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Wrong Game DLL API version? WTH?


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#1 slavatrumpevitch

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Posted 19 December 2009 - 04:49 PM

My semester finally wrapped up, time to take a look at TDM. I just installed it using the updater, and now, trying to run it, i get this error message: (this is actually the error message I get trying to run Doom 3, the error message I get trying to run TDM is much less helpful. It simply says something about runtime errors forcing it to close in an unusual way) any thoughts?

error message:

Wrong Game DLL API version

DOOM 1.3.1302 win-x86 May 12 2005 10:40:52
2653 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
2784 MB System Memory
512 MB Video Memory
Winsock Initialized
Found interface: {106FD2C8-8429-430E-BD2D-21A46EE53595} NVIDIA nForce 10/100/1000 Mbps Ethernet - 76.10.15.178/255.255.252.0
Found interface: {42E2E516-86F3-4737-A094-92A6AAED9B57} Broadcom 802.11n Network Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {8843D4C9-00D5-498A-8381-C169E3875D86} Bluetooth Device (Personal Area Network) - 0.0.0.0 NULL netmask - skipped
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 C:\Program Files\Games\Doom 3\base\game00.pk4 with checksum 0xf07eb555
Loaded pk4 C:\Program Files\Games\Doom 3\base\pak000.pk4 with checksum 0x28d208f1
Loaded pk4 C:\Program Files\Games\Doom 3\base\pak001.pk4 with checksum 0x40244be0
Loaded pk4 C:\Program Files\Games\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 C:\Program Files\Games\Doom 3\base\pak003.pk4 with checksum 0xcd79d028
Loaded pk4 C:\Program Files\Games\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b
Current search path:
C:\Program Files\Games\Doom 3/base
C:\Program Files\Games\Doom 3\base\pak004.pk4 (5137 files)
C:\Program Files\Games\Doom 3\base\pak003.pk4 (4676 files)
C:\Program Files\Games\Doom 3\base\pak002.pk4 (6120 files)
C:\Program Files\Games\Doom 3\base\pak001.pk4 (8972 files)
C:\Program Files\Games\Doom 3\base\pak000.pk4 (2698 files)
C:\Program Files\Games\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
4966 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
4966 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Program Files\Games\Doom 3\base\game00.pk4/gamex86.dll
copy gamex86.dll to C:\Program Files\Games\Doom 3\base\gamex86.dll
3 22 640 480
Regenerated world, staticAllocCount = 0.
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
wrong game DLL API version
Milestones approaching:
Recital: 3-24-12
ToughMudder: 4-15-12
Release first FM: ?-?-20??

#2 New Horizon

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Posted 19 December 2009 - 04:57 PM

I can see that the wrong 1.3patch is applied. I wish Id would make a better effort to specify the correct patch.

You need the 1.3.1304 patch. Although, this is likely not why D3 itself is crashing. Sounds like maybe you have a stray game dll in your doom 3 folder perhaps? Running any other modifications?

#3 Serpentine

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Posted 19 December 2009 - 05:01 PM

Its just the patch issue, it does this if theres a missmatch

#4 slavatrumpevitch

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Posted 19 December 2009 - 05:19 PM

i used the patch that came with TDM. which one should I use?

edit: ok, i think I got it. thanks guys!

Edited by slavatrumpevitch, 19 December 2009 - 05:29 PM.

Milestones approaching:
Recital: 3-24-12
ToughMudder: 4-15-12
Release first FM: ?-?-20??

#5 New Horizon

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Posted 19 December 2009 - 05:32 PM

Yeah, the patcher id provided installs to the wrong directory if you're not careful.

#6 slavatrumpevitch

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Posted 19 December 2009 - 05:34 PM

Yeah, the patcher id provided installs to the wrong directory if you're not careful.


so what should i do to "be careful?"

do I need to use a different patch version? or just install it differently?
Milestones approaching:
Recital: 3-24-12
ToughMudder: 4-15-12
Release first FM: ?-?-20??

#7 New Horizon

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Posted 19 December 2009 - 06:27 PM

so what should i do to "be careful?"

do I need to use a different patch version? or just install it differently?


Oh, I thought when you said you got it that you figured it out. Just make sure the patcher isn't appending an extra doom 3 to the file path. It's a crappy patching device on Id's part.

#8 slavatrumpevitch

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Posted 19 December 2009 - 07:36 PM

yea, i thought i had figured it out too, when i posted that. i guess not.
Milestones approaching:
Recital: 3-24-12
ToughMudder: 4-15-12
Release first FM: ?-?-20??

#9 slavatrumpevitch

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Posted 19 December 2009 - 08:29 PM

to my knowledge, i have changed nothing (not even restarted) but not it all works flawlessly. Just gave the training mission a test drive. BRAVO! I can't wait to play some the campaigns!
Milestones approaching:
Recital: 3-24-12
ToughMudder: 4-15-12
Release first FM: ?-?-20??




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