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So, what are you working on right now?


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#5851 nbohr1more

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Posted 24 September 2014 - 09:19 PM

Great! You've got a knack for Manor type interiors.

The 4th screen down from the top could use a few stain decals but that's about all I can crit.
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#5852 Moonbo

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Posted 24 September 2014 - 09:26 PM

Thanks Nbohr, where do you think would be good spots for decals in the room? I'll add some dirt around the floor near the coal pile, but that's the only place that jumps out at me.
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#5853 nbohr1more

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Posted 24 September 2014 - 09:29 PM

There are some elongated stains which look like water damage (etc) one might look good near the drain while you
could also have a few coming down on the walls where they touch the ceiling.
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#5854 Moonbo

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Posted 24 September 2014 - 09:34 PM

Sounds good - adding those now.
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#5855 Obsttorte

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Posted 25 September 2014 - 02:12 AM

Very good work indeed. On the third shot you should align the stone textures on the wall. Middle mouse click on one surface and shift+middle mouse click on the neighbouring one. Proceed like this. The other approach is to place supports in the cornes to hide the misalignments.

What would add another nice touch, but may cause a lot of additional work, is to let the wooden trims on the walls stand out a bit. This would let the scene look much more plastic. But as said, lot of extra work, so you don't have to do it. :)
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#5856 NeonsStyle

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Posted 25 September 2014 - 11:11 AM

Here's a bathroom that I spent building and detailing for the past couple of days. It is one of the most rebuilt rooms in my game (mostly because of the super secret squirrel access via the toilet into the house).


The toilet lid in that shot, is that a patch? I tried doing it in brushes but it looks ugly, so decided to use patches to make it since I can't find a model for it.
Gorgeous bathroom, must've been a pain getting everything aligned.

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#5857 NeonsStyle

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Posted 25 September 2014 - 11:22 AM

And some more shots from my current wip -


Are those bookshelves models? I've been searching for days trying to find the bookshelves in the model lists but they don't seem to
be there. Where do you find them?

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#5858 Goldwell

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Posted 25 September 2014 - 12:24 PM

The toilet lid in that shot, is that a patch? I tried doing it in brushes but it looks ugly, so decided to use patches to make it since I can't find a model for it.
Gorgeous bathroom, must've been a pain getting everything aligned.


The toilet lid is a combination of patches and brushes. It's a bit of a pain getting everything looking just right for sure but i'm very happy with how it turned out so it's rewarding in the end. Also that's about the third or fourth version of that bathroom so if you're having problems with ugly brushes just rebuild it and try a different approach, sometimes all you need is just a fresh approach to how you're doing something.. at least thats how I do detailing whenever i'm building.

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Lord Edgar's Bathhouse | Spring Cleaning


#5859 Obsttorte

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Posted 25 September 2014 - 01:45 PM

Bookshelves are either under furniture or decorative/wall.
FM's: Builder Roads, Old Habits, Old Habits Rebuild
WIP's: Several. Although after playing Thief 4 I really wanna make a city mission.
Mapping and Scripting: Apples and Peaches
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#5860 Moonbo

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Posted 25 September 2014 - 07:24 PM

Thanks for the crits Obs. You're right about the non-extended wood trim not looking as good and I made sure to extend the trim on the subsequent floor that I built, but since it'd be a lot of work and it's not *too* bad as is, I'll leave it that way for now. I will check the texture alignment on those wall brushes though. If you think of anything else, just mention it on the thread :-).
But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.
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#5861 Bikerdude

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Posted 25 September 2014 - 10:27 PM

@MoonBo, very nice mister. my only crits are the rugs are too thick (they dont need to be thicker than 1 unit) and the scale of the tiled floor in the litchen is too small - also its a bit off to have the tiled floor above a wooden floor when one is heavier than the other.

#5862 Goldwell

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Posted 27 September 2014 - 12:32 PM

*
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First teaser video for The Accountant 2: New In Town


Edited by Goldwell, 27 September 2014 - 12:40 PM.

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The Accountant
Part 1: Thieves and Heirs | Part 2: New In town

 

Shadows of Northdale Campaign

ACT I | ACT II
 
Stand Alone Missions
Lord Edgar's Bathhouse | Spring Cleaning


#5863 Bikerdude

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Posted 27 September 2014 - 05:09 PM

Very very nice mister, those crate the pagan is sleeping on need some work though.

#5864 Moonbo

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Posted 27 September 2014 - 09:07 PM

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@Goldwell, that looks great - lots of creative ideas on display there. What's the music you're using in the trailer?

@Bikerdude: hm, those carpets are actually already at 1 unit thick, but I'll see about scaling up the tile texture.

Just spent today finishing up the attic section of that part of the manor and I really like how it turned out. It's a bit (too?) dark here, but are some shots:

Spoiler


Spoiler


Spoiler

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But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.
-Sun Myung Moon


My work blog: gfleisher.blogspot.com

#5865 nbohr1more

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Posted 27 September 2014 - 09:17 PM

@Goldwell: Your trailers make waiting for new missions impossible, my fingers are itching to play that!!!

@Moonbo: Those screens look great! Nice and disheveled just like that aught to be.
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#5866 Melan

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Posted 28 September 2014 - 06:42 AM

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Goldwell: Excellent! :)

Moonbo: It is never too dark as long as the player has a lantern! ;) But seriously, it is just right, and I love that third shot!

And here is the first screenshot for Penny Dreadful 3:

Posted Image
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Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#5867 Bikerdude

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Posted 28 September 2014 - 09:58 AM

And here is the first screenshot for Penny Dreadful 3:

Niiiice.

#5868 jaxa

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Posted 29 September 2014 - 06:43 PM

So still plugging away, this time in making one of the two planned manor wings. I'm still new to building in the manor style, and I've tried to take into account everyone's feedback from my last batch of screenshots, so any more input/crits you guys can think of are greatly appreciated!


Neat angled windows!

#5869 Moonbo

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Posted 29 September 2014 - 07:03 PM

Thanks Jaxa, I got the inspiration for those from Bikerdude and Baal's upcoming map, so make sure to play it when it comes out :smile:.
But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.
-Sun Myung Moon


My work blog: gfleisher.blogspot.com

#5870 NeonsStyle

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Posted 02 October 2014 - 12:46 PM

Bikerdude, any chance of those textures in your manor get released to us before the next patch? lol Would love
to use them in my map. :)

Edited by Venus, 02 October 2014 - 12:46 PM.

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#5871 Moonbo

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Posted 02 October 2014 - 12:48 PM

Hey Venus,

Check out the Penny Dreadful missions by Melan, in the pk4s you'll find a few of those textures (like the carpet ones).
But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.
-Sun Myung Moon


My work blog: gfleisher.blogspot.com

#5872 NeonsStyle

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Posted 02 October 2014 - 01:25 PM

Goldwell, is there a reason why it's so dark in many places of the vid? I'm sure it was intentional,
so that's why I ask.

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:
 
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Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedar...2017-update-16/

 

 

 


#5873 NeonsStyle

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Posted 02 October 2014 - 01:28 PM

Hey Venus,

Check out the Penny Dreadful missions by Melan, in the pk4s you'll find a few of those textures (like the carpet ones).


Oh cool... thanks, will look for it. Carpets are a bit of a pain at the moment for me. I'm finding that
the end pieces of the stock runners just don't align with the main piece no matter how I fiddle with it.

So will definitely take a look. Thx :)

BTW I did play the first Penny Dreadful, was a fun mission.

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:
 
https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedar...2017-update-16/

 

 

 


#5874 Moonbo

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Posted 02 October 2014 - 02:04 PM

Yeah, for some reason the carpet endings don't match up with the runners. The only use I could ever find for the ending textures for was to take two of them, flip one, and treat them as a single rug.
But you should walk having internal dignity. Be a wonderful person who can dance pleasantly to the rhythm of the universe.
-Sun Myung Moon


My work blog: gfleisher.blogspot.com

#5875 Arcturus

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Posted 02 October 2014 - 02:47 PM

Yeah, for some reason the carpet endings don't match up with the runners.

If you're talking about the stock TDM runners then they do match.

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