The mages are in the lost city because they´re trying to get the talismans theirselves. You´ll find out about that in the Mages-mission later. Oh wait, the mages-mission is before, right? And how they get there, well, they surely have their ways and who says the entrance Garrett uses is the only one?
I loved every mission in Thief Gold but the Thieves´ Guild. There I got the feeling of an unfinished map, really. The two houses you got in were so cheap and the whole thing wasn´t build up quite good. It began strong, as someone said before, but as you got into the sewers it ended fast.
The Thief-games were the only ones that I started on highest difficulty and had no trouble to finish them. (without finding Randalls bracelet, for that I looked via DromEd
, I didn´t had access to Internet these days) I started on Expert because I played the Bufford-demo before and there you didn´t had to leave after obtaining the scepter, so I thought it would be like this in every mission so better start on Expert. It wasn´t a shooter, so why not. It was worth it because of the additional objectives.
Only the mission 'Escape' I had struggles with because of the fighting needs. Though, I played the last two times with this increased difficulty for more awareness of AI´s so it gets really hard in this mission because of this.
Gladly, there are so much fanmade updates out there for both Thief´s that really will make it worth to replay again. Now I have just managed to activate Widescreen-support and with this I can set Thief on my TV to HD-mode, looks damn good. But still TDM has grip on me.
If only I could get the missions from Thief 1 to work in Thief 2 with better graphics. But I guess I would have to do more than just importing...