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new computer troubles w/doom help please


nobody

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I just replaced my old laptop and my new one is giving me troubles when I try to run Doom3 (gotta have that working before I can install darkmod right) I appologize for asking this here but I don't like Doom and I am not part of the doom community (I bought doom3 so I could play TDM).

 

before we get too far here are my system specs:

Toshiba qosmio X505

Intel Core i5 CPU m450 @ 2.4 GHz

4 GB RAM

Windows 7 64-bit

NVIDIA GTS 360M 1GB video card

not too sure about the sound card I see something called connexant HD and NVIDIA Hi definition sound but I don't know if that means it's an integrated card or discrete. hopefully sound isn't the issue. . .

 

any way I installed doom3 to C:\Program Files (x86)\DOOM3

 

I took out the space doom likes to put between "doom" and "3" because I remember reading a while ago that the space there could cause issues with TDM. I also notice there is an empty file C:\Program Files (x86)\DOOM 3 that was created with game install.

 

the install seemed to work correctly, at least I did not get any error alerts and it said it was successfull but anytime I try to run Doom I get this error message very quickly:

 

2394 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT

4016 MB System Memory

1024 MB Video Memory

Winsock Initialized

Hostname: Ian-PC

IP: 192.168.2.4

doom using MMX & SSE & SSE2 & SSE3 for SIMD processing

enabled Flush-To-Zero mode

enabled Denormals-Are-Zero mode

------ Initializing File System ------

Current search path:

C:\Program Files (x86)\DOOM3/base

C:\Program Files (x86)\DOOM3\base\pak004.pk4 (5137 files)

C:\Program Files (x86)\DOOM3\base\pak003.pk4 (4676 files)

C:\Program Files (x86)\DOOM3\base\pak002.pk4 (6120 files)

C:\Program Files (x86)\DOOM3\base\pak001.pk4 (8972 files)

C:\Program Files (x86)\DOOM3\base\pak000.pk4 (2698 files)

C:\Program Files (x86)\DOOM3\base\game00.pk4 (2 files)

game DLL: 0x0 in pak: 0x0

file system initialized.

--------------------------------------

----- Initializing Decls -----

------------------------------

------- Initializing renderSystem --------

using ARB renderSystem

renderSystem initialized.

--------------------------------------

4966 strings read from strings/english.lang

Couldn't open journal files

execing editor.cfg

execing default.cfg

couldn't exec DoomConfig.cfg

couldn't exec autoexec.cfg

4966 strings read from strings/english.lang

----- Initializing Sound System ------

sound system initialized.

--------------------------------------

----- R_InitOpenGL -----

Initializing OpenGL subsystem

...registered window class

...registered fake window class

...initializing QGL

...calling LoadLibrary( 'opengl32' ): succeeded

...calling CDS: ok

...created window @ 0,0 (640x480)

Initializing OpenGL driver

...getting DC: succeeded

...attempting to use stereo

...PIXELFORMAT 10 selected

...creating GL context: succeeded

...making context current: succeeded

 

------- Input Initialization -------

Initializing DirectInput...

mouse: DirectInput initialized.

keyboard: DirectInput initialized.

------------------------------------

sound: STEREO

...using GL_ARB_multitexture

...using GL_ARB_texture_env_combine

...using GL_ARB_texture_cube_map

...using GL_ARB_texture_env_dot3

...using GL_ARB_texture_env_add

...using GL_ARB_texture_non_power_of_two

...using GL_ARB_texture_compression

...using GL_EXT_texture_filter_anisotropic

maxTextureAnisotropy: 16.000000

...using GL_1.4_texture_lod_bias

X..GL_EXT_shared_texture_palette not found

...using GL_EXT_texture3D

...using GL_EXT_stencil_wrap

...using GL_NV_register_combiners

...using GL_EXT_stencil_two_side

X..GL_ATI_fragment_shader not found

...using GL_ARB_vertex_buffer_object

...using GL_ARB_vertex_program

...using GL_ARB_fragment_program

...using EXT_depth_bounds_test

---------- R_NV20_Init ----------

--------------------------------------------

----- R200_Init -----

Not available.

---------- R_ARB2_Init ----------

Available.

Cg not available.

--------------------------------------------

---------- R_Exp_Init ----------

PARAM bloom0 = { 0.199501 };

PARAM bloom1 = { 0.176059 };

PARAM bloom2 = { 0.121004 };

PARAM bloom3 = { 0.064769 };

PARAM bloom4 = { 0.027000 };

PARAM bloom5 = { 0.008765 };

PARAM bloom6 = { 0.002216 };

PARAM bloom7 = { 0.000436 };

Available.

--------------------------------------------

----- R_ReloadARBPrograms -----

glprogs/test.vfp

glprogs/test.vfp

glprogs/interaction.vfp

glprogs/interaction.vfp

glprogs/bumpyEnvironment.vfp

glprogs/bumpyEnvironment.vfp

glprogs/ambientLight.vfp

glprogs/ambientLight.vfp

glprogs/shadow.vp

glprogs/R200_interaction.vp

glprogs/nv20_bumpAndLight.vp

glprogs/nv20_diffuseColor.vp

glprogs/nv20_specularColor.vp

glprogs/nv20_diffuseAndSpecularColor.vp

glprogs/environment.vfp

glprogs/environment.vfp

-------------------------------

using ARB_vertex_buffer_object memory

using ARB2 renderSystem

found DLL in pak file: C:\Program Files (x86)\DOOM3\base\game00.pk4/gamex86.dll

copy gamex86.dll to C:\Program Files (x86)\DOOM3\base\gamex86.dll

could not create destination file

********************

ERROR: DLL extraction to fs_savepath failed

 

********************

Error during initialization

Shutting down OpenGL subsystem

...wglMakeCurrent( NULL, NULL ): success

...deleting GL context: success

...releasing DC: success

...destroying window

...resetting display

...shutting down QGL

...unloading OpenGL DLL

 

any help?

Edited by nobody
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That log looks like Windows 7 is halting write-access for Doom 3. You're starting it with admin privileges, right? And the Contents of /Doom3/ is not set to read-only?

 

Side note: I have gotten TDM to start up without ever having run Doom 3 first.

yay seuss crease touss dome in ouss nose tair

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nbohr1more got it right the first time. boy do I feel dumb for some reason I thought my version of Doom3 was pre-patched. yeah I'm a dummy today. so it is working now, thank you very much for the help but I have another question. I have a wide 18~ish inch monitor and the game doesn't display all the way out to the side. the top and bottom meet up well but there's close to 2 inches of black nothing on either side of the game. my screen resolution is 1680 x 945 the closest I can get the game setting to that is 1680 x 1050 but the black side don't seem to change any from me adjustingz resolution or aspect ratio. the game seem pinched side to side to me. is there any way I can get the game to display fully from side to side?

 

thanks again

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nbohr1more got it right the first time. boy do I feel dumb for some reason I thought my version of Doom3 was pre-patched. yeah I'm a dummy today. so it is working now, thank you very much for the help but I have another question. I have a wide 18~ish inch monitor and the game doesn't display all the way out to the side. the top and bottom meet up well but there's close to 2 inches of black nothing on either side of the game. my screen resolution is 1680 x 945 the closest I can get the game setting to that is 1680 x 1050 but the black side don't seem to change any from me adjustingz resolution or aspect ratio. the game seem pinched side to side to me. is there any way I can get the game to display fully from side to side?

 

thanks again

 

Open the console in Doom3/Darkmod (CTRL+ALT+~) and type in:

 

seta r_customHeight 945

 

Then hit enter. Then type in:

 

seta r_customWidth 1680

 

Then hit enter. Then type in:

 

seta r_mode -1

 

Then hit enter. Then type in:

 

vid_restart 1

 

Try that.

I always assumed I'd taste like boot leather.

 

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