Jump to content


Photo

Submissions of any kind, prefabs, FMs, textures, models, and any other help


185 replies to this topic

#51 Bikerdude

Bikerdude

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 17835 posts

Posted 06 October 2010 - 08:01 AM

So with some luck it'll be up and running this weekend.


Serps whats the score on this..? when would u like me (or someone) to take over the running of it etc..?

#52 Bikerdude

Bikerdude

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 17835 posts

Posted 08 November 2010 - 10:28 AM

afternoon

I found and uploaded a program that allows you to view tga files in windows explorer -

- filefront

Edited by Bikerdude, 08 November 2010 - 10:28 AM.


#53 DarkDisguise

DarkDisguise

    Member

  • Member
  • PipPip
  • 18 posts

Posted 23 January 2011 - 12:40 PM

You should be able to mask out portions of the environment map using the maskcolor and maskalpha keywords but don't take my word as gospel.


Hi!
I made a thread named "Need a musician?" over at the I want to help section, so I thought I'd check out the given submission thread :)

Made one song today, short one, 2:55, inspired by Thief (duh), and hopefully something to enjoy.

Bear with me here, I know it's megaupload and it's really slow, but it's the only solution I could think of.

http://www.megaupload.com/?d=WRS6CIA5

That's the link, the song is named Cold, Cold Heart.
If you want the sample, it should come up shortly at my myspace - http://www.myspace.c...rkdisguisemusic

Another page, heard that the megaupload seemed a bit hard to reach.

Wow thank you =).
Well, not via myspace, they have a very limited amount of space.
I don't know of any other uploading site.

http://www.filefacto...ee1a43e3734f9/

This one might help, hopefully.
Have a good one!

Edited by DarkDisguise, 23 January 2011 - 01:54 PM.


#54 Fidcal

Fidcal

    Master Mapper

  • Development Role
  • PipPipPipPipPip
  • 16630 posts

Posted 23 January 2011 - 04:23 PM

Thanks yes, that should be of use in a spooky setting. But I'm no expert with sounds so it needs someone here please to advise about producing a sound shader and converting to ogg and also about the volume level. It sounded rather low but I'm not sure how it compares with other tracks we already have.

The actual ambience itself sounded OK to me and I'd use it if I had an FM with a suitable setting.

What do others think? Anyone willing to process this then I can upload it to contributions.

#55 Briareos H

Briareos H

    Member

  • Member
  • PipPip
  • 184 posts

Posted 23 January 2011 - 04:25 PM

Excellent! Simple, but just right.
I look forward to hearing your tracks played in future FMs. How about making the next one able to be looped without fading out at the end?

#56 DarkDisguise

DarkDisguise

    Member

  • Member
  • PipPip
  • 18 posts

Posted 24 January 2011 - 09:15 AM

Excellent! Simple, but just right.
I look forward to hearing your tracks played in future FMs. How about making the next one able to be looped without fading out at the end?


http://soundcloud.com/dark-disguise

Here it is, this site should work better, hopefully.

It's a music site, but you'll be able to download every track.
There's Wav. formats bigger than the others, and there's ogg., the smaller ones.

So far it's only Cold, Cold Heart, but I'll come around soon.

See you!

Edited by DarkDisguise, 24 January 2011 - 01:39 PM.


#57 Bikerdude

Bikerdude

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 17835 posts

Posted 24 January 2011 - 11:56 AM

thats link dont work.. -_-

#58 DarkDisguise

DarkDisguise

    Member

  • Member
  • PipPip
  • 18 posts

Posted 24 January 2011 - 12:40 PM

thats link dont work.. -_-


What is it with technique today :S It works when searching for Dark Disguise (note the space, someone else already took it..)
Strangely enough the same exact adress shows up.
Maybe if you copy the adress and paste it in the search field.
That's just awkward.. sorry for the inconvenience.

Edited by DarkDisguise, 24 January 2011 - 12:44 PM.


#59 ocn

ocn

    Member

  • Member
  • PipPip
  • 315 posts

Posted 24 January 2011 - 12:43 PM

I think there's a "." at the end of the link. Remove it and you're good to go :)
Where are the REAL brits?! The one's we have are just brit-ish.

#60 DarkDisguise

DarkDisguise

    Member

  • Member
  • PipPip
  • 18 posts

Posted 24 January 2011 - 01:40 PM

I think there's a "." at the end of the link. Remove it and you're good to go :)

I tried, but it doesn't work :( It did work copying the adress, however, which just baffles me :S

#61 ocn

ocn

    Member

  • Member
  • PipPip
  • 315 posts

Posted 24 January 2011 - 02:13 PM

You can't edit the post and paste in a new link without the "."?
What if you empty your browser's cache.
Where are the REAL brits?! The one's we have are just brit-ish.

#62 Bikerdude

Bikerdude

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 17835 posts

Posted 24 January 2011 - 02:14 PM

copy and pasting it work, but you should know posting url directly in forums threads never work, so just type your name and then highlight it and then paste the link into it etc..


DarkDisguise

#63 DarkDisguise

DarkDisguise

    Member

  • Member
  • PipPip
  • 18 posts

Posted 24 January 2011 - 03:24 PM

copy and pasting it work, but you should know posting url directly in forums threads never work, so just type your name and then highlight it and then paste the link into it etc..


DarkDisguise


Oh.. So that's why. Thank you, I appreciate the help.
Come to think of it I do remember that thing about forums, but I've never understood the solution for it.

Thank you again :)

#64 DarkDisguise

DarkDisguise

    Member

  • Member
  • PipPip
  • 18 posts

Posted 25 January 2011 - 07:47 AM

New songs for the interested!

DarkDisguise


"Within the Builder's Abbey", "Opportune Quarters", and "Stop That Thief!" Are the new ones added.
Been straying a bit from the original ambient path as of late, but I'll get back to it shortly :)

See you.

By the way, there's two sets now - Ogg. and MP3.

Edited by DarkDisguise, 25 January 2011 - 10:16 AM.


#65 Jesps

Jesps

    FM Creator

  • Member
  • PipPip
  • 411 posts

Posted 07 February 2011 - 04:58 AM

Some houses for use as facades and decoration.

Link: http://rapidshare.co...1800/houses.zip

Images:
house_1.jpg house_2.jpg house_3.jpg house_4.jpg house_5.jpg
house_6.jpg house_7.jpg house_8.jpg house_9.jpg house_10.jpg

Edit: Forgot to add the readme: Attached File  readme.txt   311bytes   200 downloads

#66 Bikerdude

Bikerdude

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 17835 posts

Posted 07 February 2011 - 08:05 AM

What's the score on the mappers emporium resource site, so we can upload all these prefabs etc..?

#67 Serpentine

Serpentine

    Uber member

  • Active Developer
  • PipPipPipPip
  • 2903 posts

Posted 07 February 2011 - 01:22 PM

What's the score on the mappers emporium resource site, so we can upload all these prefabs etc..?

I've been waiting on an upstream fix for some security stuff, however I think that I can just work around them for now. Everything should be working and I just need to link up all the registration pages to not log users out. Will do this on Wednes/Thursday.

#68 Melan

Melan

    Contest Winner, Wordsmith

  • Campaign Dev
  • PipPipPipPip
  • 4283 posts

Posted 07 February 2011 - 01:40 PM

Jesps, those are excellent! Ideal for backgrounds and such, and with a little rebuilding/retexturing, they provide even more variety. :)
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#69 DarkDisguise

DarkDisguise

    Member

  • Member
  • PipPip
  • 18 posts

Posted 07 February 2011 - 03:26 PM

9 Tracks should do it.
Hope you'll have use for them :)

If you need anymore music or sounds, just say the word, hope you enjoyed them!

DarkDisguise


Have a nice day!

#70 Garreth

Garreth

    Member

  • Member
  • PipPip
  • 210 posts

Posted 01 March 2011 - 07:30 AM

i will certain use atleas one of your sounds, realy good man.

Here is loot pack one http://www.2shared.c...oot_pack_1.html

Edited by Garreth, 01 March 2011 - 08:15 AM.

Taf you, you taffin taffer

#71 Fidcal

Fidcal

    Master Mapper

  • Development Role
  • PipPipPipPipPip
  • 16630 posts

Posted 01 March 2011 - 09:40 AM

These look very good Garreth, thanks. I'll use some of these myself. :)

The packaging is OK but there is a better way. I'll do some more info for you on your own thread for your next pack. Sotha was right - we need more tutorials. :rolleyes:

#72 Fidcal

Fidcal

    Master Mapper

  • Development Role
  • PipPipPipPipPip
  • 16630 posts

Posted 01 March 2011 - 10:43 AM

MOVED

#73 Robert

Robert

    Member

  • Member
  • PipPip
  • 15 posts

Posted 09 March 2011 - 01:13 PM

http://thedarkcorner...r.de/telescope/

Posted Image

Model is made out of 6 func_statics:

1. the telescope itself
2. the mount
3. the tripod
+3 reduced polygon shadow casters inside

The telescope_1 prefab is not yet aligned and intended for those who want to rotate the telescope's parts themselves.

The telecope_2 prefab is already arranged in a reasonable position and ready to use.

Use them for whatever you want! If you release a FM with them, I would be very happy if you would send me a message so I can have a look at them ingame :) ...
Best regards,
Robert

PS: I've been learning DR for about a week now, so constructive criticism is very welcome :) ...

Edited by Robert, 09 March 2011 - 01:15 PM.


#74 grayman

grayman

    Master Builder, Coder

  • Active Developer
  • PipPipPipPipPip
  • 11493 posts

Posted 09 March 2011 - 01:52 PM

Most Excellent, Robert.

Just so you know, larger items like this are typically dirtied-up for TDM. This one looks like it just came off a store shelf. But it's definitely something I'd like to see (or use) in a map.

Thanks!

#75 Bikerdude

Bikerdude

    Mod hero

  • Active Developer
  • PipPipPipPipPip
  • 17835 posts

Posted 09 March 2011 - 04:19 PM

very nice, saves me from having to build one now :-)



Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users