That sounds very cool. But in Bikerdude's setup, the driver is responsible for issuing the image data (as a sequence of huge oversized frames) to the three monitors and I bet you cannot access them separately anymore. I guess you would have to do a viewport transformation so that the rendered image looks like one of those 180 degree panorama images. In this case, you'd need a bent display (like those shown before) though for perfectly accurate results.
Yeah, setting viewports to 1/3 of framebuffer for each shot is what I meant.
Perfectly accurate results?
Do you mean that monitors look like a window to parallel TDM-world? Complete angular equivalence?...
I've seen panorama pictures on flat monitor. They are far from accurate, but very cool
. It is not necessary to be completely accurate to get cool results.
I think Bikerdude should say the final word like "yes, that's interesting" or "no, it's not worth efforts" about the triple-view rendering discussed here. By the way, can you get aspect ratio 5:1 in windowed mode?