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Bloom For Doom3


Dram

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Renzatic sent this to me a day ago, and trying it, I had to share it with you guys ;) . Ok, what it is:

It's a smartshader for DirectX 9 Video cards (only ATI) which basically adds bloom to any OpenGL game. I tested in in Doom3 and Thievery - very nice ;) .

 

Here are 4 screens, comparing with and without bloom:

Start of game (no Bloom):

post-19-1107924991.jpg

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So there you have it. Some people like it and some don't. I for one, do like it. Ok, here it is:

 

Install instructions:

1: Extract the rar file anywhere.

2: Open folder which you extracted it to and double-click on psscontrol2.exe

3: "Browse" for HDRish.pss in the All folder.

4: Double-click it and there you go!

5: Now, to use it is the most complicated thing in the world: Just leave it running and play a game.

 

Also, there is another shader there which is "Artist's concept drawing" which makes everything look like a drawing (pretty cool :) ). A lot like Thirteen (game).

 

After you've tried it out, please give some comments ;) .

 

EDIT: Note that in the screens, I have r_lightscale to 4 (not the default, 2)

 

Anyway, here's the file:

SmartShader.rar

Edited by Dram
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It's a nice preview of what a good bloom shader can do, but overall it's WAY too strong to be used throughout the game in my opinion.

 

A more toned down shader would look far better in my opinion...so that it only bleeds the brightest colors and leaves the darker colors alone.

Again I thank you for it Renz :)

 

I dunno, I like it like this. - Varying opinions ;)

 

I know that the color and brightness is a bit BS but hey.

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Actually I like the level of bloom in the screenshots there.

 

The first one hardly has any "blurring", only the brightest lights seem to. Since Thief is so dark, it'll probably mostly look like that screen shot.

 

The 2nd one really looks blown out, but I really think it SHOULD. That is right next to the huge window that overlooks the mars landscape. So of course the sun would be really bright coming in that window.

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