I quite like the industrial feel to it, the abundant use of metal structural elements, coupled with bricks and stone textures, I think thats a great way to go. I particularly like the second image, with the galley there, I really like the scale of it, big, but not sparse...
As for the water, this is the one you want (in fact, this should ALWAYS be used for any water, in any map, ever (Im not joking))
Its arcturu's water shader, you can find it here http://www.moddb.com...ated-grass-demo
Edited by RPGista, 23 May 2017 - 04:14 PM.