startingitem_12_0_qty" "0" "startingitem_12_1_qty" "0" "startingitem_12_2_qty" "0" "startingitem_12_item" "atdm:playertools_lantern" "startingitem_13_0_qty" "0" "startingitem_13_1_qty" "0" "startingitem_13_2_qty" "0" "startingitem_13_item" "atdm:playertools_spyglass" "startingitem_15_0_qty" "0" "startingitem_15_1_qty" "0" "startingitem_15_2_qty" "0" "startingitem_15_item" "atdm:playertools_mine" "startingitem_16_0_qty" "0" "startingitem_16_1_qty" "0" "startingitem_16_2_qty" "0" "startingitem_16_item" "atdm:playertools_flashbomb" "startingitem_17_0_qty" "0" "startingitem_17_1_qty" "0" "startingitem_17_2_qty" "0" "startingitem_17_item" "atdm:playertools_holywater" "startingitem_18_0_qty" "0" "startingitem_18_1_qty" "0" "startingitem_18_2_qty" "0" "startingitem_18_item" "atdm:playertools_health_potion" "startingitem_19_0_qty" "0" "startingitem_19_1_qty" "0" "startingitem_19_2_qty" "0" "startingitem_19_item" "atdm:playertools_breath_potion" "startingitem_1_0_qty" "0" "startingitem_1_1_qty" "0" "startingitem_1_2_qty" "0" "startingitem_1_item" "atdm:weapon_shortsword" "startingitem_20_0_qty" "0" "startingitem_20_1_qty" "0" "startingitem_20_2_qty" "0" "startingitem_20_item" "atdm:weapon_vinearrow" "startingitem_2_0_qty" "0" "startingitem_2_1_qty" "0" "startingitem_2_2_qty" "0" "startingitem_2_item" "atdm:weapon_blackjack" "startingitem_3_0_qty" "0" "startingitem_3_1_qty" "0" "startingitem_3_2_qty" "0" "startingitem_3_item" "atdm:weapon_waterarrow" "startingitem_4_0_qty" "0" "startingitem_4_1_qty" "0" "startingitem_4_2_qty" "0" "startingitem_4_item" "atdm:weapon_broadhead" "startingitem_5_0_qty" "0" "startingitem_5_1_qty" "0" "startingitem_5_2_qty" "0" "startingitem_5_item" "atdm:weapon_ropearrow" "startingitem_6_0_qty" "0" "startingitem_6_1_qty" "0" "startingitem_6_2_qty" "0" "startingitem_6_item" "atdm:weapon_mossarrow" "startingitem_7_0_qty" "0" "startingitem_7_1_qty" "0" "startingitem_7_2_qty" "0" "startingitem_7_item" "atdm:weapon_noisemaker" "startingitem_8_0_qty" "0" "startingitem_8_1_qty" "0" "startingitem_8_2_qty" "0" "startingitem_8_item" "atdm:weapon_firearrow" "startingitem_9_0_qty" "0" "startingitem_9_1_qty" "0" "startingitem_9_2_qty" "0" "startingitem_9_item" "atdm:weapon_gasarrow" } // entity 14 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-720 1032 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-720 984 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-720 936 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-704 1032 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-704 984 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-704 936 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-688 1032 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-688 984 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-688 936 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-672 1032 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-672 936 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-672 984 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-656 1032 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-656 984 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-656 936 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-640 1032 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-640 984 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-640 936 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-608 1032 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-608 984 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-608 936 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-657.375 1094.75 1291.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-657.375 1078.75 1291.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-609 1095.5 1291.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-609 1079.5 1291.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-719 1193.5 1340.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-719 1177.5 1340.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-707 1193.5 1340.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-707 1177.5 1340.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-697 1193.5 1340.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-697 1177.5 1340.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-717 1095.5 1315.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-717 1079.5 1315.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-681 1193.5 1315.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-681 1177.5 1315.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-669 1193.5 1315.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-669 1177.5 1315.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-626 1210 1312" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-610 1210 1312" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-686 1112 1312" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-670 1112 1312" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-702 1112 1312" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-626 1194 1312" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-626 1178 1312" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-610 1194 1312" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-610 1178 1312" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-702 1096 1312" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-702 1080 1312" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-686 1096 1312" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-686 1080 1312" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-670 1096 1312" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-670 1080 1312" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 66 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-624 1032 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 67 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-624 984 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 68 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-624 936 1272" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 69 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "0 -176 0" } // entity 70 { "classname" "atdm:liquid_water" "name" "atdm_liquid_water_1" "model" "atdm_liquid_water_1" "origin" "0 96 -8" "underwater_gui" "guis\underwater\underwater_green_thinmurk.gui" // primitive 0 { brushDef3 { ( 0 1 0 -96 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 -8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/water_source/water_clear" 0 0 0 ( 0 -1 0 -96 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 } } } // entity 71 { "classname" "func_static" "name" "func_static_1" "model" "func_static_1" "origin" "72 24 4" // primitive 0 { patchDef2 { "textures/water_source/sea_wave_01" ( 3 3 0 0 0 ) ( ( ( 16 0 4 0 1 ) ( 16 24 4 0 0.5 ) ( 16 48 4 0 0 ) ) ( ( 72 0 4 0.5 1 ) ( 72 24 4 0.5 0.5 ) ( 72 48 4 0.5 0 ) ) ( ( 128 0 4 1 1 ) ( 128 24 4 1 0.5 ) ( 128 48 4 1 0 ) ) ) } } } // entity 72 { "classname" "func_static" "name" "func_static_2" "model" "func_static_2" "origin" "72 -104 4" // primitive 0 { patchDef2 { "textures/water_source/sea_wave_01" ( 3 3 0 0 0 ) ( ( ( 16 -128 4 0 1 ) ( 16 -104 4 0 0.5 ) ( 16 -80 4 0 0 ) ) ( ( 72 -128 4 0.5 1 ) ( 72 -104 4 0.5 0.5 ) ( 72 -80 4 0.5 0 ) ) ( ( 128 -128 4 1 1 ) ( 128 -104 4 1 0.5 ) ( 128 -80 4 1 0 ) ) ) } } }