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Seasons Contest


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Poll: Example Entrant Poll (11 member(s) have cast votes)

Seasonal Theme captured?

  1. No Season defined? (2 votes [18.18%])

    Percentage of vote: 18.18%

  2. Barely defined Season (1 votes [9.09%])

    Percentage of vote: 9.09%

  3. Season is clear nothing more (1 votes [9.09%])

    Percentage of vote: 9.09%

  4. Season is captured well (4 votes [36.36%])

    Percentage of vote: 36.36%

  5. Near Perfect, evokes the feel of the Season (3 votes [27.27%])

    Percentage of vote: 27.27%

Gameplay: Enjoyment. Fun duration. Smooth flow, ect. Versus Bugs. Frustration, Boredom, framelag?

  1. One Star (4 votes [36.36%])

    Percentage of vote: 36.36%

  2. Two Stars (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Three Stars (2 votes [18.18%])

    Percentage of vote: 18.18%

  4. Four Stars (2 votes [18.18%])

    Percentage of vote: 18.18%

  5. Five Stars (3 votes [27.27%])

    Percentage of vote: 27.27%

Aesthetics: Visual pleasure, lighting, visual style. Audio, use mood. Storytelling and consistency?

  1. One Star (2 votes [18.18%])

    Percentage of vote: 18.18%

  2. Two Stars (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Three Stars (4 votes [36.36%])

    Percentage of vote: 36.36%

  4. Four Stars (3 votes [27.27%])

    Percentage of vote: 27.27%

  5. Five Stars (2 votes [18.18%])

    Percentage of vote: 18.18%

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#251 Aprilsister

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Posted 08 August 2011 - 01:17 PM

Well, there is an idea -- breaking boundaries. But sometimes you may end up going too far too quickly.

Your mission had a lot to it that I'll bet a lot of people didn't get a chance to see.

You took away the darkness, fine. That's going to make things very different and very difficult.

But, on top of that you placed a limit on knockouts (never good, IMO, but worse especially across the board on all difficulty levels; not with kills or knockouts, but, again, especially with knockouts).

Too far. Too much. Too hard. Too frustrating. Too bad... because as I said there is much beyond the frustration... I mean, for instance, your friend's work -- all the backstory and such (which, btw, had some serious incongruity in the dates) -- is obscured by the impossible impassible gameplay.

I friggin' know this but only because I "hacked" the 2KOs objective into an optional mode.

#252 nbohr1more

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Posted 19 August 2011 - 08:58 AM

So...

I presume that something like 11:55PM Pacific Time will be the cut-off unless earlier is fine with the participants?

I am not sure how much time I'll have today or this evening to run the numbers and such but I can just arbitrarily grab what's there and calculate that...

Any preferences?
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#253 AluminumHaste

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Posted 19 August 2011 - 09:26 AM

Take your time do it right the first time. :)

I always assumed I'd taste like boot leather.

 

#254 Sotha

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Posted 19 August 2011 - 09:33 AM

Take your time do it right the first time. :)


Sounds good. We have waited so long that waiting a bit extra will be nothing. :P
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#255 nbohr1more

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Posted 19 August 2011 - 09:38 AM

Example calculations:

Reap as you Sow:

Season is clear = 9 votes (24.32%)
Season is captured well = 17 votes (45.95%)
Near Perfect = 11 votes (29.73%)

Average score (out of 5) = 3.054

Gameplay Enjoyment

Two Stars = 9 votes (24.32%)
Three Stars = (16 votes [43.24%])
Four Stars = (9 votes [24.32%])
Five Stars = (3 votes [8.11%])

Average score (out of 5) = 3.162

Aesthetics and Story

Two stars = (2 votes [5.41%])
Three Stars = (10 votes [27.03%])
Four Stars = (17 votes [45.95%])
Five Stars = (8 votes [21.62%])

Average score (out of 5) = 3.838

Raw average = 3.351 (out of 5)

Average with Gameplay weighted 2x = 3.304 (out of 5)


How as game-play supposed to be weighted\biased again? :unsure:
Please visit TDM's IndieDB site and help promote the mod:

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#256 Sotha

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Posted 19 August 2011 - 09:55 AM

How as game-play supposed to be weighted\biased again? :unsure:


I suppose that is up to the contest manager to dictate. I think last time gameplay was appreciated over other qualities. Not sure how much, though..

It is a delicate decision, because it will change the winner. As a contest FMA I cannot give any recommendations in any direction.
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#257 id3839315

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Posted 19 September 2011 - 04:24 AM

Is there a result for the winning mission of the Community Seasons Contest 2011 ?

#258 Bikerdude

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Posted 19 September 2011 - 05:41 AM

yup

Contest results

^_^

#259 id3839315

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Posted 20 September 2011 - 03:31 AM

Congrats Bikerdude. Posted Image
I wasn't looking in the TDM Editors Guild. :P

Edited by id3839315, 20 September 2011 - 03:31 AM.


#260 Bikerdude

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Posted 20 September 2011 - 03:43 AM

B)




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