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Fan Mission: Mandrasola by Sotha (2011/04/10)


113 replies to this topic

Poll: Please grade this mission (72 member(s) have cast votes)

Seasonal Theme

  1. No Season (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Barely Defined (1 votes [1.39%] - View)

    Percentage of vote: 1.39%

  3. Season is Clear (25 votes [34.72%] - View)

    Percentage of vote: 34.72%

  4. Season is Captured Well (38 votes [52.78%] - View)

    Percentage of vote: 52.78%

  5. Near Perfect (8 votes [11.11%] - View)

    Percentage of vote: 11.11%

Gameplay: Enjoyment. Fun duration. Smooth flow, ect. Versus Bugs. Frustration, Boredom, framelag?

  1. One Star (1 votes [1.39%] - View)

    Percentage of vote: 1.39%

  2. Two Stars (1 votes [1.39%] - View)

    Percentage of vote: 1.39%

  3. Three Stars (14 votes [19.44%] - View)

    Percentage of vote: 19.44%

  4. Four Stars (41 votes [56.94%] - View)

    Percentage of vote: 56.94%

  5. Five Stars (15 votes [20.83%] - View)

    Percentage of vote: 20.83%

Aesthetics: Visual pleasure, lighting, visual style. Audio, use mood. Storytelling and consistency?

  1. One Star (1 votes [1.39%] - View)

    Percentage of vote: 1.39%

  2. Two Stars (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Three Stars (15 votes [20.83%] - View)

    Percentage of vote: 20.83%

  4. Four Stars (42 votes [58.33%] - View)

    Percentage of vote: 58.33%

  5. Five Stars (14 votes [19.44%] - View)

    Percentage of vote: 19.44%

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#1 Sotha

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Posted 10 April 2011 - 06:34 AM

Posted Image

Mandrasola is a small sized map in which aspiring thief Thomas Porter steals some herbal products from a smuggler. The mission was created by me, Sotha and I wish to thank Bikerdude, BrokenArts and Ocn for playtesting and voice acting. Thanks goes naturally to everyone contributing and making TDM possible.

This mission occurs chronologically before the Knighton's Manor, making it the first mission in the Thomas Porter series. Events in chronological order are: Mandrasola, The Knighton's Manor, The Beleaguered Fence, The Glenham Tower and The Transaction.

The winter came early and suddenly this year. Weeks of strong blizzards and extremely harsh cold weather hit Bridgeport hard. With the seas completely frozen, a rare occurence indeed, most of the City harbor commerce has stopped completely. Vessels are stuck in the ice and no ship can leave or enter the City, resulting in the availability imported goods declining and their prices skyrocketing.

One of these imported items is Mandrasola, a rare herbal product, which is imported overseas from the far southern continents. Mandrasola has its uses in alchemical cures and poisons, but mostly this substance is used for its narcotic qualities by commoners and even the nobility. The problem with Mandrasola is that excessive use is extremely addicting and the withdrawal effects are most grievious. Many are utterly incapable of stopping using Mandrasola and are transformed into quivering human ruins if they do no get their daily dose.

And now this expensive and rare substance is running out from the whole City. Me and my fence, Lark Butternose, would love to grab this monopoly to ourselves: selling the last few doses in the City would probably be worth a fortune. According to Lark's sources, there remains only one smuggling lord who still has Mandrasola in stock. The problem is that this individual maintains an exclusive clandestine operation and only supplies a few nobles. Despite our best information gathering efforts we couldn't learn who the smuggler is and where he or she operates.

Luckily we have an alternate plan. While searching for Mandrasola related information, we learned that a noblewoman called Lady Ludmilla is addicted to the substance and has paid high prices for small amounts of it. We also know that she has visited frequently someone in the Tanner's Ward waterfront, and since she goes to the area personally we believe she is visiting the smuggler.

The plan is simple: I must monitor Ludmilla's most likely entryway to the Waterfront and then follow her to the smugglers hideout. I'd better be very careful around Ludmilla. She must not realise I'm following her or she probably won't lead me to her dealer. Hurting her is also out of the question. After she leads me to the smuggler's hideout, I can take my time to break in carefully and steal all the Mandrasola I can find. While I'm there it wouldn't be a bad idea to grab some loose valuables as well.

I've now waited in the blistering cold for a few hours already. Looks like there are a few city watch patrols in the area to complicate matters... I think I heard a womans voice beyond the north gate. That must be lady Ludmilla, I haven't seen many ladies in these parts. I'd better get ready..


Links:
Use the ingame downloader to get it.

WARNING! Someone always fails to use spoiler tags. I do not recommend reading any further until you've played the mission.
Clipper
-The mapper's best friend.

#2 Chiron

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Posted 10 April 2011 - 07:08 AM

Thank you!

Mirrors:

http://www.multiupload.com/BRJ15VYOLQ

TTLG Topic

#3 id3839315

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Posted 10 April 2011 - 08:34 AM

Posted Image



#4 nbohr1more

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Posted 10 April 2011 - 08:45 AM

Curse you Sotha!

Now:

* My day at work will be even more tedious.

* Springheel's map (and likely others) will be delayed.

* I will have to write-up a (badly needed) release article to boost the Moddb rankings.

* More TTLG (etc) folk who don't want to buy Doom 3 will get even angrier by hearing about how cool this mission is.

* You are a villain who scorns "those who are trying not to like The Dark Mod".

* Foiled again! :angry:

:P

Alright.

Enough foolish blather.
Good luck in the contest your competitors have until JUNE to try and outdo this one. ^_^
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.com/mods/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#5 id3839315

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Posted 10 April 2011 - 08:52 AM

Loading screen looks a bit different.

Attached Files



#6 Sotha

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Posted 10 April 2011 - 08:59 AM

View Postid3839315, on 10 April 2011 - 08:52 AM, said:

Loading screen looks a bit different.

Weird. It looked just fine on my system. Also betatesters did not complain about it.

It is not .tga file like they normally are, but a compressed .dds to save some disk space. Maybe DDS loading screens look corrupted on some systems? Are .dds loading screenies allowed?

Does the mission work otherwise? Howsabout briefing pictures? They are .dds:s as well.

Quote

Curse you Sotha!
Sorry.... :P
Clipper
-The mapper's best friend.

#7 lowenz

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Posted 10 April 2011 - 09:32 AM

View PostSotha, on 10 April 2011 - 08:59 AM, said:

Weird. It looked just fine on my system. Also betatesters did not complain about it.

It is not .tga file like they normally are, but a compressed .dds to save some disk space. Maybe DDS loading screens look corrupted on some systems? Are .dds loading screenies allowed?

Does the mission work otherwise? Howsabout briefing pictures? They are .dds:s as well.


Sorry.... :P
Downloading!

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#8 Berny

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Posted 10 April 2011 - 09:37 AM

mhmmmm :) I love your maps ;) ;) - Let's try it

#9 swordbreaker

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Posted 10 April 2011 - 09:59 AM

congrats!

gonna try tonight.:)

#10 Jesps

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Posted 10 April 2011 - 11:04 AM

Congrats on the release, Sotha!

I have 4 rooms in my contest map. And they are not even finished yet Posted Image

Anyways, loading screen looks fine on my system. Will post more later, when I have finished it.

#11 Midnight

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Posted 10 April 2011 - 11:27 AM

View Postid3839315, on 10 April 2011 - 08:52 AM, said:

Loading screen looks a bit different.
Looks like someone has had a little too much Mandrasola. Posted Image

Congrats on the release Sotha, I look forward to playing it.

#12 Sotha

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Posted 10 April 2011 - 11:30 AM

Oh, and it just occured to me. This is a contest entry, so why not have a little contest among the players as well?
Now that we have the new stealth score system, why not grab a screenie of your end statistics just to show off who is the best sneaker in Mandrasola.;)

The information might also be useful for the team members to see how the scoring works and what kind of score people typically get.

At least I'm interested what kind of scores are gained and how long it takes for you to complete the mission.

Anyways... Enjoy the map.
Clipper
-The mapper's best friend.

#13 lost_soul

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Posted 10 April 2011 - 12:08 PM

Thanks!
I've been playing the mission, though I haven't completed it yet. I must say though, your missions contain some of the most convincing skyboxes/backdrops I've seen. It seems as though the world actually continues on beyond the places the player is allowed to go.
--- All quiet now..... Must've been rats.

#14 Trickster

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Posted 10 April 2011 - 12:55 PM

Sotha the unstoppable mapping machine strikes back ! :D

Congrats Sotha, im pretty sure ill enjoy this evening. Hail the new contest !






#15 greebo

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Posted 10 April 2011 - 01:05 PM

It's available in the in-game downloader now, and on the website as well. http://www.mindplace...tails.php?id=40

#16 BrokenArts

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Posted 10 April 2011 - 01:46 PM

Opening screen looked fine on my end, you'll have fun with this one. Towards the end of it, there is a bit of surprise, which is always good. I just won't say.

#17 Outlooker

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Posted 10 April 2011 - 02:10 PM

Most splendid.
I got only 14/15 though, I wonder where the last one is ...
Death got me at the caves, so I'm not as skilled as I thought I am:
Spoiler

I missed a more intense climate - howling ice winds, dense snowfall, or dense winter fog. Not so much for reasons of making the season
clear, but if an opportunity to implement those in a way that they are limiting seeing and hearing distance comes up like here I feel it shouldn't be left out.
Shadowing the lady through fog or dense snowfall could have added up much to atmosphere I think.

Well,this mission surprised me with an enjoyable Sunday evening, thank you very much.
"Good people do not need laws to tell them to act responsibly while bad people will find a way around the laws." - Plato
"When outmatched... cheat." Batman

#18 Berny

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Posted 10 April 2011 - 03:29 PM

very nice mission ;) really, I like your new gameplay elements!!

#19 lowenz

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Posted 10 April 2011 - 04:33 PM

View Postid3839315, on 10 April 2011 - 08:52 AM, said:

Loading screen looks a bit different.
Your VGA has a problem, I think :|

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#20 lowenz

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Posted 10 April 2011 - 04:34 PM

View PostOutlooker, on 10 April 2011 - 02:10 PM, said:

Most splendid.
I got only 14/15 though, I wonder where the last one is ...
Death got me at the caves, so I'm not as skilled as I thought I am:
Spoiler

I missed a more intense climate - howling ice winds, dense snowfall, or dense winter fog. Not so much for reasons of making the season
clear, but if an opportunity to implement those in a way that they are limiting seeing and hearing distance comes up like here I feel it shouldn't be left out.
Shadowing the lady through fog or dense snowfall could have added up much to atmosphere I think.

Well,this mission surprised me with an enjoyable Sunday evening, thank you very much.
Same thoughts for me, 14/15 too :D

A bug!
Exiting from here:


Posted Image

causes "rose" flashing on that black background.

Isn't possibile to implement in DOOM3/TDM some kind of "fog", like old games one to hide the empty horizon?

Edited by lowenz, 10 April 2011 - 04:40 PM.

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#21 kittykat

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Posted 10 April 2011 - 06:00 PM

This was a really good little mission. Found 1766 of the loot and all 15 bags.
Thanks Sotha :)

Stealth score 86

Edited by kittykat, 11 April 2011 - 02:49 PM.


#22 Zaratul

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Posted 10 April 2011 - 06:41 PM

Completed this mission and it was great.This is first FM with winter theme and it was good.I really liked this frozen sea.Sadly snow was not raining,it would be cool. :)
Spoiler

Posted Image
Sotha asked for mission stats and there we go! :) I completed mission on dificult with stealth score 34 and almost all loot take and of course 15 bags.btw how do i attach image like lowenz did?

Edited by Zaratul, 11 April 2011 - 05:36 AM.


#23 lowenz

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Posted 10 April 2011 - 07:29 PM

It's not the first winter one ever, it's the first of contest :D

Quote

how do i attach image like lowenz did?
Choose "Forum Thumbnail" on imageshack page!

Edited by lowenz, 10 April 2011 - 07:31 PM.

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#24 pwl

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Posted 10 April 2011 - 08:05 PM

Sotha this was Awesome you are a Master Dark Modder!! The new AI was a shock at first sight did you make them yourself??
Thanks for a GREAT mission!!!


#25 Professor Paul1290

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Posted 10 April 2011 - 08:35 PM

Another amazing mission Sotha.

The weather thing wasn't as noticable as I expected, but I almost don't want to say that because the rest of mission was so good that I didn't really care.

Spoiler

Unfortunately I didn't screenshot my stats, I was really eager to play this mission and didn't bother reading the rest of the thread beforehand.

I think my stealth score was 28. I forget how much loot I had.





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