"Samhain... the festival of the new year, the harvest, the onset of winter, and celebration of the dead.
The pagans who celebrate it are likely dancing around fires in the forest right about now. The Builders see to it that the celebrations don't take place in the city. The townsfolk mostly stay indoors this night.
A good night for me to go looting. I have something special in mind this year... (more)
... (the tomb) houses a large Ruby which nobody has ever been able to steal, though every few years some taffer decides to try...
... I have never been a superstitious man, and nobody in this town has my skills. This year the ruby will be mine. Bugger their stupid curse.
This should be easy. The town is quiet and the cemetery unlikely to have guards or many visitors this night. It should be a simple matter of entering the tomb, prying up the ruby, and leaving."
Mirror at Bloodgate.com
Mirror at Fidcal.com
samhain.zip - Emergency use only (for now). If Doom3/TDM crashes while playing my mission, get the zip file from this link, rename it to samhain.pk4, delete both '/doom3/samhain' and '/doom3/darkmod/fms/samhain' directories, and then re-install from this new package. The content is identical to the .pk4 linked above, but the map was re-created with a new file with the original content imported as a prefab.
Nosslak's Plague Mask - If the characters at the beginning of the game show black boxes on their heads, download this .pk4 and put it directly into your darkmod folder.
Samhain Night on Bone Hill
My second mission, first release
Halloween Contest entry
3 weeks, Sept. 18, 2011 - Oct. 09, 2011
The TDM community
Nosslak for the plague mask and Springheel for the jack-o-lantern
I see some patch shadows in a few places. Some AI sink into the patchwork a little bit, though it is solid for the player to walk on.
Edited by PranQster, 06 November 2011 - 05:07 PM.
added thedarkmod.com download link