Jump to content
The Dark Mod Forums

Campaign Announcement


Goldchocobo

Recommended Posts

Just don´t hesitate! I have still 12(!) FMs left that I don´t have played yet! I suggest you wait with the release until I finished and commented all them. :P

But I would like to see the trailer before. :rolleyes:

 

I'm on you with this one :).

An April release is looking a tad unrealistic (ugh just another reason why I should never promise release dates)- depending on how busy the other guys responsible for the cutscenes and voice overs go, and how anal retentive I become :P

Link to comment
Share on other sites

Sure an april release is unrealistic. I just wanted to ask in which current stadium of progress the map is at the moment and a rough estimated finishing time.

 

Maps are 99.9 percent done.

Only dialogue cut-scenes remain. I could release them now, without custom conversations/cutscenes and such, but that would suck.

Link to comment
Share on other sites

Oh man!!! custom conversations/cutscenes

 

No! release it when this is also done, such things make the difference (for me) between a very good and a outstanding map! - damn I'm looking forward for this camp.

 

 

 

Absolutely.

 

I've finally booked the voice overs for tonight.

 

Finally

Link to comment
Share on other sites

I'll be damned. Curses. I shouldn't have come in this topic. Now i can't sleep and work.

I cant wait to open this ip in Dr so i can see how you managed to keep the FPS up, as this is a sore subject with my mission and ive spent 8hrs + removing, replacing, consolidating, etc trying to keep the FPS up..

 

-_-

Link to comment
Share on other sites

1. Make mistakes.

2. Pre-planning after you learn from those mistakes.

 

Half-life 2 has a buttload of example maps and tutorials to learn from (and some fantastic DO-NOT-DO examples), but TDM is still young and learning.

yay seuss crease touss dome in ouss nose tair

Link to comment
Share on other sites

Wow, I was working on the map last night... I turned 2 lights into noshadows 1, and my fps tripled. That's tripled, like, 3 times more!

Sometimes its just knowing when to throw in the towel with the shadowed lights, even after learning the sorcery of func_statics and visportals....

Link to comment
Share on other sites

Wow, I was working on the map last night... I turned 2 lights into noshadows 1, and my fps tripled. That's tripled, like, 3 times more!

 

I believe it. Just remember that noshadow lights obviously leak through walls, so you either have to make sure the light isn't leaking it places it shouldn't (on the other side), or at least make it inconspicuous. If it's on the edge of the map, though, then yeah, noshadow all those puppies for the performance boost.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

  • 4 weeks later...

It has been released

Edited by Melan

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Link to comment
Share on other sites

Ah, thank you. The name of this mission wasn't mentioned anywhere in the thread. I knew about No Honour Among Thieves, but didn't know this was it.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • nbohr1more

      TDM 15th Anniversary Contest is now active! Please declare your participation: https://forums.thedarkmod.com/index.php?/topic/22413-the-dark-mod-15th-anniversary-contest-entry-thread/
       
      · 0 replies
    • JackFarmer

      @TheUnbeholden
      You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?
      · 1 reply
    • OrbWeaver

      I like the new frob highlight but it would nice if it was less "flickery" while moving over objects (especially barred metal doors).
      · 4 replies
    • nbohr1more

      Please vote in the 15th Anniversary Contest Theme Poll
       
      · 0 replies
    • Ansome

      Well then, it's been about a week since I released my first FM and I must say that I was very pleasantly surprised by its reception. I had expected half as much interest in my short little FM as I received and even less when it came to positive feedback, but I am glad that the aspects of my mission that I put the most heart into were often the most appreciated. It was also delightful to read plenty of honest criticism and helpful feedback, as I've already been given plenty of useful pointers on improving my brushwork, level design, and gameplay difficulty.
      I've gotten back into the groove of chipping away at my reading and game list, as well as the endless FM catalogue here, but I may very well try my hand at the 15th anniversary contest should it materialize. That is assuming my eyes are ready for a few more months of Dark Radiant's bright interface while burning the midnight oil, of course!
      · 4 replies
×
×
  • Create New...