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Community Status Updates


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nbohr1more

Whew. Behind Closed Doors now has EFX reverb. The list grows. :)
Jul 06 2018 01:58 AM
  • Bikerdude's Photo
    Bikerdude
    The effort is appreciated fella.
    Jul 06 2018 03:36 PM
  • Anderson's Photo
    Anderson
    +1
    Jul 08 2018 11:04 AM
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nbohr1more

I added an EFX reverb column to the missions wiki. (No pressure...) :)
Jun 18 2018 11:28 AM
  • Epifire's Photo
    Epifire
    I would personally love an A to Z tut. I still might have a guy set for doing my FM soundtrack so having extra knowledge to arm all the select audio bits would be wonderful.
    Jun 20 2018 12:15 AM
  • demagogue's Photo
    demagogue
    The Location System is technically mentioned in the context of a blurb saying the ambient sound system exists. (I remember because I wrote it!) But not everything it does. It's a bit complicated for an intro tutorial, but if many people think it's important enough, maybe we can have section just for it and add the ambient sound & EFX.
    Jun 20 2018 07:37 AM
  • demagogue's Photo
    demagogue
    Yes to stgatilov and Epifire, we're talking about fidcal's tutorial if you didn't catch it: http://wiki.thedarkmod.com/index.php?title=A_-_Z_Beginner_Full_Guide_Start_Here!
    Jun 20 2018 07:43 AM
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nbohr1more

Unexpectedly image_downSize is no longer broken with Bloom in 2.06. Set to 32 for a stylized cartoon look :)
Jun 14 2018 09:06 PM
  • Epifire's Photo
    Epifire
    That's pretty fantastic. I'd almost wanna try playing an FM that way just to see what it's like.
    Jun 15 2018 10:35 PM
  • SiyahParsomen's Photo
    SiyahParsomen
    neat! :)
    Jun 16 2018 04:44 AM
  • Anderson's Photo
    Anderson
    16 bit colors can also help.
    Jun 16 2018 08:38 AM
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  • nbohr1more's Photo
    nbohr1more
    Commited slider at rev 15227
    Jun 04 2018 08:40 PM
  • Petike the Taffer's Photo
    Petike the Taffer
    I think it should be provided officially. It's easy to patch via the updater, right ?
    Jun 06 2018 01:40 AM
  • Springheel's Photo
    Springheel
    Maybe bring it up in the dev forums?

    Jun 06 2018 03:31 PM
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nbohr1more

2.06 is out the door! Whew!!!
May 27 2018 02:55 PM
  • nbohr1more's Photo
    nbohr1more
    If the Moddb stats are correct. We have doubled the largest 1-day visit count.
    May 29 2018 12:24 AM
  • AluminumHaste's Photo
    AluminumHaste
    Nice!
    Jun 02 2018 07:20 AM
  • MoroseTroll's Photo
    MoroseTroll
    My belated congrats on the v2.06 release :)!
    Jun 03 2018 10:37 AM
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nbohr1more

A little help request. Please let me know if your Textures, Sounds, Models, etc are in TDM 2.06 but not in any of the "What's new" articles from 2.0 to 2.06
May 24 2018 11:34 AM
  • nbohr1more's Photo
    nbohr1more
    Yep. Medical assets in 2.06
    May 24 2018 09:57 PM
  • nbohr1more's Photo
    nbohr1more
    Ottoman is in 2.06 and looks like it was in 2.05
    May 24 2018 10:32 PM
  • nbohr1more's Photo
    nbohr1more
    OK. I think I've sorted out the attribution issues. It wasn't as complicated as I thought. Thanks all. (And thanks for the contributions.)
    May 25 2018 10:57 AM
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nbohr1more

Whoo! Final 2.06 beta package out! Almost done!
May 17 2018 01:55 PM
  • chakkman's Photo
    chakkman
    Cool. :)
    May 17 2018 02:51 PM
  • Cambridge Spy's Photo
    Cambridge Spy
    Can't wait. Once 2.06 is out, I need to think of a new intro sequence for my LPs, now that I've switched from Fraps to OBS and Standard to High Definition.
    May 17 2018 08:41 PM
  • demagogue's Photo
    demagogue
    Good news!
    May 17 2018 09:03 PM
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nbohr1more

Congrats on the DR 2.6.0 release Greebo!
May 10 2018 02:13 PM
  • Tarhiel's Photo
    Tarhiel
    Is it released? Not yet.

    But congratulations anyway, of course :)
    May 10 2018 04:14 PM
  • nbohr1more's Photo
    nbohr1more
    You're thinking of TDM 2.06. This is about Dark Radiant 2.6.0 ;)
    May 10 2018 04:38 PM
  • nbohr1more's Photo
    nbohr1more
    http://forums.thedarkmod.com/topic/19422-darkradiant-260-released/?view=getnewpost
    May 10 2018 04:38 PM
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  • Bikerdude's Photo
    Bikerdude
    Oh deep joy, lets hope AMD now that they have a better fab process get ahead of intel this time.
    May 04 2018 01:33 PM
  • kano's Photo
    kano
    @Epifire: Intel knew about Meltdown more than half a year before it went public. And they probably also knew that fixing it in current chips would cause a performance drop. So, the chip they sold you that runs at Y speed now runs at Y-X speed because of the Meltdown workaround.
    May 04 2018 01:49 PM
  • stgatilov's Photo
    stgatilov
    https://www.theverge.com/2018/1/11/16878670/meltdown-spectre-disclosure-embargo-google-microsoft-linux
    The disclosure was quite harsh, because the vulnerabilities were rediscovered by independent researcher (from rare some clues in the public).
    May 07 2018 11:09 AM
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nbohr1more

Accused the wrong culprit. 4757 was the offender.
Apr 12 2018 11:15 PM
  • Bikerdude's Photo
    Bikerdude
    Context...
    Apr 13 2018 05:23 AM
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nbohr1more

Anyone have an idea how to address the regression in 4754?
Apr 09 2018 09:00 PM
  • nbohr1more's Photo
    nbohr1more
    I'll post it. Do you have FBO enabled?
    Apr 12 2018 07:55 AM
  • AluminumHaste's Photo
    AluminumHaste
    Yes all the new stuff is enabled, I'm on Nvidia GTX 980ti.
    Apr 12 2018 09:34 PM
  • nbohr1more's Photo
    nbohr1more
    This a fresh SVN compile?
    Apr 12 2018 09:54 PM
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nbohr1more

Why wasn't Hillary procesuted for SEC violations? Peter Strzok's wife was promoted to Director of SEC Enforcement
Dec 14 2017 01:21 PM
  • nbohr1more's Photo
    nbohr1more
    The people who are prosecuting Trump are the same people who helped rig the DNC election against Bernie. 1 + 1 = 2.
    Dec 17 2017 02:57 PM
  • AluminumHaste's Photo
    AluminumHaste
    Bernie was never going to win though, he's too....Canadian lol.
    However what happened to him was really fucking shitty but that's politics.
    Also, any politician who's guilty of this stuff should be prosecuted and put in jail.
    Dec 18 2017 09:05 AM
  • nbohr1more's Photo
    nbohr1more
    Time to dispense some truth:

    https://www.youtube.com/watch?v=iS28bNfiuA4
    Dec 19 2017 11:13 PM
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nbohr1more

TDM 2.06 Beta Testers Wanted!
Nov 08 2017 10:24 AM
  • nbohr1more's Photo
    nbohr1more
    http://forums.thedarkmod.com/topic/19163-beta-testing-206/#entry414056
    Nov 08 2017 10:24 AM
  • teh_saccade's Photo
    teh_saccade
    Will movers cause damage again?
    Nov 22 2017 03:48 PM
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nbohr1more

Anyone know where I can find a good code sample for sample_to_coverage AA?
Oct 24 2017 09:51 PM
  • lowenz's Photo
    lowenz
    ATI/AMD SDK Demos?
    Oct 28 2017 03:51 AM
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nbohr1more

Time to prank Duzenko. Let's see if we can sneak GL_POLYGON_SMOOTH into the renderer somewhere...
Oct 17 2017 11:21 AM
  • Bikerdude's Photo
    Bikerdude
    hehe
    Oct 17 2017 02:44 PM
  • AluminumHaste's Photo
    AluminumHaste
    lol troll
    Oct 18 2017 08:17 AM
  • nbohr1more's Photo
    nbohr1more
    Duzenko: I'm gonna get rid of all legacy OpenGL in TDM. (months of work) nbohr1more: what's the oldest and most buggy OpenGL feature...?
    Oct 18 2017 09:50 AM