Since it will take place on an island, I have to cover the area with cliffs. My cliffs look extremely bad - I used brushes, cut them into pieces, extended the verts and finally added stone textures...these visuals really hurt the eye and I have to think about something else. I am wondering how Bikedude and ERH+ created these cool cliffs with patches. If I use patches, then the result looks extraordinary roundish instead of jagged.
Use "shift-s" for patch inspector and change number of subdivisions, or select vertices "v" and push green dots into pink ones, if you need jagged shape in one place of the same patch and smooth in the other.
Edited by ERH+, 16 March 2018 - 04:46 PM.