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Silly TDM Screenshot Thread


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#26 Sotha

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Posted 14 September 2010 - 11:07 AM

I thought from the description that he was "holding" it.


Correct. That's what I did. I'm holding the object there.
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#27 SneaksieDave

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Posted 14 September 2010 - 11:19 AM

It's just a link to some discussion on such problems. The first post contains a link to another posting of same which contains a post which mentions the problem with holding them too, and a possible solution that's been considered in the past (making held objects cast no shadows). I don't have a link for that thread. No perfect solution has been found at this time though.

#28 LEGION

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Posted 15 September 2010 - 01:57 PM

Thanks for clarifying that link, Dave. BTW, forum-search-links posted never work for me. Is that a permission-thing? I noticed that in the Bugtracker too...

#29 SneaksieDave

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Posted 15 September 2010 - 02:19 PM

If it's an internal thread (behind the scenes area for team members) a public forum member wouldn't be able to see it. Not sure about the bugtracker issue you're having.

#30 Sotha

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Posted 28 September 2010 - 02:06 PM

Time to give this thread another bump...

TDM World Poker Tour!
Enter for a chance to win a seat at the champions table in Bridgeport Old Quarter Broken Drum Tavern and win 1000gp cash prize!
No taffers allowed! Fine beer and wine for cheap prices!

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#31 Fidcal

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Posted 28 September 2010 - 03:50 PM

Now that's what I call immersive body awareness.

#32 Fidcal

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Posted 28 September 2010 - 03:54 PM

Actually that's a very good action shot and would have made a great title loader. Needs processing somewhat, brightening, more contrast. Could be used in a promo perhaps. I might even make it my desktop wallpaper for a time....

#33 LEGION

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Posted 28 September 2010 - 04:10 PM

Yeah, for builderīs sake Sotha, next time deactivate lightgem & FPS-counter, and enable bloom, will ya? ;) :laugh:

Nice arrangement btw, though I never liked poker...

#34 Bikerdude

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Posted 28 September 2010 - 05:00 PM

I might even make it my desktop wallpaper for a time....

Your such a tdm geek fids...

:laugh:

#35 Tels

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Posted 29 September 2010 - 12:33 AM

Actually that's a very good action shot and would have made a great title loader. Needs processing somewhat, brightening, more contrast. Could be used in a promo perhaps. I might even make it my desktop wallpaper for a time....


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#36 Sotha

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Posted 29 September 2010 - 12:45 AM

Heh.. Thanks guys.

Your such a tdm geek fids...
:laugh:


Aren't we all? We spend a lot of free time on this stuff. Still much better, constructive and rewarding than spending that same free time watching TV..:D

That shot was taken simply by noclip floating in the level of a card playing AI in a way that the hands show nicely.

When I took the shot I (lightheartedly) wondered whether current TDM assets and scripting could be used to make a mini game of blackjack.
  • Player could frob the game desk to start playing
  • Player is immobilized on the seat, he can look around, sees cards in front of him, frobbing the chair/desk ends the game.
  • Hands and cards could be decals that are teleported in and out.
EDIT: note that this is not a feature request or anything. Just lighthearted-fun-thinking-out-loud.
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#37 Tels

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Posted 29 September 2010 - 01:00 AM

Heh.. Thanks guys.


:D

When I took the shot I (lightheartedly) wondered whether current TDM assets and scripting could be used to make a mini game of blackjack.

  • Player could frob the game desk to start playing
  • Player is immobilized on the seat, he can look around, sees cards in front of him, frobbing the chair/desk ends the game.
  • Hands and cards could be decals that are teleported in and out.
EDIT: note that this is not a feature request or anything. Just lighthearted-fun-thinking-out-loud.


Have you ever played "Witcher"? You should, and play the in-game mini-poker-with-dice game. It is really nice done!
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

"Remember: If the game lets you do it, it's not cheating." -- Xarax

#38 Fidcal

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Posted 29 September 2010 - 02:36 AM

Your such a tdm geek fids...

:laugh:

Hehe! I have no riposte. :P Au revoir #3 Captain Marvel wallpaper.

#39 Bikerdude

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Posted 29 September 2010 - 07:50 AM

  • Player could frob the game desk to start playing
  • Player is immobilized on the seat, he can look around, sees cards in front of him, frobbing the chair/desk ends the game.
  • Hands and cards could be decals that are teleported in and out.

That would be extremly cool.

#40 demagogue

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Posted 30 September 2010 - 10:42 AM

It would be cool, but I wouldn't immobilize him. Just make the game end when he moves from the bounding box. You'd also have to plug in some AI code for the dealer and other players to credibly play, but I bet open code for that is around if you look.
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#41 Jesps

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Posted 23 December 2010 - 04:13 AM

Even the undead are in a holiday spirit!

Posted Image

They had to resurrect some more of their mates to reach all the way around the tree.
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#42 7upMan

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Posted 23 December 2010 - 04:35 AM

LOL I can almost hear the bells chiming... uh, the chains clanking... ;-)
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#43 Arcturus

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Posted 23 December 2010 - 03:25 PM

Merry Christmas!

Attached File  merry_christmas.jpg   157.91KB   101 downloads

:)





It's only a model... /// My channel on YouTube


#44 Midnight

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Posted 23 December 2010 - 03:30 PM

@jesps: The noose is a nice touch. Plenty to hang on the christmas tree!


Merry Christmas!

Attached File  merry_christmas.jpg   157.91KB   101 downloads

:)

Please tell me this is going to make it into a FM! Father Christmas... of Death!! He knows who's been naughty!

Edited by Midnight, 23 December 2010 - 03:31 PM.


#45 Melan

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Posted 23 December 2010 - 03:33 PM

Jesps, Arcturus -- those are beautiful! Is that cap made from patches, or did you go to a sufficent length to model it?
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#46 Arcturus

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Posted 23 December 2010 - 03:42 PM

It's a model. It was rendered in Blender :)

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#47 Sotha

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Posted 24 December 2010 - 03:11 AM

Merry Christmas!



Yep, that image made it into my desktop wallpaper. Very nice!
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#48 lost_soul

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Posted 24 December 2010 - 03:23 AM

Double post... woops. I'm surprised someone hasn't posted a screen shot of an AI half-stuck through a bed with the caption "you're half the man you used to be".

It is also fun to spawn AIs and get them to battle it out. Sometimes this works, sometimes they just stand around and don't fight. It is helpful to use the command "killmonsters" to clean up the mess though, because lots of AIs will bring frame rate way down.

Edited by lost_soul, 24 December 2010 - 05:29 AM.

--- War does not decide who is right, war decides who is left.


#49 Melan

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Posted 24 December 2010 - 03:41 AM

From the image posted by Arcturus, without express permission:
Attached File  merry_mammons.jpg   223.01KB   94 downloads
;)
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#50 Springheel

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Posted 24 December 2010 - 08:08 AM

Ok, now how the hell can I save that image?
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